Insights

Strong legacy Irrational Games is a veteran studio with a track record of award-winning titles such as BioShock and System Shock 2, indicating a history of high-quality, narrative-driven games that may attract established distributors, publishers, and licensing opportunities.

Premium IP The BioShock franchise recognition and past award milestones suggest opportunities for franchise licensing, remasters, or partnerships that leverage fan demand for premium, story-driven experiences across platforms and merchandising.

Mid-size agility workforce is 11-50 employees, implying an agile studio capable of focused collaborations, rapid prototyping, or co-development deals with larger publishers or platforms seeking nimble partners for innovative projects.

Financial potential Reported revenue range of 25M–50M positions Irrational as a mid-market partner with enough scale to engage in co-funding, exclusive content deals, or joint ventures without the scale challenges of larger studios.

Historical M&A ties Acquisition history by Take-Two and rebranding back to Irrational indicate familiarity with strategic partnerships, potential interest in distribution deals, platform exclusives, or technology sharing arrangements that align with legacy relationships.

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Irrational Games's Email Address Formats

Irrational Games uses at least 1 email format:
Irrational Games Email FormatsExamplePercentage
FLast@irrationalgames.comJDoe@irrationalgames.com
100%

Frequently Asked Questions

What is Irrational Games's official website and social media links?

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Irrational Games's official website is irrationalgames.com and has social profiles on LinkedIn.

How much revenue does Irrational Games generate?

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As of August 2026, Irrational Games's annual revenue is estimated to be $25M - $50M.

What is Irrational Games's SIC code and NAICS code?

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Irrational Games's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Irrational Games have currently?

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As of August 2026, Irrational Games has approximately 13 employees across 3 continents, including North America, Asia and Oceania. Key team members include Technical Art Director: N. C., Administrative Assistant: A. C. and Industrial Engineer: M. M. Explore Irrational Games's employee directory with LeadIQ.

What industry does Irrational Games belong to?

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Irrational Games operates in the Computer Games industry.

What is Irrational Games's email format?

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Irrational Games's email format typically follows the pattern of FLast@irrationalgames.com. Find more Irrational Games email formats with LeadIQ.

When was Irrational Games founded?

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Irrational Games was founded in 1997.
Irrational Games logo

Irrational Games

Computer GamesMassachusetts, United States11-50 Employees

Irrational Games is a computer games developer located in Quincy, Massachusetts, United States, with a workforce of 11 to 50 employees and a website at https://irrationalgames.com. The company was founded in 1997 by Ken Levine, Jonathan Chey, and Robert Fermier, and established its early reputation with System Shock 2, followed by two Freedom Force games, as well as SWAT 4 and Tribes: Vengeance. In 2005 the studio was acquired by Take-Two Interactive and renamed 2K Boston in 2007, coinciding with the release of BioShock. In 2010 the studio reclaimed the Irrational Games name. BioShock went on to win over 50 awards, including BAFTA Best Game. Reported revenue for the company is in the range of $25 million to $50 million.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
1997
Employees
11-50

Section iconFunding & Financials

  • $25M - $50M

    Irrational Games's revenue is estimated to be in the range of $25M - $50M

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