Insights

Independent Studio Grumpyface Studios is an independent game developer based in Tempe, Arizona with 11-50 employees and a focus on unique, accessible play experiences. This suggests potential for collaboration on creative projects and flexible partnership terms suited for small-to-mid sized studios.

Recent Release The launch of Castle Doombad: Free to Slay on iOS and Android in late November 2024 indicates active live operations and an ongoing monetization trajectory. Opportunities exist for mobile marketing collaborations, in-game events, or cross-promotion with publishers or ad networks.

Revenue Scale Reported annual revenue in the range of 1M to 10M reflects a healthy but mid-sized financial profile, suggesting capacity for co-development deals, licensing, or distribution partnerships without requiring high-volume capital commitments.

Tech & Web Utilization of established tech stacks (including Google Fonts, JSON-LD, Google Search Console) and analytics-oriented tools indicates readiness for marketed web presence improvements, attribution, and SPA-friendly integrations that can be leveraged in joint marketing or analytics projects.

Growth Potential Being an independent studio with a distinct visual identity and recent mobile title expansion positions Grumpyface for distribution partnerships, accelerators, or sponsorships that align with indie games, casual to mid-core audiences, and regional expansion strategies.

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Grumpyface Studios Tech Stack

Grumpyface Studios uses 8 technology products and services including Open Graph, NSONE, Google Fonts API, and more. Explore Grumpyface Studios's tech stack below.

  • Open Graph
    Content Management System
  • NSONE
    Domain Name Services
  • Google Fonts API
    Font Scripts
  • Stimulus
    Javascript Frameworks
  • jQuery
    Javascript Libraries
  • Google Search Console
    Web Analytics
  • Adobe Fonts
    Web Fonts
  • Sitelinks Search Box
    Web Tools And Plugins

Grumpyface Studios's Email Address Formats

Grumpyface Studios uses at least 2 format(s):
Grumpyface Studios Email FormatsExamplePercentage
First@grumpyfacestudios.comJohn@grumpyfacestudios.com
33%
FLast@grumpyfacestudios.comJDoe@grumpyfacestudios.com
34%
FirstL@grumpyfacestudios.comJohnD@grumpyfacestudios.com
16%
LastF@grumpyfacestudios.comDoeJ@grumpyfacestudios.com
17%

Frequently Asked Questions

What is Grumpyface Studios's official website and social media links?

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Grumpyface Studios's official website is grumpyface.com and has social profiles on LinkedIn.

How much revenue does Grumpyface Studios generate?

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As of August 2026, Grumpyface Studios's annual revenue is estimated to be $1M - $10M.

What is Grumpyface Studios's NAICS code?

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Grumpyface Studios's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Grumpyface Studios have currently?

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As of August 2026, Grumpyface Studios has approximately 12 employees across 2 continents, including North AmericaSouth America. Key team members include President / Creative Director: C. G.Art Director: J. B.Producer & Marketing Manager: N. N.. Explore Grumpyface Studios's employee directory with LeadIQ.

What industry does Grumpyface Studios belong to?

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Grumpyface Studios operates in the Entertainment Providers industry.

What technology does Grumpyface Studios use?

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Grumpyface Studios's tech stack includes Open GraphNSONEGoogle Fonts APIStimulusjQueryGoogle Search ConsoleAdobe FontsSitelinks Search Box.

What is Grumpyface Studios's email format?

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Grumpyface Studios's email format typically follows the pattern of First@grumpyfacestudios.com. Find more Grumpyface Studios email formats with LeadIQ.

When was Grumpyface Studios founded?

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Grumpyface Studios was founded in 2010.
Grumpyface Studios logo

Grumpyface Studios

Entertainment ProvidersArizona, United States11-50 Employees

Grumpyface Studios is an independent game development studio based in Tempe, Arizona. Founded in 2010, the studio designs games that aim for unique, accessible play experiences and are distinguished by a strong personality and colorful, stylish presentation.

With a small team, the studio serves players who seek approachable and engaging experiences within the entertainment sector. It positions itself as an independent developer focusing on games that emphasize accessibility and a distinctive visual style. In November 2024, Grumpyface released Castle Doombad: Free to Slay for iOS and Android, marking a recent product launch on mobile platforms.

Section iconCompany Overview

NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2010
Employees
11-50

Section iconFunding & Financials

  • $1M - $10M

    Grumpyface Studios's revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $1M - $10M

    Grumpyface Studios's revenue is estimated to be in the range of $1M - $10M

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