Insights

Niche VR Training Sports VTS specializes in simulated reality training for football, offering QBSIM that uses real footballs in mixed reality to train quarterbacks. This presents a sales opportunity to teams and facilities seeking cutting-edge skill development tools and to venues exploring engaging consumer experiences.

Early Revenue Trajectory With reported revenue between one and ten million and a funding total of five point three million, the company shows traction in a niche market. Potential upsell for larger deployments, licensing, or expanded modules to grow ARR through sport-focused VR simulations.

Strategic Partnerships Recent advisor hire and charity event presence indicate active networking and brand-building efforts. This signals readiness for channel partnerships with sports academies, athletic programs, stadiums, and entertainment venues to broaden reach.

B2C and B2B Play Product lines target both individual fans through MMQB and professional training through QBSIM. This dual approach creates opportunities to sell to consumer entertainment venues as well as professional teams, colleges, and training facilities seeking data-driven performance gains.

Analytics and Differentiation The platform emphasizes neuro-recognition, big data, and AI-driven player behavior with over a decade of game data. A compelling value prop for data-driven teams and performance analysts, suggesting upsell to analytics dashboards, custom data integrations, or enterprise licensing.

Similar companies to Sports VTS

Sports VTS Tech Stack

Sports VTS uses 8 technology products and services including RSS, Squarespace, WordPress, and more. Explore Sports VTS's tech stack below.

Sports VTS's Email Address Formats

Sports VTS uses at least 1 email format:
Sports VTS Email FormatsExamplePercentage
FLast@sportsvts.comJDoe@sportsvts.com
100%

Frequently Asked Questions

What is Sports VTS's official website and social media links?

Minus sign iconPlus sign icon
Sports VTS's official website is sportsvts.com and has social profiles on LinkedIn and Crunchbase.

How much revenue does Sports VTS generate?

Minus sign iconPlus sign icon
As of August 2026, Sports VTS's annual revenue is estimated to be $1M - $10M.

What is Sports VTS's NAICS code?

Minus sign iconPlus sign icon
Sports VTS's NAICS code is 5112 - Software Publishers.

How many employees does Sports VTS have currently?

Minus sign iconPlus sign icon
As of August 2026, Sports VTS has approximately 4 employees across 1 continents, including North America. Key team members include Executive Chairman: G. P. and Director Of Fan Experience: C. R. Explore Sports VTS's employee directory with LeadIQ.

What industry does Sports VTS belong to?

Minus sign iconPlus sign icon
Sports VTS operates in the Software Development industry.

What technology does Sports VTS use?

Minus sign iconPlus sign icon
Sports VTS's tech stack includes RSS, Squarespace, WordPress, Squarespace Commerce, Google Workspace, Google Cloud, Choices and Priority Hints.

What is Sports VTS's email format?

Minus sign iconPlus sign icon
Sports VTS's email format typically follows the pattern of FLast@sportsvts.com. Find more Sports VTS email formats with LeadIQ.

How much funding has Sports VTS raised to date?

Minus sign iconPlus sign icon
As of August 2026, Sports VTS has raised $5.3M in funding. The last funding round occurred on Nov 23, 2020 for $5M.

When was Sports VTS founded?

Minus sign iconPlus sign icon
Sports VTS was founded in 2016.
Sports VTS logo

Sports VTS

Software DevelopmentMissouri, United States2-10 Employees

Sports Virtual Training Systems, Inc. (SportsVTS) develops simulation-based training experiences for sports using immersive environments that integrate real-world actions with virtual reality. Its first offering, QBSIM, enables quarterbacks to throw a real football within a mixed-reality setting, while virtual players respond through artificial intelligence informed by extensive game data. The platform emphasizes sports science and neuro-recognition of patterns to help players learn more efficiently and reduce injury risk.
MMQB, another product, provides a football simulation experience aimed at fans for venues such as sports bars, stadiums, arcades, and amusement parks. Founded in 2016 and based in the Colorado region, the company operates in the software development industry and targets sport-focused training and entertainment markets. Recent activities include adding advisory input to guide ongoing development, reflecting its continued evolution in simulated reality training solutions.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2016
Employees
2-10

Section iconFunding & Financials

  • $5.3M

    Sports VTS has raised a total of $5.3M of funding over 2 rounds. Their latest funding round was raised on Nov 23, 2020 in the amount of $5M as a Seed.

  • $1M - $10M

    Sports VTS's revenue is estimated to be in the range of $1M - $10M

Ready to create more pipeline?

Get a demo and discover why thousands of SDR and Sales teams trust
LeadIQ to help them build pipeline confidently.

© LeadIQ, Inc. All rights reserved.