Insights

Target market fit CyberZone operates as a regional entertainment hub with a diverse experience mix including laser tag, VR, esports, and arcade, making it a strong candidate for partnerships with local schools, youth organizations, and corporate event planners seeking large groups and family-friendly activities.

Event-driven opportunities With a 5,100 sq-ft arena and emphasis on group events, CyberZone can be cross-sold for birthday parties, team-building sessions, youth leagues, and after-hours private events, offering bundled experiences and catering add-ons.

Growth signals Annual revenue in the low-mid millions and a multi-facility niche market position indicate potential scale opportunities through franchising or regional partnerships, especially to extend Esports and VR offerings to new venues.

Tech-enabled upsell Current tech stack shows web presence and digital engagement; leveraging loyalty programs, online bookings, and VR/esports event scheduling can drive repeat visits and higher per-guest spend.

Brand strength Recognitions such as Play Meter Magazine’s feature and local party venue awards suggest a trusted brand; partnerships with local influencers, schools, and tourism boards could amplify promotions and attract larger corporate or group bookings.

Similar companies to CyberZone Entertainment

CyberZone Entertainment Tech Stack

CyberZone Entertainment uses 8 technology products and services including Joomla, WordPress, MySQL, and more. Explore CyberZone Entertainment's tech stack below.

  • Content Management System
  • Content Management System
  • MySQL
    Database
  • Rackspace Email Hosting
    Email Hosting
  • Google Fonts API
    Font Scripts
  • Infrastructure As A Service
  • AOS
    Javascript Libraries
  • HSTS
    Security

CyberZone Entertainment's Email Address Formats

CyberZone Entertainment uses at least 1 email format:
CyberZone Entertainment Email FormatsExamplePercentage
First@cyberzone334.comJohn@cyberzone334.com
100%

Frequently Asked Questions

What is CyberZone Entertainment's phone number?

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You can contact CyberZone Entertainment's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is CyberZone Entertainment's official website and social media links?

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CyberZone Entertainment's official website is cyberzone334.com and has social profiles on LinkedIn.

How much revenue does CyberZone Entertainment generate?

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As of August 2026, CyberZone Entertainment's annual revenue is estimated to be $1M - $10M.

What is CyberZone Entertainment's SIC code and NAICS code?

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CyberZone Entertainment's SIC code is 7991 - Physical Fitness Facilities and NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does CyberZone Entertainment have currently?

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As of August 2026, CyberZone Entertainment has approximately 11 employees across 2 continents, including North America and Africa. Key team members include Cashier: S. K. Explore CyberZone Entertainment's employee directory with LeadIQ.

What industry does CyberZone Entertainment belong to?

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CyberZone Entertainment operates in the Entertainment Providers industry.

What technology does CyberZone Entertainment use?

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CyberZone Entertainment's tech stack includes Joomla, WordPress, MySQL, Rackspace Email Hosting, Google Fonts API, Google Cloud, AOS and HSTS.

What is CyberZone Entertainment's email format?

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CyberZone Entertainment's email format typically follows the pattern of First@cyberzone334.com. Find more CyberZone Entertainment email formats with LeadIQ.

When was CyberZone Entertainment founded?

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CyberZone Entertainment was founded in 2013.
CyberZone Entertainment logo

CyberZone Entertainment

Entertainment ProvidersAlabama, United States11-50 Employees

CyberZone Entertainment operates a venue-based entertainment business in Opelika, East Alabama. Founded in 2013, the facility combines a large laser tag arena (about 5,100 square feet) with virtual reality experiences, an Esports arena, and an arcade, providing a multi-faceted interactive entertainment option for visitors. The company targets groups, families, and couples seeking engaging outings, such as parties, date nights, and social gatherings, positioning itself as a regional entertainment destination in the area.

In its market, CyberZone functions as an entertainment provider delivering experiential attractions within a community-focused venue. The business has earned recognition, including Play Meter Magazine naming it the National Family Entertainment Center of the Month in March 2018 and Best Things AL listing it among Alabama’s top places to celebrate birthdays.

Section iconCompany Overview

Phone number
SIC Code
7991 - Physical Fitness Facilities
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2013
Employees
11-50

Section iconFunding & Financials

  • $1M - $10M

    CyberZone Entertainment's revenue is estimated to be in the range of $1M - $10M

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