Insights

LiveOps Growth The company has demonstrated strong live service capabilities with ongoing updates for Ghost of Tsushima and a free New Game Plus update for Ghost of Yotei, plus Legends mode in development. This indicates high recurring revenue potential through live ops, events, and monetization features. Opportunity: offer live-ops platforms, analytics, event orchestration, A/B testing, and server-scale solutions to optimize engagement and revenue.

PC Platform Expansion Recent PC patches and Steam Deck verification for Ghost of Tsushima Director's Cut, along with a builds system for Ghost of Yotei, show a strong cross-platform trajectory. This creates demand for PC porting, optimization, and certification services, as well as build automation and QA for multi-platform releases. Opportunity: provide porting, performance optimization, certification, and CI/CD tooling tailored to game development.

Multiplayer Infrastructure The studio has invested in PvP focused gameplay and cooperative content, including an aggressive PvP algorithm and Legends mode work. This signals a need for scalable multiplayer backends, matchmaking, anti-cheat, and live-ops tooling. Opportunity: offer cloud-hosted multiplayer infrastructure, analytics, anti-cheat solutions, and live-ops support to monetize and stabilize online features.

Sony IP Strategy As a Sony backed studio with flagship IP Ghost of Tsushima and a continuing pipeline (Ghost of Yotei launching in 2025), there are significant opportunities to collaborate within the PlayStation ecosystem for distribution, platform integration, and co-development of new features or titles. Opportunity: explore strategic partnerships, PlayStation Network integration, co-development deals, and cross-promo opportunities within Sony’s network.

Innovation Partnerships With a healthy revenue base and ongoing project slate, Sucker Punch is positioned for R&D and tooling partnerships, including AI, animation pipelines, and build system enhancements that accelerate development cycles for creative teams. Opportunity: propose joint development programs, technology licensing, or contract work for engine tooling, automation, and advanced graphics/animation pipelines.

Sucker Punch Productions Tech Stack

Sucker Punch Productions uses 8 technology products and services including QuickBooks, CryEngine, XML, and more. Explore Sucker Punch Productions's tech stack below.

  • QuickBooks
    Accounting And Finance
  • CryEngine
    Audio, Video, Graphics
  • XML
    Data Management
  • Atlassian Jira
    Issue Trackers
  • Windows Server 2012
    Operating Systems
  • JSON
    Programming Languages
  • C#
    Programming Languages
  • Google Search Console
    Web Analytics

Media & News

Sucker Punch Productions's Email Address Formats

Sucker Punch Productions uses at least 1 format(s):
Sucker Punch Productions Email FormatsExamplePercentage
FirstL@suckerpunch.comJohnD@suckerpunch.com
88%
FLast@suckerpunch.comJDoe@suckerpunch.com
9%
First.Last@suckerpunch.comJohn.Doe@suckerpunch.com
2%
FirstLa@suckerpunch.comJohnDo@suckerpunch.com
1%

Frequently Asked Questions

Where is Sucker Punch Productions's headquarters located?

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Sucker Punch Productions's main headquarters is located at 929 108th Avenue Suite 200 Bellevue, Washington 98004 United States. The company has employees across 4 continents, including North AmericaEuropeAsia.

What is Sucker Punch Productions's phone number?

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You can contact Sucker Punch Productions's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Sucker Punch Productions's official website and social media links?

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Sucker Punch Productions's official website is suckerpunch.com and has social profiles on LinkedIn.

What is Sucker Punch Productions's SIC code NAICS code?

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Sucker Punch Productions's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Sucker Punch Productions have currently?

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As of May 2026, Sucker Punch Productions has approximately 235 employees across 4 continents, including North AmericaEuropeAsia. Key team members include CEO/Janitor: A. A. A. F.Chief Executive Officer: C. K.Chief Executive Director: J. M.. Explore Sucker Punch Productions's employee directory with LeadIQ.

What industry does Sucker Punch Productions belong to?

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Sucker Punch Productions operates in the Computer Games industry.

What technology does Sucker Punch Productions use?

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Sucker Punch Productions's tech stack includes QuickBooksCryEngineXMLAtlassian JiraWindows Server 2012JSONC#Google Search Console.

What is Sucker Punch Productions's email format?

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Sucker Punch Productions's email format typically follows the pattern of FirstL@suckerpunch.com. Find more Sucker Punch Productions email formats with LeadIQ.

Sucker Punch Productions

Computer GamesWashington, United States201-500 Employees

Sucker Punch Productions is a computer games developer headquartered in Bellevue, Washington, occupying two floors of a building in downtown Bellevue. Founded in 1997, the studio built the Sly Cooper trilogy for PlayStation 2, a set of award-winning games that achieved critical and commercial recognition. From there, the company released the inFAMOUS series for PlayStation platforms, followed by Ghost of Tsushima, a new IP for PS4/PS5. Sucker Punch was acquired by Sony Interactive Entertainment in 2011. In 2025, the studio announced Ghost of Yotei, a new project with a planned launch in 2025.

Section iconCompany Overview

Headquarters
929 108th Avenue Suite 200 Bellevue, Washington 98004 United States
Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Employees
201-500

Section iconFunding & Financials

  • $250M$500M

    Sucker Punch Productions's revenue is estimated to be in the range of $250M$500M

Section iconFunding & Financials

  • $250M$500M

    Sucker Punch Productions's revenue is estimated to be in the range of $250M$500M

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