Insights

Talent Licensing Leverage the roster of former and current champions and boxing governing bodies to license in-game likeness rights for fighters, branding, and apparel, creating cross-promotional opportunities beyond the core game.

Strategic Partnerships Capitalize on ongoing publisher relationships such as PLAION and successful DLC strategy to pursue co-publishing, regional distribution, and branded content partnerships that broaden reach and drive recurring revenue.

Global Expansion With new studios in Canada and growth in the UK, pursue localization, regional marketing deals, and localized merchandising to accelerate international sales and fan engagement.

Monetization Levers Expand revenue through DLC bundles, limited editions, cosmetics, and season passes tied to fighter rosters and events, leveraging ongoing updates like 2.0 and Championship Edition.

Brand Partnerships Build influencer and event-driven campaigns by coordinating with fighters, media personalities, and entertainment brands (as seen with the Bugzy Malone collaboration) to reach boxing fans across channels.

Steel City Interactive Tech Stack

Steel City Interactive uses 8 technology products and services including SideFX Houdini, Adobe, Adobe Creative Cloud, and more. Explore Steel City Interactive's tech stack below.

  • SideFX Houdini
    Audio, Video, Graphics
  • Adobe
    Audio, Video, Graphics
  • Adobe Creative Cloud
    Audio, Video, Graphics
  • git
    Development
  • Sage
    Enterprise Resource Planning
  • Microsoft Word
    Office Suites
  • Discord
    Unified Communications
  • DigitalOcean Web Hosting
    Web Hosting

Media & News

Steel City Interactive's Email Address Formats

Steel City Interactive uses at least 1 format(s):
Steel City Interactive Email FormatsExamplePercentage
First.Last@steelcityinteractive.co.ukJohn.Doe@steelcityinteractive.co.uk
97%
First.Middle@steelcityinteractive.co.ukJohn.Michael@steelcityinteractive.co.uk
3%

Frequently Asked Questions

What is Steel City Interactive's official website and social media links?

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Steel City Interactive's official website is steelcityinteractive.co.uk and has social profiles on LinkedInCrunchbase.

What is Steel City Interactive's NAICS code?

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Steel City Interactive's NAICS code is 5112 - Software Publishers.

How many employees does Steel City Interactive have currently?

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As of July 2026, Steel City Interactive has approximately 89 employees across 3 continents, including EuropeNorth AmericaAsia. Key team members include Vp Of Product Development: C. M.Vp Of Studio: T. C.Head Of Human Resources: L. T. A. C.. Explore Steel City Interactive's employee directory with LeadIQ.

What industry does Steel City Interactive belong to?

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Steel City Interactive operates in the Computer Games industry.

What technology does Steel City Interactive use?

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Steel City Interactive's tech stack includes SideFX HoudiniAdobeAdobe Creative CloudgitSageMicrosoft WordDiscordDigitalOcean Web Hosting.

What is Steel City Interactive's email format?

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Steel City Interactive's email format typically follows the pattern of First.Last@steelcityinteractive.co.uk. Find more Steel City Interactive email formats with LeadIQ.

How much funding has Steel City Interactive raised to date?

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As of July 2026, Steel City Interactive has raised $19M in funding. The last funding round occurred on Jun 13, 2024 for $19M.

When was Steel City Interactive founded?

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Steel City Interactive was founded in 2020.
Steel City Interactive logo

Steel City Interactive

Computer GamesEngland, United Kingdom51-200 Employees

Steel City Interactive is a Sheffield-based indie game studio in the computer games industry. It is developing its debut title, Undisputed, a boxing game designed to deliver a highly authentic experience, with release scheduled for October 11, 2024 on consoles and PC via Steam. The project features a roster of former and current champions, including Muhammad Ali, Tyson Fury, Canelo Alvarez, Katie Taylor, and Claressa Shields, alongside boxing governing bodies and referees.

Notably, in September 2025 the company released the Undisputed Championship Edition, a content package developed in partnership with PLAION that introduces additional fighters, locations, and customization options. The studio describes itself as a growing indie team that values input from all members and maintains a voice-driven creative environment.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2020
Employees
51-200

Section iconFunding & Financials

  • $19M

    Steel City Interactive has raised a total of $19M of funding over 2 rounds. Their latest funding round was raised on Jun 13, 2024 in the amount of $19M.

  • $1M$10M

    Steel City Interactive's revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $19M

    Steel City Interactive has raised a total of $19M of funding over 2 rounds. Their latest funding round was raised on Jun 13, 2024 in the amount of $19M.

  • $1M$10M

    Steel City Interactive's revenue is estimated to be in the range of $1M$10M

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