Insights

Immersive Growth Otherworld operates a large-scale immersive art experience with a 32,000 square foot venue and over 50 interactive scenes, indicating potential for partnerships in exhibition design, interactive tech installations, and venue-scale event services.

Creative Network A team of over 30 creatives with backgrounds in museums, installations, haunted attractions, and escape rooms suggests strong collaboration opportunities for co-curated experiences, cross-promotional campaigns, and multi-disciplinary content development.

Tech Stack Leverage Reliance on cloud and web technologies (AWS, WordPress, Google Workspace, AdSense) plus analytics and reliability tools (Trustpilot) points to potential for tech-enabled marketing packages, guest data integration, and scalable digital experiences.

Mid-Market Focus Revenue in the $10–$25M range and comparable peers with similar employee counts indicate targeting mid-sized venue partnerships, sponsorship deals, and packaged B2B services tailored to experiential entertainment operators.

Expansion Readiness Being an ambitious immersive concept with upcoming openings and a focus on exploration-driven experiences signals openness to national or regional expansion collaborations, turnkey install partnerships, and turnkey production services.

Similar companies to Otherworld

Otherworld Tech Stack

Otherworld uses 8 technology products and services including Google AdSense, Amazon Web Services, WordPress, and more. Explore Otherworld's tech stack below.

Otherworld's Email Address Formats

Otherworld uses at least 4 email formats:
Otherworld Email FormatsExamplePercentage
First@otherworld.comJohn@otherworld.com
88%
FirLast@otherworld.comJohDoe@otherworld.com
12%
First@otherworldohio.comJohn@otherworldohio.com
89%
FLast@otherworldohio.comJDoe@otherworldohio.com
11%

Frequently Asked Questions

What is Otherworld's official website and social media links?

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Otherworld's official website is otherworldohio.com and has social profiles on LinkedIn.

How much revenue does Otherworld generate?

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As of August 2026, Otherworld's annual revenue is estimated to be $10M - $25M.

What is Otherworld's NAICS code?

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Otherworld's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Otherworld have currently?

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As of August 2026, Otherworld has approximately 61 employees across 3 continents, including North America, Europe and Oceania. Key team members include President: R. M., Co-Founder: J. M. and General Manager: J. S. Explore Otherworld's employee directory with LeadIQ.

What industry does Otherworld belong to?

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Otherworld operates in the Entertainment Providers industry.

What technology does Otherworld use?

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Otherworld's tech stack includes Google AdSense, Amazon Web Services, WordPress, Google Workspace, Google Fonts API, Trustpilot, Divi and Automattic.

What is Otherworld's email format?

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Otherworld's email format typically follows the pattern of First@otherworld.com. Find more Otherworld email formats with LeadIQ.

When was Otherworld founded?

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Otherworld was founded in 2018.
Otherworld logo

Otherworld

Entertainment ProvidersOhio, United States51-200 Employees

Otherworld is developing a large-scale immersive art experience planned for Columbus, Ohio. The project features more than 50 scenes with interactive art, technology, puzzles, playground elements, and secret passageways inside a 32,000-square-foot space. A multidisciplinary team of over 30 creatives—with backgrounds in museums, installations, haunted attractions, theme parks, and escape rooms—was behind the concept, which was targeted to open in early 2019. The experience aims to invite visitors to freely explore a surreal world blending science fiction and fantasy. The offering targets families and groups of friends who seek a self-guided, interactive narrative rather than a traditional exhibit. In the broader entertainment landscape, Otherworld sits among a growing class of immersive experiences designed to blend art and storytelling with hands-on participation.

Section iconCompany Overview

NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2018
Employees
51-200

Section iconFunding & Financials

  • $10M - $25M

    Otherworld's revenue is estimated to be in the range of $10M - $25M

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