Insights

Growing Game Portfolio Keen Software House continues to expand its flagship series with recent releases of Space Engineers and its sequel, Space Engineers 2, along with launch updates for console platforms. This indicates ongoing interest in innovative gaming experiences and presents opportunities for partnerships in game marketing, licensing, or in-game content development.

Focus on STEM Education The company's emphasis on real science, physics, and historical accuracy in their games creates potential for collaborations with educational institutions, STEM organizations, and edtech companies seeking immersive learning tools or branded educational content.

Innovative Engine Development Keen's in-house VRAGE engine, with its volumetric environment technology, positions the company as a leader in game technology innovation. Opportunities exist for licensing or co-developing new interactive simulation solutions tailored for other industries such as training, visualization, or virtual reality experiences.

Expanding Market Reach Recent launches on multiple platforms including PlayStation 4 and 5, PC, Xbox, and PlayStation demonstrate a strategy to broaden their user base. This expansion opens avenues for partnership in content distribution, community engagement platforms, and targeted advertising campaigns.

Financial Investment Potential With revenues estimated between $10 million to $25 million and active product development, Keen Software House shows strong market positioning. Investors or technology partners could explore opportunities for funding, strategic alliances, or joint ventures to capitalize on their innovative gaming and engine development capabilities.

Keen Software House Tech Stack

Keen Software House uses 8 technology products and services including Facebook Pixel, Tableau, GitHub, and more. Explore Keen Software House's tech stack below.

  • Facebook Pixel
    Analytics
  • Tableau
    Business Intelligence
  • GitHub
    Communication And Collaboration
  • Font Awesome
    Font Scripts
  • Atlassian Jira
    Issue Trackers
  • MediaElement.js
    Video Players
  • X-Content-Type-Options
    Web & Portal Technology
  • Apache
    Web Servers

Media & News

Keen Software House's Email Address Formats

Keen Software House uses at least 1 format(s):
Keen Software House Email FormatsExamplePercentage
First.Last@keenswh.comJohn.Doe@keenswh.com
48%
First.L@keenswh.comJohn.D@keenswh.com
2%
First.Last@keenswh.comJohn.Doe@keenswh.com
48%
First.L@keenswh.comJohn.D@keenswh.com
2%

Frequently Asked Questions

What is Keen Software House's official website and social media links?

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Keen Software House's official website is keenswh.com and has social profiles on LinkedIn.

What is Keen Software House's SIC code NAICS code?

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Keen Software House's SIC code is 3569 - General Industrial Machinery and Equipment, Not Elsewhere Classified NAICS code is 5112 - Software Publishers.

How many employees does Keen Software House have currently?

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As of December 2025, Keen Software House has approximately 81 employees across 5 continents, including EuropeAsiaNorth America. Key team members include Ceo & Founder: M. R.Cfo: P. K.Chief Operations Officer: V. P.. Explore Keen Software House's employee directory with LeadIQ.

What industry does Keen Software House belong to?

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Keen Software House operates in the Computer Games industry.

What technology does Keen Software House use?

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Keen Software House's tech stack includes Facebook PixelTableauGitHubFont AwesomeAtlassian JiraMediaElement.jsX-Content-Type-OptionsApache.

What is Keen Software House's email format?

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Keen Software House's email format typically follows the pattern of First.Last@keenswh.com. Find more Keen Software House email formats with LeadIQ.

When was Keen Software House founded?

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Keen Software House was founded in 2010.

Keen Software House

Computer GamesPrague, Czech Republic51-200 Employees

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine

OUR MISSION:

We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.

In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.

We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.

We want to make our fans happy.

Section iconCompany Overview

SIC Code
3569 - General Industrial Machinery and Equipment, Not Elsewhere Classified
NAICS Code
5112 - Software Publishers
Founded
2010
Employees
51-200

Section iconFunding & Financials

  • $10M$25M

    Keen Software House's revenue is estimated to be in the range of $10M$25M

Section iconFunding & Financials

  • $10M$25M

    Keen Software House's revenue is estimated to be in the range of $10M$25M

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