Insights

Acquisition Signals Vertigo Games recently sold assets to Synthesis VR Inc. and saw a related acquisition of SpringboardVR, which indicates consolidation activity in its VR publishing and distribution ecosystem. This suggests potential needs for integration partners, licensing discussions, or transitional services for portfolio realignment.

VR Pipeline Expansion The company has a history of launching and expanding VR titles such as Arizona Sunshine II and Another Fisherman’s Tale across PS VR2 and SteamVR, signaling continued investment in immersive platforms. This presents opportunities for hardware integration, platform optimization, and cross‑promotion arrangements with VR content and device manufacturers.

Midcore Social Focus Vertigo specializes in midcore real-time social multiplayer mobile games with high production values, suggesting open opportunities for live operations tooling, analytics, monetization optimization, and community management solutions tailored to socially driven mobile titles.

Growth and Scale With a revenue range in the hundreds of millions and a global player footprint, Vertigo likely seeks scalable tech and services (cloud, analytics, ad optimization, user acquisition) to sustain growth, reduce CAC, and improve player retention across live service games.

Talent and Partnerships A dynamic, creative workplace and a mid‑sized team indicate potential for collaboration on co‑development, publishing deals, or joint marketing initiatives. Engaging with Vertigo’s recruitment and partner networks could unlock co‑op content, localized publishing, or branded event opportunities.

Similar companies to Vertigo Games

Vertigo Games Tech Stack

Vertigo Games uses 8 technology products and services including Google Ads, Hotjar, iCIMS, and more. Explore Vertigo Games's tech stack below.

Media & News

Vertigo Games's Email Address Formats

Vertigo Games uses at least 4 email formats:
Vertigo Games Email FormatsExamplePercentage
First@vertigogames.coJohn@vertigogames.co
78%
First.Last@vertigogames.coJohn.Doe@vertigogames.co
17%
Last@vertigogames.coDoe@vertigogames.co
3%
Middle@vertigogames.coMichael@vertigogames.co
2%

Frequently Asked Questions

What is Vertigo Games's official website and social media links?

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Vertigo Games's official website is vertigogames.co and has social profiles on LinkedIn.

How much revenue does Vertigo Games generate?

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As of August 2026, Vertigo Games's annual revenue is estimated to be $250M - $500M.

What is Vertigo Games's SIC code and NAICS code?

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Vertigo Games's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Vertigo Games have currently?

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As of August 2026, Vertigo Games has approximately 67 employees across 5 continents, including Asia, Europe and North America. Key team members include Ceo / Co-Founder: M. S., Head Of Data: A. K. and Co Founder: A. S. Explore Vertigo Games's employee directory with LeadIQ.

What industry does Vertigo Games belong to?

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Vertigo Games operates in the Computer Games industry.

What technology does Vertigo Games use?

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Vertigo Games's tech stack includes Google Ads, Hotjar, iCIMS, Apache Airflow, WordPress, Google Workspace, Google Cloud and Microsoft Azure.

What is Vertigo Games's email format?

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Vertigo Games's email format typically follows the pattern of First@vertigogames.co. Find more Vertigo Games email formats with LeadIQ.

When was Vertigo Games founded?

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Vertigo Games was founded in 2013.
Vertigo Games logo

Vertigo Games

Computer GamesIstanbul, Turkey51-200 Employees

Vertigo Games is a mobile game development and publishing studio based in Levent, Istanbul, Turkey, focused on midcore real-time social multiplayer experiences. The company develops and self-publishes social multiplayer titles aimed at delivering high production values and polished gameplay. Its offerings target a global mobile gaming audience seeking engaging experiences with refined graphics and compelling play. The studio operates within the computer games industry, emphasizing self-sufficiency in bringing its titles to market.

Based in Istanbul, Vertigo maintains its focus on mobile, publishing, and live service gameplay. In 2025, the company took part in the BLAST event in Madrid, featuring a map debut linked to its titles.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2013
Employees
51-200

Section iconFunding & Financials

  • $250M - $500M

    Vertigo Games's revenue is estimated to be in the range of $250M - $500M

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