Insights

Strategic Partnerships KING Art is actively involved in co-publishing and commissional work, with a track record including the turn-based strategy Battle Worlds: Kronos and ongoing collaboration with major publishers. This suggests strong potential for partner-led opportunities, co-development deals, and publisher-aligned campaigns for new IPs or expansions.

Franchise Leverage The studio has experience across multiple platforms and genres, including high-visibility browser games and console/PC titles, plus a recent focus on Warhammer 40,000 licenses. This breadth enables cross-promotion of existing IPs with new projects and dynamic merchandising or spin-offs.

Funding Readiness Recent activity references government or German video game grants and funded partnerships for Dawn of War 4 development, indicating a stable pipeline for grant-supported projects. Sales teams can position KING Art as a gateway to grant-backed co-financing or tiered funding opportunities.

Executive Engagement As an established independent developer with partnerships with industry giants (Microsoft, Sony, Nintendo) and a history of successful crowdfunding, KING Art sits at a favorable intersection for strategic pitches to publishers, platform holders, and investment groups seeking experienced RTS and narrative-driven titles.

Monetization & Expansion With a revenue range of $10M–$25M and a portfolio spanning premium titles, browser games, and paid expansions, there is clear opportunity for enhanced monetization strategies such as DLCs, episodic content, live-service elements, and merchandising tied to popular franchises like Battle Worlds and Warhammer IPs.

Similar companies to KING Art GmbH

KING Art GmbH Tech Stack

KING Art GmbH uses 8 technology products and services including iCIMS, Microsoft 365, GitLab, and more. Explore KING Art GmbH's tech stack below.

Media & News

KING Art GmbH's Email Address Formats

KING Art GmbH uses at least 4 email formats:
KING Art GmbH Email FormatsExamplePercentage
First.Last@kingart-games.comJohn.Doe@kingart-games.com
91%
First.Middle.Last@kingart-games.comJohn.Michael.Doe@kingart-games.com
6%
Last@kingart-games.comDoe@kingart-games.com
2%
First@kingart-games.comJohn@kingart-games.com
1%

Frequently Asked Questions

What is KING Art GmbH's official website and social media links?

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KING Art GmbH's official website is kingart-games.com and has social profiles on LinkedIn.

How much revenue does KING Art GmbH generate?

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As of October 2026, KING Art GmbH's annual revenue is estimated to be $10M - $25M.

What is KING Art GmbH's SIC code and NAICS code?

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KING Art GmbH's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does KING Art GmbH have currently?

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As of October 2026, KING Art GmbH has approximately 98 employees across 4 continents, including Europe, North America and Africa. Key team members include Head Of Production: N. B., Founder: C. W. and Managing Partner: M. K. Explore KING Art GmbH's employee directory with LeadIQ.

What industry does KING Art GmbH belong to?

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KING Art GmbH operates in the Computer Games industry.

What technology does KING Art GmbH use?

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KING Art GmbH's tech stack includes iCIMS, Microsoft 365, GitLab, Blender, Adobe Creative Suite, Piwik PRO Core, DigitalOcean Web Hosting and CSS.

What is KING Art GmbH's email format?

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KING Art GmbH's email format typically follows the pattern of First.Last@kingart-games.com. Find more KING Art GmbH email formats with LeadIQ.

When was KING Art GmbH founded?

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KING Art GmbH was founded in 2000.
KING Art GmbH logo

KING Art GmbH

Computer GamesBremen, Germany51-200 Employees

King Art GmbH is an independent game developer based in Bremen, Germany. Over the last fourteen years, the studio has completed around 40 game projects across a range of genres, with a focus on story-driven adventures and RPGs, strategy games, and economic simulations. Its portfolio includes about ten browser-based titles, such as MyFreeZoo and MyLittleFarmies, and the team develops for PC, Mac, Linux, browsers, and major consoles and mobile devices; it is an official developer for Microsoft, Sony, and Nintendo. 

It operates on multiple business models, delivering games on commission, as a co-publisher, and under its own IPs. In 2013 it released Battle Worlds: Kronos, a turn-based strategy game that followed Germany’s most successful crowdfunding campaign. In May 2026, KING Art announced Blood Ravens and the planned first paid expansion, signaling continued development of its project slate and portfolio.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2000
Employees
51-200

Section iconFunding & Financials

  • $10M - $25M

    KING Art GmbH's revenue is estimated to be in the range of $10M - $25M

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