4Dviews Employee Directory
Software DevelopmentAuvergne-rhône-alpes, France11-50 Employees
4Dviews develops volumetric capture systems rooted in its own computer vision research, delivering realistic assets of real actors and performers for use in major CG tools and in AR/VR holographic projects. Its offerings are aimed at professional studios that need authentic digital representations to integrate into software such as Autodesk Maya, Blender, Unity, and Unreal. The systems are compatible with a broad range of devices, including iOS and Android smartphones and popular VR/AR headsets. Based in Grenoble, France, the company has operated since 2007 and positions itself as a small-to-mid-sized software developer. In June 2026, 4Dviews announced a Unity plug-in for volumetric rendering, unveiled at the AWE USA 2026 conference.