Insights

VR Esport Focus BigBox VR is a pioneer in VR esports with innovative games like Population: ONE. This presents a lucrative opportunity for partnerships with esports organizations and brands looking to enter the VR gaming market.

UGC Game Creator The launch of POPULATION: ONE Sandbox showcases BigBox VR's commitment to user-generated content. This opens doors for collaborations with content creators, influencers, and developers to create unique gaming experiences.

Metaverse Expansion BigBox VR's acquisition by Meta (formerly Facebook) indicates a strategic move towards the metaverse. Sales teams can explore opportunities to leverage Meta's resources and platforms for marketing and distribution of VR games.

Diverse Funding Sources With investments from GSR Ventures and acquisitions by Meta and Oculus Studios, BigBox VR has diversified funding sources. This signals potential for strategic partnerships and investments from other tech giants in the industry.

Market Growth Potential As a key player in the VR gaming industry, BigBox VR's revenue growth potential between $0 - 10M is an attractive opportunity for sales expansion. Collaboration opportunities with similar companies can further drive market growth and revenue.

BigBox VR Tech Stack

BigBox VR uses 8 technology products and services including Google PageSpeed, Amazon S3, Squarespace, and more. Explore BigBox VR's tech stack below.

  • Google PageSpeed
    Caching
  • Amazon S3
    Content Delivery Network
  • Squarespace
    Content Management System
  • Adobe Fonts
    Font Scripts
  • Drip
    Marketing Automation
  • C++
    Programming Languages
  • Microsoft ASP.NET
    Web Frameworks
  • OceanWP
    Web Platform Extensions

BigBox VR's Email Address Formats

BigBox VR uses at least 1 format(s):
BigBox VR Email FormatsExamplePercentage
FirstLast@bigboxvr.comJohnDoe@bigboxvr.com
42%
First@bigboxvr.comJohn@bigboxvr.com
36%
Last@bigboxvr.comDoe@bigboxvr.com
20%
FirLast@bigboxvr.comJohDoe@bigboxvr.com
2%

Frequently Asked Questions

Where is BigBox VR's headquarters located?

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BigBox VR's main headquarters is located at Seattle, WA 98122 US. The company has employees across 1 continents, including North America.

What is BigBox VR's official website and social media links?

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BigBox VR's official website is bigboxvr.com and has social profiles on LinkedIn.

How much revenue does BigBox VR generate?

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As of November 2024, BigBox VR's annual revenue reached $3.8M.

What is BigBox VR's NAICS code?

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BigBox VR's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does BigBox VR have currently?

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As of November 2024, BigBox VR has approximately 25 employees across 1 continents, including North America. Key team members include Co-Founder / Ceo: C. C. L.Principal Software Engineer / Graphics & Tech Lead: G. C.Art Outsourcing Manager: A. O.. Explore BigBox VR's employee directory with LeadIQ.

What industry does BigBox VR belong to?

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BigBox VR operates in the Entertainment Providers industry.

What technology does BigBox VR use?

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BigBox VR's tech stack includes Google PageSpeedAmazon S3SquarespaceAdobe FontsDripC++Microsoft ASP.NETOceanWP.

What is BigBox VR's email format?

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BigBox VR's email format typically follows the pattern of . Find more BigBox VR email formats with LeadIQ.

How much funding has BigBox VR raised to date?

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As of November 2024, BigBox VR has raised $5M in funding. The last funding round occurred on Nov 08, 2018 for $5M.
BigBox VR

BigBox VR

Entertainment ProvidersWashington, United States11-50 Employees

BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem. It was founded in Seattle by game industry entrepreneurs who led successful exits and launched top-grossing live service products at Valve, Disney, Sony, and Microsoft.

Population: ONE, the first FreeMotion battle royale VR game, is launching in 2019. FreeMotion gives players the freedom to climb anything and fly anywhere in VR. Building on the success of Smashbox Arena, Population: ONE will combine gameplay with unparalleled social connection only possible in VR.

Section iconCompany Overview

Headquarters
Seattle, WA 98122 US
NAICS Code
71 - Arts, Entertainment, and Recreation
Employees
11-50

Section iconFunding & Financials

  • $5M

    BigBox VR has raised a total of $5M of funding over 3 rounds. Their latest funding round was raised on Nov 08, 2018 in the amount of $5M.

  • $10M

    BigBox VR's revenue is in the range of $10M

Section iconFunding & Financials

  • $5M

    BigBox VR has raised a total of $5M of funding over 3 rounds. Their latest funding round was raised on Nov 08, 2018 in the amount of $5M.

  • $10M

    BigBox VR's revenue is in the range of $10M

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