Innovative Content Focus Computer Lunch specializes in creating immersive and research-driven games such as science-based simulations and VR platformers, presenting opportunities to collaborate on educational or experiential gaming projects for institutions and brands seeking engaging learning experiences.
Growing VR Expertise Having developed VR titles like SwingStar VR, the company demonstrates strength in virtual reality game development, opening avenues for partnerships with VR hardware companies, tech giants, or organizations looking to enhance their virtual engagement offerings.
Niche Market Position With a focus on bringing complex topics to life through engaging gameplay, Computer Lunch occupies a unique niche in the educational and science simulation gaming segments, making it an attractive partner for educational publishers or science organizations seeking innovative digital content.
Small but Agile Team Operating with a lean team of under 50 employees, the company can quickly adapt to emerging trends and client needs, making it a flexible partner for bespoke game development projects or collaborative ventures with larger tech firms.
Digital Engagement Capabilities Utilizing a broad tech stack including WordPress and social media integration, Computer Lunch is well-positioned to develop and promote interactive, shareable content, creating potential for co-marketing, content promotion, or community-driven gaming initiatives.