Insights

Independent Studio Independent NYC studio with a player-funded model and strong community ties through Gumbo Collective, presenting opportunities for partnerships, publishing, or co-development with an engaged local developer network.

Portfolio Highlights Notable titles like Cell to Singularity, Mama Hawk, and SwingStar VR indicate a track record across mobile, PC, and VR, suggesting potential for cross-domain licensing, expansion, or porting partnerships.

Growth Capacity Revenue in the mid-range for a small studio and headcount under 50 imply agility and potential for scaled collaborations, white-label work, or joint ventures with mid-market publishers seeking niche experiences.

Tech Stack Utilizes common web and content tools (RSS, WordPress, MySQL, Google Workspace) which lowers onboarding friction for digital distribution, marketing collaborations, and analytics-based marketing partnerships.

Strategic Fits Opportunity to engage with ecosystem players in New York’s indie scene, leveraging Gumbo Collective connections for accelerator programs, exclusive events, or co-marketing deals targeting passionate gaming communities.

Similar companies to Computer Lunch Games

Computer Lunch Games Tech Stack

Computer Lunch Games uses 8 technology products and services including RSS, WordPress, MySQL, and more. Explore Computer Lunch Games's tech stack below.

  • RSS
    Content Management System
  • Content Management System
  • MySQL
    Database
  • Google Fonts API
    Font Scripts
  • Swiper
    Javascript Libraries
  • Google Search Console
    Web Analytics
  • SiteOrigin Widgets Bundle
    Web Platform Extensions

Computer Lunch Games's Email Address Formats

Computer Lunch Games uses at least 1 email format:
Computer Lunch Games Email FormatsExamplePercentage
First@computerlunch.comJohn@computerlunch.com
100%

Frequently Asked Questions

What is Computer Lunch Games's official website and social media links?

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Computer Lunch Games's official website is computerlunch.com and has social profiles on LinkedIn.

How much revenue does Computer Lunch Games generate?

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As of November 2026, Computer Lunch Games's annual revenue is estimated to be $25M - $50M.

What is Computer Lunch Games's NAICS code?

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Computer Lunch Games's NAICS code is 5112 - Software Publishers.

How many employees does Computer Lunch Games have currently?

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As of November 2026, Computer Lunch Games has approximately 27 employees across 2 continents, including North America and Europe. Key team members include Ua Creative Designer: J. G. and Game Designer: A. K. Explore Computer Lunch Games's employee directory with LeadIQ.

What industry does Computer Lunch Games belong to?

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Computer Lunch Games operates in the Computer Games industry.

What technology does Computer Lunch Games use?

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Computer Lunch Games's tech stack includes RSS, WordPress, MySQL, Google Workspace, Google Fonts API, Swiper, Google Search Console and SiteOrigin Widgets Bundle.

What is Computer Lunch Games's email format?

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Computer Lunch Games's email format typically follows the pattern of First@computerlunch.com. Find more Computer Lunch Games email formats with LeadIQ.

When was Computer Lunch Games founded?

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Computer Lunch Games was founded in 2009.
Computer Lunch Games logo

Computer Lunch Games

Computer GamesNew York, United States11-50 Employees

Computer Lunch Games is an independent game studio based in New York City. Founded in 2009 by Andrew Garrahan and Kati Nawrocki, the studio seeks to build games that illuminate everyday environments in a lighthearted way. It participates in Gumbo Collective, a NYC-based network that supports local game developers.

Notable titles include Cell to Singularity (2019), Mama Hawk (2018), and SwingStar VR (2016). Its work is aimed at players who appreciate exploratory, whimsical experiences, and it situates itself as an independent studio within the computer games sector.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2009
Employees
11-50

Section iconFunding & Financials

  • $25M - $50M

    Computer Lunch Games's revenue is estimated to be in the range of $25M - $50M

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