Insights

Niche Publishing Hex Games operates in the book and periodical publishing space with a focus on shared storytelling and lightweight rules, signaling a niche audience that values narrative-driven experiences and expandable lore. This suggests opportunities to cross-sell companion books, sourcebooks, and modular adventures to existing fans.

Small but Focused With a lean team (2-10 employees) and revenue in the low-to-mid single digits, Hex Games can be a high-priority target for affordable, scalable partnerships such as freelance content development, digital distribution, and subscription services that align with limited resources and quick turnaround goals.

Community Driven Their use of Patreon and engagement with a dedicated creator community indicate openness to creator-centric revenue models, early access programs, and co-branded campaigns that leverage their fans for expanded reach and recurring revenue.

Proven IP Growth The history of QAGS and post-launch editions demonstrates a track record of evolving game systems and expanding lore. This provides a pathway to license or co-develop new games, settings, or adaptations that can attract new players and educators seeking storytelling-first experiences.

Market Positioning Operating alongside well-funded peers in the tabletop space with a comparable revenue range suggests competitive pricing and bundled product opportunities. Consider value-added bundles, retail partnerships, and digital-first marketing to differentiate Hex Games and capture a share of the storytelling-centric gaming market.

Similar companies to Hex Games

Hex Games Tech Stack

Hex Games uses 8 technology products and services including Joomla, RSS, WordPress, and more. Explore Hex Games's tech stack below.

  • Content Management System
  • RSS
    Content Management System
  • Content Management System
  • oEmbed
    Dev Tools
  • Twemoji
    Font Scripts
  • Google Analytics
    Web Analytics
  • Apache
    Web Servers
  • Patreon
    Widgets

Hex Games's Email Address Formats

Hex Games uses at least 1 email format:
Hex Games Email FormatsExamplePercentage
FLast@hexgames.comJDoe@hexgames.com
100%

Frequently Asked Questions

What is Hex Games's phone number?

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You can contact Hex Games's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Hex Games's official website and social media links?

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Hex Games's official website is hexgames.com and has social profiles on LinkedIn.

How much revenue does Hex Games generate?

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As of September 2026, Hex Games's annual revenue is estimated to be $1M - $10M.

What is Hex Games's SIC code and NAICS code?

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Hex Games's SIC code is 7299 - Miscellaneous Personal Services, Not Elsewhere Classified and NAICS code is 511 - Publishing Industries (except Internet).

How many employees does Hex Games have currently?

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As of September 2026, Hex Games has approximately 2 employees across 1 continents, including North America. Key team members include Operations Director: S. J., Marketing Director: C. N. and Outreach Director: I. E. Explore Hex Games's employee directory with LeadIQ.

What industry does Hex Games belong to?

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Hex Games operates in the Book and Periodical Publishing industry.

What technology does Hex Games use?

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Hex Games's tech stack includes Joomla, RSS, WordPress, oEmbed, Twemoji, Google Analytics, Apache and Patreon.

What is Hex Games's email format?

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Hex Games's email format typically follows the pattern of FLast@hexgames.com. Find more Hex Games email formats with LeadIQ.

When was Hex Games founded?

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Hex Games was founded in 1998.
Hex Games logo

Hex Games

Book and Periodical PublishingKentucky, United States2-10 Employees

Hex Games is a small publisher in the book and periodical publishing industry, based in Barlow, Kentucky. Founded after a group of three gamers developed a system that emphasizes character-driven storytelling over numerical simulations, the company released QAGS (the Quick Ass Game System) and has since expanded with a second edition and additional titles focused on shared storytelling and streamlined rules. Its products aim to help players create and explore uncommon worlds through collaborative play, appealing to those seeking games centered on character interactions rather than complex statistics. The company is tied to the broader tabletop gaming sector and positions itself as a niche publisher that prioritizes accessible, narrative-focused experiences. In early 2016, Hex Games announced the release of And One for All, a sourcebook designed to support games inspired by classic literary adventures, reflecting ongoing product development in its storytelling-oriented catalog.

Section iconCompany Overview

Phone number
SIC Code
7299 - Miscellaneous Personal Services, Not Elsewhere Classified
NAICS Code
511 - Publishing Industries (except Internet)
Founded
1998
Employees
2-10

Section iconFunding & Financials

  • $1M - $10M

    Hex Games's revenue is estimated to be in the range of $1M - $10M

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