Insights

Experiential Offerings Target corporate events and special occasions by highlighting Virtual Sports' diverse interactive experiences—laser tag, VR, Nerf Rival, dodge ball, and esports tournaments—as turnkey entertainment packages for team building, birthday parties, and group outings.

Esports Growth Leverage the growing demand for competitive gaming by offering B2B partnerships for structured tournaments, corporate esports days, sponsorships, and recurring leagues to drive repeat bookings and longer-term client relationships.

Family and Youth Focus Position as a safe, family-friendly venue with scalable activities for all ages to attract schools, youth organizations, and family reunion events, expanding addressable market beyond corporate clients.

Strategic Partnerships Explore collaborations with pizza, beverage suppliers, local entertainment brands, and event planners to create bundled experiences, cross-promotions, and co-hosted events that increase average spend and venue traffic.

Digital Engagement Utilize existing tech stack and online presence to optimize lead generation and reservations, promote upcoming tournaments, and showcase event capabilities through targeted digital marketing and VR/laser tag demos to convert interest into bookings.

Similar companies to Virtual Sports

Virtual Sports Tech Stack

Virtual Sports uses 8 technology products and services including WP Rocket, RSS, WordPress, and more. Explore Virtual Sports's tech stack below.

  • WP Rocket
    Caching
  • RSS
    Content Management System
  • Content Management System
  • Infrastructure As A Service
  • JSON-LD
    Javascript Frameworks
  • Live Chat
  • Platform As A Service
  • Facebook
    Widgets

Virtual Sports's Email Address Formats

Virtual Sports uses at least 2 email formats:
Virtual Sports Email FormatsExamplePercentage
First@virtualsports.netJohn@virtualsports.net
50%
First.Last@virtualsports.netJohn.Doe@virtualsports.net
50%

Frequently Asked Questions

What is Virtual Sports's phone number?

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You can contact Virtual Sports's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Virtual Sports's official website and social media links?

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Virtual Sports's official website is virtualsports.net and has social profiles on LinkedIn.

How much revenue does Virtual Sports generate?

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As of October 2026, Virtual Sports's annual revenue is estimated to be $1M - $10M.

What is Virtual Sports's SIC code and NAICS code?

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Virtual Sports's SIC code is 7991 - Physical Fitness Facilities and NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Virtual Sports have currently?

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As of October 2026, Virtual Sports has approximately 17 employees across 3 continents, including North America, Africa and Europe. Key team members include Department Manager: B. S., Team Member: A. W. and Crewman: D. R. Explore Virtual Sports's employee directory with LeadIQ.

What industry does Virtual Sports belong to?

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Virtual Sports operates in the Entertainment Providers industry.

What technology does Virtual Sports use?

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Virtual Sports's tech stack includes WP Rocket, RSS, WordPress, Google Cloud, JSON-LD, LiveChat, WP Engine and Facebook.

What is Virtual Sports's email format?

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Virtual Sports's email format typically follows the pattern of First@virtualsports.net. Find more Virtual Sports email formats with LeadIQ.

When was Virtual Sports founded?

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Virtual Sports was founded in 2014.
Virtual Sports logo

Virtual Sports

Entertainment ProvidersWashington, United States11-50 Employees

Virtual Sports operates an entertainment center in Tukwila, Puget Sound region, offering a range of interactive experiences designed for celebrations and group outings. The venue combines food service with activities, featuring wood-fired pizza and a bar alongside experiences such as laser tag, multiple VR bays, a Nerf Rival arena, and a dodgeball field. The setup is arranged to support multiple players and formats, with immersive environments and real-time feedback to enhance group engagement. 

Its offerings target families, friends, and corporate teams seeking engaging entertainment for events of varying sizes and settings. The company sits within the entertainment providers industry and emphasizes experiential attractions that accommodate casual gatherings as well as organized competitions, including esports tournaments. Based in Tukwila in the Puget Sound region, the venue operates as a small to mid-sized establishment serving all ages.

Section iconCompany Overview

Phone number
SIC Code
7991 - Physical Fitness Facilities
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2014
Employees
11-50

Section iconFunding & Financials

  • $1M - $10M

    Virtual Sports's revenue is estimated to be in the range of $1M - $10M

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