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Gathering insights about Megafans - Esports for All!

Similar companies to Megafans - Esports for All!

Megafans - Esports for All! Tech Stack

Megafans - Esports for All! uses 8 technology products and services including The Trade Desk, Snowplow, CapCut, and more. Explore Megafans - Esports for All!'s tech stack below.

  • The Trade Desk
    Advertising
  • Snowplow
    Analytics
  • CapCut
    Audio, Video, Graphics
  • Google Data Studio
    Business Intelligence
  • Kubernetes
    Containerization
  • Packery
    Javascript Libraries
  • Bootstrap
    UI Frameworks
  • ColibriWP
    Web Platform Extensions

Megafans - Esports for All!'s Email Address Formats

Megafans - Esports for All! uses at least 2 format(s):
Megafans - Esports for All! Email FormatsExamplePercentage
First@megafans.comJohn@megafans.com
100%
First.Last@linktr.eeJohn.Doe@linktr.ee
89%
FirstLast@linktr.eeJohnDoe@linktr.ee
6%
First@linktr.eeJohn@linktr.ee
3%
FirstL@linktr.eeJohnD@linktr.ee
2%

Frequently Asked Questions

Where is Megafans - Esports for All!'s headquarters located?

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Megafans - Esports for All!'s main headquarters is located at 1700 Aviara Parkway #130281 Carlsbad, California 92011 United States. The company has employees across 4 continents, including North AmericaAsiaAfrica.

What is Megafans - Esports for All!'s official website and social media links?

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Megafans - Esports for All!'s official website is linktr.ee and has social profiles on LinkedIn.

What is Megafans - Esports for All!'s NAICS code?

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Megafans - Esports for All!'s NAICS code is 5112 - Software Publishers.

How many employees does Megafans - Esports for All! have currently?

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As of May 2026, Megafans - Esports for All! has approximately 8 employees across 4 continents, including North AmericaAsiaAfrica. Key team members include Executive Assistant: S. S.. Explore Megafans - Esports for All!'s employee directory with LeadIQ.

What industry does Megafans - Esports for All! belong to?

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Megafans - Esports for All! operates in the Software Development industry.

What technology does Megafans - Esports for All! use?

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Megafans - Esports for All!'s tech stack includes The Trade DeskSnowplowCapCutGoogle Data StudioKubernetesPackeryBootstrapColibriWP.

What is Megafans - Esports for All!'s email format?

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Megafans - Esports for All!'s email format typically follows the pattern of First@megafans.com. Find more Megafans - Esports for All! email formats with LeadIQ.

When was Megafans - Esports for All! founded?

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Megafans - Esports for All! was founded in 2018.

Megafans - Esports for All!

Software DevelopmentCalifornia, United States2-10 Employees

MegaFans is the first mobile esports tournament platform built to bridge the gap between Web2 and Web3 gaming. We empower developers and players worldwide through AI-driven tournaments, crypto rewards, and real-money engagement models designed to scale user retention and lifetime value.
With a foundation in blockchain, NFTs, and tokenized prize pools, MegaFans delivers a seamless, competitive gaming ecosystem — playable anywhere, anytime. Our white-label SDK integrates effortlessly with Unity and Unreal engines, giving studios new ways to monetize and retain players without disrupting gameplay.
Backed by 20+ years of performance marketing, ad tech, and gaming innovation, we don’t just build games — we build the future of connected play. MegaFans: Where Players Compete, Collect, and Prevail.

Section iconCompany Overview

Headquarters
1700 Aviara Parkway #130281 Carlsbad, California 92011 United States
Website
linktr.ee
NAICS Code
5112 - Software Publishers
Founded
2018
Employees
2-10

Section iconFunding & Financials

  • $1M$10M

    Megafans - Esports for All!'s revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $1M$10M

    Megafans - Esports for All!'s revenue is estimated to be in the range of $1M$10M

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