Insights

Family and corporate Target family birthday party packages and corporate team-building events at Virtual Sports, highlighting the mix of interactive experiences (laser tag, VR, Nerf, dodge ball) as a unique entertainment bundle for group bookings and private events.

Esports growth Leverage the existing commitment to competitive gaming by offering sponsored tournaments, season passes, and partner-branded events to attract local gaming communities and generate repeat footfall.

Diversified experiences Market the venue as an all-ages destination with multiple attractions under one roof, enabling cross-sell opportunities between laser tag, VR bays, Nerf battles, and food-and-beverage services for higher per-guest spend.

Data driven Utilize real-time gameplay stats, event analytics, and customer data to tailor promotional offers, loyalty programs, and private-event packages that optimize occupancy and maximize revenue per hour.

Local partnerships Propose collaborations with schools, youth organizations, and local businesses for recurring event slots, hybrid experiences, and sponsored tournaments to expand reach and steady revenue streams.

Virtual Sports Tech Stack

Virtual Sports uses 8 technology products and services including LiteSpeed Cache, Open Graph, RSS, and more. Explore Virtual Sports's tech stack below.

  • LiteSpeed Cache
    Caching
  • Open Graph
    Content Management System
  • RSS
    Content Management System
  • Handlebars
    Javascript Frameworks
  • Backbone.js
    Javascript Frameworks
  • jQuery Migrate
    Javascript Libraries
  • Cloudflare Insights
    Web Analytics
  • prettyPhoto
    Web Tools And Plugins

Virtual Sports's Email Address Formats

Virtual Sports uses at least 1 format(s):
Virtual Sports Email FormatsExamplePercentage
First@virtualsports.netJohn@virtualsports.net
50%
First.Last@virtualsports.netJohn.Doe@virtualsports.net
50%

Frequently Asked Questions

What is Virtual Sports's phone number?

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You can contact Virtual Sports's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Virtual Sports's official website and social media links?

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Virtual Sports's official website is virtualsports.net and has social profiles on LinkedIn.

How much revenue does Virtual Sports generate?

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As of July 2026, Virtual Sports's annual revenue is estimated to be $1M - $10M.

What is Virtual Sports's SIC code NAICS code?

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Virtual Sports's SIC code is 7991 - Physical Fitness Facilities NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Virtual Sports have currently?

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As of July 2026, Virtual Sports has approximately 17 employees across 2 continents, including North AmericaEurope. Key team members include Department Manager: B. S.Team Member: A. W.Crewman: D. R.. Explore Virtual Sports's employee directory with LeadIQ.

What industry does Virtual Sports belong to?

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Virtual Sports operates in the Entertainment Providers industry.

What technology does Virtual Sports use?

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Virtual Sports's tech stack includes LiteSpeed CacheOpen GraphRSSHandlebarsBackbone.jsjQuery MigrateCloudflare InsightsprettyPhoto.

What is Virtual Sports's email format?

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Virtual Sports's email format typically follows the pattern of First@virtualsports.net. Find more Virtual Sports email formats with LeadIQ.

When was Virtual Sports founded?

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Virtual Sports was founded in 2014.
Virtual Sports logo

Virtual Sports

Entertainment ProvidersWashington, United States11-50 Employees

Virtual Sports operates an entertainment center in Tukwila, Puget Sound region, offering a range of interactive experiences designed for celebrations and group outings. The venue combines food service with activities, featuring wood-fired pizza and a bar alongside experiences such as laser tag, multiple VR bays, a Nerf Rival arena, and a dodgeball field. The setup is arranged to support multiple players and formats, with immersive environments and real-time feedback to enhance group engagement. 

Its offerings target families, friends, and corporate teams seeking engaging entertainment for events of varying sizes and settings. The company sits within the entertainment providers industry and emphasizes experiential attractions that accommodate casual gatherings as well as organized competitions, including esports tournaments. Based in Tukwila in the Puget Sound region, the venue operates as a small to mid-sized establishment serving all ages.

Section iconCompany Overview

Phone number
SIC Code
7991 - Physical Fitness Facilities
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2014
Employees
11-50

Section iconFunding & Financials

  • $1M - $10M

    Virtual Sports's revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $1M - $10M

    Virtual Sports's revenue is estimated to be in the range of $1M - $10M

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