Insights

Strategic asset shift Vertigo Games has recently sold assets to Synthesis VR Inc. and had a related acquisition activity (SynthesisVR acquiring SpringboardVR). This indicates a potential interest in monetization or partnership opportunities around IP, tooling, or distribution channels with VR-focused entities.

VR expansion momentum Historically active in VR titles such as Arizona Sunshine and Another Fisherman’s Tale with platform reach on PS VR2 and SteamVR, suggesting opportunities to cross-sell licensing, publishing services, or joint development with VR hardware and storefront partners.

Midcore social potential Focus on midcore real-time social multiplayer mobile games positions Vertigo to target in-app monetization improvements, live ops enhancements, and engagement-driving partnerships with ad networks, live event platforms, or social ecosystems.

Global publishing footprint Based in Istanbul with a sizable employee base and a track record of self-publishing high-quality social multiplayer experiences, indicating value in regional publishing services, localization, live ops support, and distribution leverage for international markets.

Financial scale cue Revenue range indicates a sizable operation with growth runway; sales dialogue could explore strategic collaborations, co-publishing arrangements, or technology licensing to accelerate scale in mobile midcore/social segments.

Vertigo Games Tech Stack

Vertigo Games uses 8 technology products and services including Linkedin Insight Tag, Facebook Pixel, Ableton Live, and more. Explore Vertigo Games's tech stack below.

  • Linkedin Insight Tag
    Analytics
  • Facebook Pixel
    Analytics
  • Ableton Live
    Audio, Video, Graphics
  • git
    Development
  • Google Cloud
    Infrastructure As A Service
  • Cloudflare Bot Management
    Security
  • NUnit
    Testing And Qa
  • Google Meet
    Web Conferencing

Media & News

Vertigo Games's Email Address Formats

Vertigo Games uses at least 1 format(s):
Vertigo Games Email FormatsExamplePercentage
First@vertigogames.coJohn@vertigogames.co
78%
First.Last@vertigogames.coJohn.Doe@vertigogames.co
17%
Last@vertigogames.coDoe@vertigogames.co
3%
Middle@vertigogames.coMichael@vertigogames.co
2%

Frequently Asked Questions

What is Vertigo Games's official website and social media links?

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Vertigo Games's official website is vertigogames.co and has social profiles on LinkedIn.

What is Vertigo Games's SIC code NAICS code?

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Vertigo Games's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Vertigo Games have currently?

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As of July 2026, Vertigo Games has approximately 62 employees across 5 continents, including AsiaEuropeNorth America. Key team members include Ceo / Co-Founder: M. S.Head Of Data: A. K.Co-Founder: A. S.. Explore Vertigo Games's employee directory with LeadIQ.

What industry does Vertigo Games belong to?

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Vertigo Games operates in the Computer Games industry.

What technology does Vertigo Games use?

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Vertigo Games's tech stack includes Linkedin Insight TagFacebook PixelAbleton LivegitGoogle CloudCloudflare Bot ManagementNUnitGoogle Meet.

What is Vertigo Games's email format?

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Vertigo Games's email format typically follows the pattern of First@vertigogames.co. Find more Vertigo Games email formats with LeadIQ.

When was Vertigo Games founded?

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Vertigo Games was founded in 2013.
Vertigo Games logo

Vertigo Games

Computer GamesIstanbul, Turkey51-200 Employees

Vertigo Games is a mobile game development and publishing studio based in Levent, Istanbul, Turkey, focused on midcore real-time social multiplayer experiences. The company develops and self-publishes social multiplayer titles aimed at delivering high production values and polished gameplay. Its offerings target a global mobile gaming audience seeking engaging experiences with refined graphics and compelling play. The studio operates within the computer games industry, emphasizing self-sufficiency in bringing its titles to market.

Based in Istanbul, Vertigo maintains its focus on mobile, publishing, and live service gameplay. In 2025, the company took part in the BLAST event in Madrid, featuring a map debut linked to its titles.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2013
Employees
51-200

Section iconFunding & Financials

  • $250M$500M

    Vertigo Games's revenue is estimated to be in the range of $250M$500M

Section iconFunding & Financials

  • $250M$500M

    Vertigo Games's revenue is estimated to be in the range of $250M$500M

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