Insights

Creative Open Source Blender operates as an independent public benefit organization with a dedicated Blender Institute, indicating a strong alignment with open source software development and production testing. This suggests opportunities for professional services, prioritized support, and integration consulting around Blender deployments in studios and post-production houses.

Production Readiness The Blender Institute collaborates on validating and testing Blender in production environments, signaling a mature user base that requires stable release cycles, advanced rendering capabilities, and scalable pipelines. This creates a sales angle for enterprise-grade features, training, and enterprise support packages.

Moderate Revenue, Growth Potential With reported revenue in the mid-range of software firms and a focused nonprofit/government-like structure, there may be budget for strategic investments in cloud rendering, asset management integrations, and professional services to accelerate adoption among mid-to-large studios.

Tech Stack Synergy Blender’s ecosystem leverages OpenGL, JavaScript, JSON-LD, and cloud/CDN technologies (Cloudflare), presenting cross-sell opportunities for GPU-accelerated workflows, web-based asset pipelines, and performance optimization services tied to real-time rendering and delivery.

Scale-ready Partnerships The presence of a larger foundation with a separate office employing a sizable team signals potential for strategic partnerships, sponsored projects, and training programs aimed at studios and educational institutions looking to standardize Blender across production pipelines.

Similar companies to Blender

Blender Tech Stack

Blender uses 8 technology products and services including Twinfield, OpenGL, Cloudflare, and more. Explore Blender's tech stack below.

  • Twinfield
    Accounting
  • OpenGL
    Audio, Video, Graphics
  • Cloudflare
    Content Management System
  • Twemoji
    Font Scripts
  • JSON-LD
    Javascript Frameworks
  • JavaScript
    Programming Languages
  • Apache
    Web Servers
  • CSS
    Web Tools And Plugins

Blender's Email Address Formats

Blender uses at least 1 format(s):
Blender Email FormatsExamplePercentage
First@blender.orgJohn@blender.org
100%

Frequently Asked Questions

What is Blender's stock symbol?

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Blender is a publicly traded company; the company's stock symbol is BITE.CN.

What is Blender's official website and social media links?

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Blender's official website is blender.org and has social profiles on LinkedInCrunchbase.

How much revenue does Blender generate?

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As of July 2026, Blender's annual revenue is estimated to be $50M - $100M.

What is Blender's NAICS code?

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Blender's NAICS code is 5121 - Motion Picture and Video Industries.

How many employees does Blender have currently?

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As of July 2026, Blender has approximately 1.6K employees across 6 continents, including AsiaEuropeAfrica. Key team members include Ceo: F. S.Lead Animator: R. S.Office Manager: W. P.. Explore Blender's employee directory with LeadIQ.

What industry does Blender belong to?

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Blender operates in the Movies and Sound Recording industry.

What technology does Blender use?

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Blender's tech stack includes TwinfieldOpenGLCloudflareTwemojiJSON-LDJavaScriptApacheCSS.

What is Blender's email format?

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Blender's email format typically follows the pattern of First@blender.org. Find more Blender email formats with LeadIQ.

How much funding has Blender raised to date?

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As of July 2026, Blender has raised $1.2M in funding. The last funding round occurred on Jul 16, 2019 for $1.2M.

When was Blender founded?

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Blender was founded in 2002.
Blender logo

Blender

Movies and Sound RecordingNorth Holland, Netherlands1001-5000 Employees

Blender operates within the movies and sound recording sector and is based in Amsterdam, North Holland, Netherlands. The Blender Foundation functions as an independent public benefit organization. Its spin-off, the Blender Institute, hosts the foundation’s offices and employs 50 people. These staff members work on Blender software and related creative projects to validate and test Blender in production environments.

The description does not identify specific customers or a defined target market. Instead, it describes a focus on software development and creative projects intended to validate Blender in professional production contexts within the film and sound industries.

Section iconCompany Overview

Stock Symbol
BITE.CN
NAICS Code
5121 - Motion Picture and Video Industries
Founded
2002
Employees
1001-5000

Section iconFunding & Financials

  • $1.2M

    Blender has raised a total of $1.2M of funding over 1 rounds. Their latest funding round was raised on Jul 16, 2019 in the amount of $1.2Mas a grant.

  • $50M - $100M

    Blender's revenue is estimated to be in the range of $50M - $100M

Section iconFunding & Financials

  • $1.2M

    Blender has raised a total of $1.2M of funding over 1 rounds. Their latest funding round was raised on Jul 16, 2019 in the amount of $1.2Mas a grant.

  • $50M - $100M

    Blender's revenue is estimated to be in the range of $50M - $100M

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