Insights

Growth Potential Mid-sized game developer with recent revenue in the tens of millions and multiple offices indicating capacity for scale; potential upsell opportunities in premium services, live ops enhancements, and multiplatform publishing support.

Cloud & Ops Uses Amazon Web Services and Route 53, signaling openness to cloud-based game services, back-end scaling, data analytics, and optimization partnerships for performance, reliability, and cost reduction.

Global Presence Headquartered in Dundee with an additional Boulder office suggests a distributed development model; opportunity to propose collaborative tools, cross-timezone support, and regional licensing or co-development deals.

Security & Compliance Engagement with cloud infrastructure implies interest in security, disaster recovery, and compliance offerings to protect IP and user data across multiple regions.

Strategic Growth Revenue scope $50M–$100M and focus on action and community games indicate potential for monetization strategy consulting, live-service monetization, player engagement tools, and community platform integrations.

Similar companies to Realtime Worlds

Realtime Worlds Tech Stack

Realtime Worlds uses 2 technology products and services including Amazon Web Services, Amazon Route 53, and more. Explore Realtime Worlds's tech stack below.

Realtime Worlds's Email Address Formats

Realtime Worlds uses at least 1 email format:
Realtime Worlds Email FormatsExamplePercentage
First.Last@realtimeworlds.comJohn.Doe@realtimeworlds.com
100%

Frequently Asked Questions

What is Realtime Worlds's phone number?

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You can contact Realtime Worlds's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Realtime Worlds's official website and social media links?

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Realtime Worlds's official website is realtimeworlds.com and has social profiles on LinkedIn.

How much revenue does Realtime Worlds generate?

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As of October 2026, Realtime Worlds's annual revenue is estimated to be $50M - $100M.

What is Realtime Worlds's NAICS code?

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Realtime Worlds's NAICS code is 5112 - Software Publishers.

How many employees does Realtime Worlds have currently?

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As of October 2026, Realtime Worlds has approximately 19 employees across 3 continents, including Europe, North America and Oceania. Key team members include Owner: I. H., Senior Artist: M. G. and Senior Software Engineer: W. H. Explore Realtime Worlds's employee directory with LeadIQ.

What industry does Realtime Worlds belong to?

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Realtime Worlds operates in the Computer Games industry.

What technology does Realtime Worlds use?

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Realtime Worlds's tech stack includes Amazon Web Services and Amazon Route 53.

What is Realtime Worlds's email format?

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Realtime Worlds's email format typically follows the pattern of First.Last@realtimeworlds.com. Find more Realtime Worlds email formats with LeadIQ.

When was Realtime Worlds founded?

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Realtime Worlds was founded in 2002.
Realtime Worlds logo

Realtime Worlds

Computer GamesScotland, United Kingdom11-50 Employees

Realtime Worlds, Ltd. operates in the computer games industry as a software technology company that creates video games for entertainment. It concentrates on action-oriented titles and games that support online communities, providing interactive experiences for players. The company was founded in 2002 and is based in Dundee, Scotland, with an additional office in Boulder, Colorado.

Its reach spans the United Kingdom and the United States, serving players who value action with social features within games. The firm operates as a smaller to mid-sized company supporting its development work.

Section iconCompany Overview

Phone number
NAICS Code
5112 - Software Publishers
Founded
2002
Employees
11-50

Section iconFunding & Financials

  • $50M - $100M

    Realtime Worlds's revenue is estimated to be in the range of $50M - $100M

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