Insights

Epic Partner Leverage Bad Rhino Studios is an authorized Epic Partner with extensive Unreal Engine experience across PC and console platforms, signaling strong capabilities for developers seeking high-end graphics and robust engine support for ambitious titles.

Mid-Sized Studio Potential With 11-50 employees and a revenue range of 10M to 25M, the company sits in a sweet spot for scalable collaborations, ideal for co-development, outsourcing, or staged outsourcing of production pipelines without the overhead of大型 studios.

Multi-Platform Expertise Proven track record across PS5, PS4, Xbox One/Series, PC, and Nintendo Switch indicates capability to handle cross-platform releases, optimization work, and platform-specific features that buyers frequently require.

Story and World Craft Brand messaging emphasizes storytelling and world-building, suggesting opportunities in narrative-driven, immersive experiences, IP development support, and cinematic sequences for publishers seeking strong narrative cohesion.

Budget-Conscious Collaboration Revenue scale combined with a broad tech stack and agile-looking tools implies cost-efficient collaboration options for publishers and indie studios wanting quality production value without enterprise-scale overhead.

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Bad Rhino Studios Tech Stack

Bad Rhino Studios uses 8 technology products and services including SketchUp, InVision, WordPress, and more. Explore Bad Rhino Studios's tech stack below.

Bad Rhino Studios's Email Address Formats

Bad Rhino Studios uses at least 1 email format:
Bad Rhino Studios Email FormatsExamplePercentage
First.Last@badrhinogames.comJohn.Doe@badrhinogames.com
100%

Frequently Asked Questions

What is Bad Rhino Studios's official website and social media links?

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Bad Rhino Studios's official website is badrhinogames.com and has social profiles on LinkedIn.

How much revenue does Bad Rhino Studios generate?

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As of August 2026, Bad Rhino Studios's annual revenue is estimated to be $10M - $25M.

What is Bad Rhino Studios's NAICS code?

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Bad Rhino Studios's NAICS code is 5112 - Software Publishers.

How many employees does Bad Rhino Studios have currently?

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As of August 2026, Bad Rhino Studios has approximately 28 employees across 4 continents, including North America, South America and Europe. Key team members include Creative Director: M. E., Lead Game Programmer: J. B. and Lead Software Engineer: F. P. Explore Bad Rhino Studios's employee directory with LeadIQ.

What industry does Bad Rhino Studios belong to?

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Bad Rhino Studios operates in the Computer Games industry.

What technology does Bad Rhino Studios use?

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Bad Rhino Studios's tech stack includes SketchUp, InVision, WordPress, Sketch, Mailchimp, Atlassian Jira, Slack and Adobe Creative Suite.

What is Bad Rhino Studios's email format?

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Bad Rhino Studios's email format typically follows the pattern of First.Last@badrhinogames.com. Find more Bad Rhino Studios email formats with LeadIQ.

When was Bad Rhino Studios founded?

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Bad Rhino Studios was founded in 2015.
Bad Rhino Studios logo

Bad Rhino Studios

Computer GamesKansas, United States11-50 Employees

Bad Rhino Studios is a game development studio based in Kansas City, Kansas, founded in 2015. It is recognized by Epic Games as a partner and develops games for PC and major consoles using Unreal Engine, turning concepts into interactive experiences.

Operating as a mid-sized studio, it emphasizes world-building and narrative development in its production approach. Located in Kansas City, Kansas, Bad Rhino Studios serves the computer games industry by delivering Unreal Engine-powered titles across platforms.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2015
Employees
11-50

Section iconFunding & Financials

  • $10M - $25M

    Bad Rhino Studios's revenue is estimated to be in the range of $10M - $25M

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