Insights

Open Source Edge Blender Foundation supports Blender software in production environments, indicating a potential need for robust collaboration, performance optimization, and deployment tooling for open source-based workflows.

Creative Production The Blender Institute employs teams to validate and test in production, suggesting opportunities for asset management, cloud rendering, and scalable media pipelines tailored to creative studios.

Tech Stack Fit Current technologies (React, C++, OpenGL, Nginx, Cloudflare) imply a customer base comfortable with high-performance graphics, web delivery, and security—ideal for Edge/CDN, performance profiling, and secure collaboration solutions.

Financial Scale With revenue in the mid-range and a global footprint, there is appetite for cost-efficient SaaS and enterprise-grade licenses, along with services around integration, support, and training for large teams.

Strategic Partners Similar-company peers show mid-sized, high-revenue profiles, presenting an opportunity to position offerings as complementary to open-source film production ecosystems and to stack with existing tooling.

Similar companies to Blender

Blender Tech Stack

Blender uses 8 technology products and services including Twinfield, OpenGL, Cloudflare, and more. Explore Blender's tech stack below.

  • Twinfield
    Accounting
  • OpenGL
    Audio, Video, Graphics
  • Cloudflare
    Content Management System
  • Twemoji
    Font Scripts
  • React
    Javascript Frameworks
  • C++
    Programming Languages
  • Nginx
    Web Servers
  • CSS
    Web Tools And Plugins

Media & News

Blender's Email Address Formats

Blender uses at least 1 format(s):
Blender Email FormatsExamplePercentage
First@blender.orgJohn@blender.org
100%

Frequently Asked Questions

Where is Blender's headquarters located?

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Blender's main headquarters is located at Amsterdam, North Holland Netherlands. The company has employees across 6 continents, including AsiaEuropeNorth America.

What is Blender's stock symbol?

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Blender is a publicly traded company; the company's stock symbol is BITE.CN.

What is Blender's official website and social media links?

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Blender's official website is blender.org and has social profiles on LinkedInCrunchbase.

What is Blender's NAICS code?

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Blender's NAICS code is 5121 - Motion Picture and Video Industries.

How many employees does Blender have currently?

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As of May 2026, Blender has approximately 1.5K employees across 6 continents, including AsiaEuropeNorth America. Key team members include Chief Operating Officer: F. S.Marketing Director: A. E.Advertising Director: J. A. H.. Explore Blender's employee directory with LeadIQ.

What industry does Blender belong to?

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Blender operates in the Movies and Sound Recording industry.

What technology does Blender use?

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Blender's tech stack includes TwinfieldOpenGLCloudflareTwemojiReactC++NginxCSS.

What is Blender's email format?

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Blender's email format typically follows the pattern of First@blender.org. Find more Blender email formats with LeadIQ.

How much funding has Blender raised to date?

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As of May 2026, Blender has raised $1.2M in funding. The last funding round occurred on Jul 16, 2019 for $1.2M.

When was Blender founded?

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Blender was founded in 2002.

Blender

Movies and Sound RecordingNorth Holland, Netherlands1001-5000 Employees

Blender operates within the movies and sound recording sector and is based in Amsterdam, North Holland, Netherlands. The Blender Foundation functions as an independent public benefit organization. Its spin-off, the Blender Institute, hosts the foundation’s offices and employs 50 people. These staff members work on Blender software and related creative projects to validate and test Blender in production environments.

The description does not identify specific customers or a defined target market. Instead, it describes a focus on software development and creative projects intended to validate Blender in professional production contexts within the film and sound industries.

Section iconCompany Overview

Headquarters
Amsterdam, North Holland Netherlands
Stock Symbol
BITE.CN
NAICS Code
5121 - Motion Picture and Video Industries
Founded
2002
Employees
1001-5000

Section iconMedia & News

Section iconFunding & Financials

  • $1.2M

    Blender has raised a total of $1.2M of funding over 1 rounds. Their latest funding round was raised on Jul 16, 2019 in the amount of $1.2M.

  • $50M$100M

    Blender's revenue is estimated to be in the range of $50M$100M

Section iconFunding & Financials

  • $1.2M

    Blender has raised a total of $1.2M of funding over 1 rounds. Their latest funding round was raised on Jul 16, 2019 in the amount of $1.2M.

  • $50M$100M

    Blender's revenue is estimated to be in the range of $50M$100M

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