Silica neXus of Convergence of 4 Dimensions
Computer GamesNevada, United States2-10 Employees
Silica neXus of Convergence of 4 Dimensions is a computer games company based in Las Vegas, Nevada, founded in 2015. It focuses on developing a Cross-Reality operating layer designed to bring AR/VR, along with 2D and 3D experiences, into a single real-time multiplayer platform. The company describes its aim as building a community ecosystem that channels the in-game virtual economy onto the blockchain, affecting developers, creators, and players. Operating within the computer games industry, it seeks to position itself as a unifying layer across multiple realities and game formats. As a small team, it operates from its Las Vegas base while pursuing this cross-reality, real-time multiplayer concept.