Luminetik Animation & Games Studio
Entertainment ProvidersUnited States11-50 Employees
Our studio has evolved over the years to a full production studio. We began working with a single pipeline with animation and video game assets in Unreal Engine in 2000. Yep, version 3. We did a short film with those single pipe assets while keeping the story a priority. We wanted to tell this story with game play aspects so it felt natural without disconnect to make it feel believable. Our focus is teens and 'tweens who are a reported now a 300 billion dollar market space controlling half of the household spending. One of our first IP's was created at the beginning called AL_X and since AL_X we have created so much more. We are VFX artists, animators, storytellers, coders, producers and embrace Unreal Engine for virtual production, animation, and video games. Why would you care about the metaverse if there isn't a story to tell to become a part of? Every character has a story... AL_X https://luminetik.com/al-x-short-kuriocity POE https://luminetik.com/poe-series Crimson Punk https://luminetik.com/crimson-punk-series Izzy Casts a Spell https://luminetik.com/izzy-casts-a-spell-series-1 Franchiseable, fandom class content with a lot of mythological story telling creates unique original storytelling.