Insights

Strong Industry Presence As a key player in the movies and sound recording industry, Blender offers opportunities for sales in creative software, multimedia tools, and content production solutions tailored to entertainment professionals.

Open Source Adoption Focused on open-source software development, Blender's emphasis on platforms like OpenGL and Linux indicates potential for partnerships or integrations with technology providers specializing in open standards and customizable solutions.

Growing Financial Base With revenues estimated between $10 million and $25 million and recent funding of over $1 million, Blender demonstrates a solid financial position that supports expanding its technological capabilities and global outreach.

Technological Ecosystem Utilizing a tech stack that includes open-source tools, web standards, and Linux platforms suggests opportunities to offer complementary cloud services, training, or technical support aligned with Blender’s infrastructure.

Educational and Creative Projects Blender’s involvement in creative projects and testing within production environments positions it as a potential client for visualization, animation, and multimedia software vendors seeking high-profile, open-source aligned case studies.

Similar companies to Blender

Blender Tech Stack

Blender uses 8 technology products and services including Twinfield, OpenGL, Open Graph, and more. Explore Blender's tech stack below.

  • Twinfield
    Accounting
  • OpenGL
    Audio, Video, Graphics
  • Open Graph
    Content Management System
  • Twemoji
    Font Scripts
  • Google Fonts API
    Font Scripts
  • Linux
    Programming Languages
  • Apache HTTP Server
    Web Servers
  • Apache
    Web Servers

Media & News

Blender's Email Address Formats

Blender uses at least 1 format(s):
Blender Email FormatsExamplePercentage
First@blender.orgJohn@blender.org
50%
First@blender.orgJohn@blender.org
50%

Frequently Asked Questions

Where is Blender's headquarters located?

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Blender's main headquarters is located at Amsterdam, NL. The company has employees across 6 continents, including AsiaEuropeNorth America.

What is Blender's stock symbol?

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Blender is a publicly traded company; the company's stock symbol is BITE.CN.

What is Blender's official website and social media links?

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Blender's official website is blender.org and has social profiles on LinkedInCrunchbase.

What is Blender's NAICS code?

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Blender's NAICS code is 5121 - Motion Picture and Video Industries.

How many employees does Blender have currently?

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As of October 2025, Blender has approximately 1.3K employees across 6 continents, including AsiaEuropeNorth America. Key team members include Chief Operating Officer: F. S.Ceo & Co-Founder: M. F.Marketing Director: A. E.. Explore Blender's employee directory with LeadIQ.

What industry does Blender belong to?

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Blender operates in the Movies and Sound Recording industry.

What technology does Blender use?

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Blender's tech stack includes TwinfieldOpenGLOpen GraphTwemojiGoogle Fonts APILinuxApache HTTP ServerApache.

What is Blender's email format?

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Blender's email format typically follows the pattern of First@blender.org. Find more Blender email formats with LeadIQ.

How much funding has Blender raised to date?

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As of October 2025, Blender has raised $1.2M in funding. The last funding round occurred on Jul 16, 2019 for $1.2M.

When was Blender founded?

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Blender was founded in 2002.
Blender

Blender

Movies and Sound RecordingAmsterdam, Netherlands1001-5000 Employees

The Blender Foundation is an independent public benefit organization. Its spin-off corporation Blender Institute hosts the foundation’s offices and currently employs 50 people who work on the Blender software and creative projects to validate and test Blender in production environments.

Section iconCompany Overview

Headquarters
Amsterdam, NL
Stock Symbol
BITE.CN
NAICS Code
5121 - Motion Picture and Video Industries
Founded
2002
Employees
1001-5000

Section iconMedia & News

Section iconFunding & Financials

  • $1.2M

    Blender has raised a total of $1.2M of funding over 1 rounds. Their latest funding round was raised on Jul 16, 2019 in the amount of $1.2M.

  • $10M$25M

    Blender's revenue is estimated to be in the range of $10M$25M

Section iconFunding & Financials

  • $1.2M

    Blender has raised a total of $1.2M of funding over 1 rounds. Their latest funding round was raised on Jul 16, 2019 in the amount of $1.2M.

  • $10M$25M

    Blender's revenue is estimated to be in the range of $10M$25M

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