Insights

Market Leadership Irrational Games has a strong reputation in the gaming industry thanks to award-winning titles like BioShock and its successful cult-classic System Shock 2, making it an attractive partner for high-quality game development collaborations and licensing opportunities.

Financial Scale With annual revenue estimates ranging between 25 million and 50 million dollars, Irrational Games operates at a significant scale, indicating potential budget availability for advanced technology solutions, multimedia integrations, and innovative gaming tools.

Industry Focus As a specialized game developer with a focus on AAA titles and visual artistry, Irrational Games presents opportunities for partnerships in cutting-edge graphics technology, VR/AR enhancements, and immersive experience development tailored to high-end gamers.

Strategic Acquisitions Having been acquired by Take-Two Interactive and later returning to its original branding, the company’s history suggests openness to strategic collaborations and services that align with its creative vision and multi-platform expansion goals.

Innovative Portfolio The company’s proven track record with critically acclaimed and cult-favorite titles indicates a receptive market for innovative gaming solutions, storytelling innovations, and monetization strategies to enhance its popular series and explore new gaming genres.

Irrational Games Tech Stack

Irrational Games's Email Address Formats

Irrational Games uses at least 1 format(s):
Irrational Games Email FormatsExamplePercentage
FLast@irrationalgames.comJDoe@irrationalgames.com
100%

Frequently Asked Questions

Where is Irrational Games's headquarters located?

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Irrational Games's main headquarters is located at Quincy, Massachusetts United States. The company has employees across 3 continents, including North AmericaAsiaEurope.

What is Irrational Games's official website and social media links?

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Irrational Games's official website is irrationalgames.com and has social profiles on LinkedIn.

What is Irrational Games's SIC code NAICS code?

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Irrational Games's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Irrational Games have currently?

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As of April 2026, Irrational Games has approximately 13 employees across 3 continents, including North AmericaAsiaEurope. Key team members include President/Creative Director: K. L.Audio Director: E. B.Technical Art Director: N. C.. Explore Irrational Games's employee directory with LeadIQ.

What industry does Irrational Games belong to?

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Irrational Games operates in the Computer Games industry.

What is Irrational Games's email format?

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Irrational Games's email format typically follows the pattern of FLast@irrationalgames.com. Find more Irrational Games email formats with LeadIQ.

When was Irrational Games founded?

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Irrational Games was founded in 1997.

Irrational Games

Computer GamesMassachusetts, United States11-50 Employees

Irrational Games is a computer games developer located in Quincy, Massachusetts, United States, with a workforce of 11 to 50 employees and a website at https://irrationalgames.com. The company was founded in 1997 by Ken Levine, Jonathan Chey, and Robert Fermier, and established its early reputation with System Shock 2, followed by two Freedom Force games, as well as SWAT 4 and Tribes: Vengeance. In 2005 the studio was acquired by Take-Two Interactive and renamed 2K Boston in 2007, coinciding with the release of BioShock. In 2010 the studio reclaimed the Irrational Games name. BioShock went on to win over 50 awards, including BAFTA Best Game. Reported revenue for the company is in the range of $25 million to $50 million.

Section iconCompany Overview

Headquarters
Quincy, Massachusetts United States
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
1997
Employees
11-50

Section iconFunding & Financials

  • $25M$50M

    Irrational Games's revenue is estimated to be in the range of $25M$50M

Section iconFunding & Financials

  • $25M$50M

    Irrational Games's revenue is estimated to be in the range of $25M$50M

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