Insights

Startup Scale Small independent studio with a lean team (2-10 employees) and modest revenue (<$1M) indicates a potential need for cost-effective, scalable tools and services that support small team collaboration, project management, and budget-conscious game development workflows.

Funding & Growth Recent funding of $119K alongside ongoing project launches such as Galacide and Blade Symphony suggests opportunities for revenue via co-development deals, publishing partnerships, or tools that help with rapid prototyping, marketing automation, and distribution in indie game channels.

Launch Momentum Active product cadence with multiple updates over the years (Harmonious Prelude, Warp Ahead, Galacide evolution) signals a buyer persona that values analytics, telemetry, and release-management solutions to streamline QA, patching, and player feedback integration.

Tech Stack Fit Usage of WordPress, Shopify, Google Workspace, Adobe Creative Suite, and various marketing tools (LinkedIn Ads, iCIMS) points to potential cross-sell opportunities for all-in-one marketing, talent onboarding, and content production workflows tailored to small studios.

Strategic Partnerships Comparison with mid-sized peers shows potential growth through partnerships with indie-friendly publishers, distribution platforms, or outsourced development services, offering tailored packages for indie studios seeking exposure, localization, or porting to additional platforms.

Similar companies to Puny Human

Puny Human Tech Stack

Puny Human uses 8 technology products and services including LinkedIn Ads, iCIMS, WordPress, and more. Explore Puny Human's tech stack below.

Puny Human's Email Address Formats

Puny Human uses at least 3 email formats:
Puny Human Email FormatsExamplePercentage
FLast@punyhuman.comJDoe@punyhuman.com
69%
First@punyhuman.comJohn@punyhuman.com
19%
Last@punyhuman.comDoe@punyhuman.com
12%

Frequently Asked Questions

What is Puny Human's phone number?

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You can contact Puny Human's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Puny Human's official website and social media links?

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Puny Human's official website is punyhuman.com and has social profiles on LinkedIn and Crunchbase.

How much revenue does Puny Human generate?

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As of July 2026, Puny Human's annual revenue is estimated to be <$1M.

What is Puny Human's SIC code and NAICS code?

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Puny Human's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Puny Human have currently?

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As of July 2026, Puny Human has approximately 4 employees across 2 continents, including Europe and North America. Key team members include Level Designer Environment Artist: D. I. Explore Puny Human's employee directory with LeadIQ.

What industry does Puny Human belong to?

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Puny Human operates in the Computer Games industry.

What technology does Puny Human use?

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Puny Human's tech stack includes LinkedIn Ads, iCIMS, WordPress, Shopify, Amazon Simple Email Service, Google Workspace, Adobe Creative Suite and Piwik PRO Core.

What is Puny Human's email format?

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Puny Human's email format typically follows the pattern of FLast@punyhuman.com. Find more Puny Human email formats with LeadIQ.

How much funding has Puny Human raised to date?

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As of July 2026, Puny Human has raised $119K in funding. The last funding round occurred on Aug 30, 2018 for $100K.

When was Puny Human founded?

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Puny Human was founded in 2007.
Puny Human logo

Puny Human

Computer GamesNorth Carolina, United States2-10 Employees

Puny Human is a small, independent game development group based in Raleigh, North Carolina. It was founded in 2007 by friends who had collaborated for years and remains a diverse team with varied backgrounds. The company develops PC games, including Blade Symphony, a multiplayer action title released for Linux and macOS, and Galacide, a space shooter in which players pilot destructive spaceships to battle waves of enemies.

The studio has a history of publishing updates to its games, such as the Warp Ahead patch for Galacide released in January 2020. Public notes also reference ongoing development around new projects, including Zero Day.

Section iconCompany Overview

Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2007
Employees
2-10

Section iconFunding & Financials

  • $119K

    Puny Human has raised a total of $119K of funding over 2 rounds. Their latest funding round was raised on Aug 30, 2018 in the amount of $100K as a Seed.

  • <$1M

    Puny Human's revenue is estimated to be in the range of <$1M

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