Meshcapade
Software DevelopmentBaden-württemberg, Germany11-50 Employees
Meshcapade develops models intended to enable AI systems to perceive and interact with people in ways that reflect human understanding. The company converts observable human behavior—speech, movement, and social interaction—into digital representations to support AI operating in real-world contexts. Its current focus is a 3D human behavior engine designed to power human-like interactions for AI agents, virtual beings, and humanoid robots. Headquartered in Tübingen, Baden-Württemberg, Germany, Meshcapade was founded in 2018 by Naureen Mahmood, Talha Zaman, and Michael J. Black, and operates within Cyber Valley, a major European AI ecosystem. Its offerings are aimed at developers and organizations building AI world models and digital humans, including AI characters, virtual beings, and humanoid robots. In February 2026, Meshcapade became part of Epic Games.