Insights

Expansion Opportunities Elo's analytics products are already used by a broad esports audience and include recent launches like TrackLoL and the Dota desktop app. This positions the company to upsell deeper enterprise analytics to pro teams, analysts, leagues, and event organizers through licensed dashboards, API access, and custom data feeds. A focused outreach plan around team performance insights, broadcast-ready analytics, and sponsor-ready data could unlock higher-value contracts.

Partnership Channels With a lean team and existing platform partnerships such as Overwolf and Intel funded Dotabuff App, Elo is well suited for channel driven growth. A formal partner program and co marketing with game developers, leagues, and streaming platforms can scale revenue without proportionally increasing headcount. Consider reseller agreements and go to market motions to reach more teams and communities.

Data Licensing Elo's data and analytics capabilities can be monetized as data licensing for sponsors, broadcasters, media outlets, and analytics firms seeking performance and fan engagement insights. Offering API access, historical datasets, and real time data feeds at tiered licensing can create recurring revenue streams beyond direct product sales.

Enterprise Readiness Enterprise grade reliability and security are supported by Elo's CDN and security stack Cloudflare Varnish Fastly GlobalSign. Position these strengths to large clients and live events that require robust uptime, fast delivery, and secure data handling. Packaging managed services, SLA backed data delivery, and compliance friendly options can close enterprise deals.

Brand Expansion Elo's brand strength around Dotabuff and TrackLoL together with ongoing expansion into new titles suggests opportunities for geographic and title diversification. A growth strategy focused on licensing data and analytics across additional popular esports titles, regions, and partnerships could accelerate revenue scale through partner channels and co branding with marquee games.

Similar companies to Elo Entertainment

Elo Entertainment Tech Stack

Elo Entertainment uses 8 technology products and services including Cloudflare Web Optimizations, Varnish, Fastly, and more. Explore Elo Entertainment's tech stack below.

  • Cloudflare Web Optimizations
    Analytics
  • Varnish
    Caching
  • Fastly
    Content Delivery Network
  • Open Graph
    Content Management System
  • Cloudflare DNS
    Domain Name Services
  • Google Workspace
    Email
  • GlobalSign
    System Security Services
  • Google Search Console
    Web Analytics

Elo Entertainment's Email Address Formats

Elo Entertainment uses at least 1 format(s):
Elo Entertainment Email FormatsExamplePercentage
First@elo.ioJohn@elo.io
67%
FLast@elo.ioJDoe@elo.io
33%

Frequently Asked Questions

Where is Elo Entertainment's headquarters located?

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Elo Entertainment's main headquarters is located at Austin, Texas 78701 United States. The company has employees across 2 continents, including North AmericaEurope.

What is Elo Entertainment's official website and social media links?

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Elo Entertainment's official website is elo.io and has social profiles on LinkedIn.

What is Elo Entertainment's NAICS code?

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Elo Entertainment's NAICS code is 5112 - Software Publishers.

How many employees does Elo Entertainment have currently?

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As of May 2026, Elo Entertainment has approximately 7 employees across 2 continents, including North AmericaEurope. Key team members include Co-Founder And Chief Technology Officer: J. C.Speedrun.Com Community Manager: C. E.Dj & Karaoke Host: D. L.. Explore Elo Entertainment's employee directory with LeadIQ.

What industry does Elo Entertainment belong to?

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Elo Entertainment operates in the Computer Games industry.

What technology does Elo Entertainment use?

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Elo Entertainment's tech stack includes Cloudflare Web OptimizationsVarnishFastlyOpen GraphCloudflare DNSGoogle WorkspaceGlobalSignGoogle Search Console.

What is Elo Entertainment's email format?

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Elo Entertainment's email format typically follows the pattern of First@elo.io. Find more Elo Entertainment email formats with LeadIQ.

When was Elo Entertainment founded?

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Elo Entertainment was founded in 2012.

Elo Entertainment

Computer GamesTexas, United States2-10 Employees

Elo Entertainment operates in the computer games industry, focusing on advanced data analytics for esports. Its offerings are used by millions of esports fans and players across skill levels, from professional team analysts to casual players. The company is based in Austin, Texas, functioning as a specialized analytics provider within the esports ecosystem.

In early 2021 Elo expanded its portfolio with product launches including a Dotabuff App, TrackLoL, and a desktop application for the Dota website. The organization maintains a small team and serves a global community through its esports data offerings.

Section iconCompany Overview

Headquarters
Austin, Texas 78701 United States
Website
elo.io
NAICS Code
5112 - Software Publishers
Founded
2012
Employees
2-10

Section iconFunding & Financials

  • $10M$25M

    Elo Entertainment's revenue is estimated to be in the range of $10M$25M

Section iconFunding & Financials

  • $10M$25M

    Elo Entertainment's revenue is estimated to be in the range of $10M$25M

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