Insights

Indie scale Target potential partnerships with publishers and indie-friendly platforms to expand distribution for Zombie Gauntlet Live and future titles, leveraging their demonstrated track record with multiple app stores and a DIY indie heritage.

Revenue leverage Explore licensing or co-development deals leveraging their $10M-$25M revenue band to attract mid-size publishers seeking established indie studios with a proven user base from prior releases like Astro Fighter Alpha.

Global reach Position as an opportunity for international expansion by proposing localized versions and regional marketing collaborations, given prior multi-store experience and a diverse player base on iOS, Google Play, Amazon App Store, and more.

Tech ready Offer services or partnerships that align with their existing tech stack (Webpack, React, RequireJS, TweenMax, Lodash) for rapid integration of monetization features, analytics, or live ops to boost engagement and monetization.

Brand storytelling Propose cross-promotional campaigns around the Zombie Gauntlet Live dystopian theme, leveraging their indie history and unique game show premise to attract sponsorships, tie-ins, or influencer-led promotion.

Similar companies to DungeonByte Softworks

DungeonByte Softworks Tech Stack

DungeonByte Softworks uses 8 technology products and services including Webpack, Google Fonts API, React, and more. Explore DungeonByte Softworks's tech stack below.

  • Webpack
    Development
  • Google Fonts API
    Font Scripts
  • React
    Javascript Frameworks
  • RequireJS
    Javascript Frameworks
  • TweenMax
    Javascript Frameworks
  • Lodash
    Javascript Libraries
  • Zepto
    Javascript Libraries
  • YouTube
    Video Players

DungeonByte Softworks's Email Address Formats

DungeonByte Softworks uses at least 3 email formats:
DungeonByte Softworks Email FormatsExamplePercentage
First.Last@brrappgames.comJohn.Doe@brrappgames.com
33%
FLast@brrappgames.comJDoe@brrappgames.com
34%
First@brrappgames.comJohn@brrappgames.com
33%

Frequently Asked Questions

What is DungeonByte Softworks's official website and social media links?

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DungeonByte Softworks's official website is brrappgames.com and has social profiles on LinkedIn.

How much revenue does DungeonByte Softworks generate?

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As of September 2026, DungeonByte Softworks's annual revenue is estimated to be $10M - $25M.

What is DungeonByte Softworks's SIC code and NAICS code?

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DungeonByte Softworks's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does DungeonByte Softworks have currently?

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As of September 2026, DungeonByte Softworks has approximately 3 employees across 3 continents, including Asia, Europe and North America. Key team members include Lead Artist: J. P. Explore DungeonByte Softworks's employee directory with LeadIQ.

What industry does DungeonByte Softworks belong to?

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DungeonByte Softworks operates in the Computer Games industry.

What technology does DungeonByte Softworks use?

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DungeonByte Softworks's tech stack includes Webpack, Google Fonts API, React, RequireJS, TweenMax, Lodash, Zepto and YouTube.

What is DungeonByte Softworks's email format?

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DungeonByte Softworks's email format typically follows the pattern of First.Last@brrappgames.com. Find more DungeonByte Softworks email formats with LeadIQ.

When was DungeonByte Softworks founded?

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DungeonByte Softworks was founded in 2009.
DungeonByte Softworks logo

DungeonByte Softworks

Computer GamesCalifornia, United States2-10 Employees

DungeonByte Softworks is a small computer games developer based in Simi Valley, California. The company lists a public website at https://brrappgames.com, indicating a focus on indie-style game development.

The provided description traces a history connected to Brrapp Games, describing a transition from an independent label to a game studio established in 2009. It notes releases such as Astro Fighter Alpha, which reportedly amassed over 100,000 downloads across platforms including iOS, Google Play, Amazon App Store, and OUYA, and also mentions SqueezeShapes! for Android. A current project named Zombie Gauntlet Live is described as being in development, with no release date announced.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2009
Employees
2-10

Section iconFunding & Financials

  • $10M - $25M

    DungeonByte Softworks's revenue is estimated to be in the range of $10M - $25M

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