Insights

Large Asset Library GameTextures.com hosts the largest library of ready-to-use video game Substances, Materials, and Scans, indicating strong catalog depth that can be leveraged for bulk texture purchases, licensing negotiations, or enterprise access plans.

Global Art Talent With an on-site team and a worldwide distributed art team, there is capability for scalable customization and faster turnaround on texture requests, creating opportunities for enterprise outsourcing, collaboration contracts, and preferred supplier arrangements.

Revenue Range Current revenue is in the $10M–$25M range, suggesting a mid-market growth profile with room for upsell into higher-tier licenses, premium assets, or subscription enhancements for studios seeking broader usage rights.

Smaller Team Advantage A lean employee base (2–10) combined with a robust asset library implies potential value in managed services, white-label offerings, or reseller partnerships to expand reach without significant headcount expansion.

Competitive Position Competes with entities like Poliigon and Sketchfab in a crowded market; positioning opportunities exist through bundled asset bundles, exclusive textures, or integration-ready workflows for game studios seeking streamlined asset pipelines.

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GameTextures.com Tech Stack

GameTextures.com uses 8 technology products and services including Hotjar, Medium, WordPress, and more. Explore GameTextures.com's tech stack below.

GameTextures.com's Email Address Formats

GameTextures.com uses at least 1 email format:
GameTextures.com Email FormatsExamplePercentage
First@gametextures.comJohn@gametextures.com
100%

Frequently Asked Questions

What is GameTextures.com's official website and social media links?

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GameTextures.com's official website is gametextures.com and has social profiles on LinkedIn.

How much revenue does GameTextures.com generate?

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As of October 2026, GameTextures.com's annual revenue is estimated to be $10M - $25M.

What is GameTextures.com's NAICS code?

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GameTextures.com's NAICS code is 5112 - Software Publishers.

How many employees does GameTextures.com have currently?

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As of October 2026, GameTextures.com has approximately 5 employees across 2 continents, including North America and South America. Key team members include Texture Artist: V. C. Explore GameTextures.com's employee directory with LeadIQ.

What industry does GameTextures.com belong to?

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GameTextures.com operates in the Computer Games industry.

What technology does GameTextures.com use?

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GameTextures.com's tech stack includes Hotjar, Medium, WordPress, WooCommerce, Google Workspace, Intercom, New Relic and Adobe Fonts.

What is GameTextures.com's email format?

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GameTextures.com's email format typically follows the pattern of First@gametextures.com. Find more GameTextures.com email formats with LeadIQ.

When was GameTextures.com founded?

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GameTextures.com was founded in 2012.
GameTextures.com logo

GameTextures.com

Computer GamesWashington, United States2-10 Employees

GameTextures.com is a Seattle-based provider of digital art assets for video games, offering an online library of ready-to-use textures, materials, and scans. Founded in 2012, the company relies on both an on-site art team and a worldwide distributed group of artists to support texturing needs.

Its primary customers are game developers and 3D artists who require high-quality, ready-made assets to speed production and maintain visual fidelity. Within the computer games industry, the organization serves as a resource for texture creation and asset detailing, supported by an on-site and distributed art network.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2012
Employees
2-10

Section iconFunding & Financials

  • $10M - $25M

    GameTextures.com's revenue is estimated to be in the range of $10M - $25M

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