Insights

Indie Studio Scale Small to mid-sized independent game developer based in New York with 11-50 employees and a history of funded-by-players model, presenting opportunities for partnerships with platforms and publishers looking to support sustainable indie titles.

Creative Portfolio Notable titles like Cell to Singularity, Mama Hawk, and SwingStar VR indicate a focus on innovative, experience-driven games across casual to VR, suggesting opportunities for licensing, co-development, or cross-promotion with compatible platforms.

Community Ties Active involvement with Gumbo Collective and local NYC developer networks implies access to a collaborative ecosystem, which can be leveraged for joint marketing, developer events, and regional accelerator programs.

Revenue Readiness Reported annual revenue in the $10M–$25M range signals a growing, investor-attractive business suitable for strategic partnerships, distribution deals, and scaled marketing investments.

Tech & Distribution Tech stack includes WordPress-based web presence and social integrations; potential for partnership on user acquisition, community tooling, and monetization enhancements, as well as exploring platform integrations for Steam, App Store, or VR storefronts.

Similar companies to Computer Lunch Games

Computer Lunch Games Tech Stack

Computer Lunch Games uses 8 technology products and services including RSS, WordPress, Google Workspace, and more. Explore Computer Lunch Games's tech stack below.

  • RSS
    Content Management System
  • WordPress
    Content Management System
  • Google Workspace
    Email
  • jQuery Migrate
    Javascript Libraries
  • hoverIntent jQuery Plug-in
    Javascript Libraries
  • PHP
    Programming Languages
  • Media Temple
    Web Hosting
  • SiteOrigin Widgets Bundle
    Web Platform Extensions

Media & News

Computer Lunch Games's Email Address Formats

Computer Lunch Games uses at least 1 format(s):
Computer Lunch Games Email FormatsExamplePercentage
First@computerlunch.comJohn@computerlunch.com
100%

Frequently Asked Questions

What is Computer Lunch Games's official website and social media links?

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Computer Lunch Games's official website is computerlunch.com and has social profiles on LinkedIn.

What is Computer Lunch Games's NAICS code?

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Computer Lunch Games's NAICS code is 5112 - Software Publishers.

How many employees does Computer Lunch Games have currently?

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As of July 2026, Computer Lunch Games has approximately 25 employees across 3 continents, including North AmericaEuropeAsia. Key team members include Game Designer: A. K.Mobile Game Marketing Designer: J. G.. Explore Computer Lunch Games's employee directory with LeadIQ.

What industry does Computer Lunch Games belong to?

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Computer Lunch Games operates in the Computer Games industry.

What technology does Computer Lunch Games use?

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Computer Lunch Games's tech stack includes RSSWordPressGoogle WorkspacejQuery MigratehoverIntent jQuery Plug-inPHPMedia TempleSiteOrigin Widgets Bundle.

What is Computer Lunch Games's email format?

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Computer Lunch Games's email format typically follows the pattern of First@computerlunch.com. Find more Computer Lunch Games email formats with LeadIQ.

When was Computer Lunch Games founded?

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Computer Lunch Games was founded in 2009.
Computer Lunch Games logo

Computer Lunch Games

Computer GamesNew York, United States11-50 Employees

Computer Lunch Games is an independent game studio based in New York City. Founded in 2009 by Andrew Garrahan and Kati Nawrocki, the studio seeks to build games that illuminate everyday environments in a lighthearted way. It participates in Gumbo Collective, a NYC-based network that supports local game developers.

Notable titles include Cell to Singularity (2019), Mama Hawk (2018), and SwingStar VR (2016). Its work is aimed at players who appreciate exploratory, whimsical experiences, and it situates itself as an independent studio within the computer games sector.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2009
Employees
11-50

Section iconMedia & News

Section iconFunding & Financials

  • $10M$25M

    Computer Lunch Games's revenue is estimated to be in the range of $10M$25M

Section iconFunding & Financials

  • $10M$25M

    Computer Lunch Games's revenue is estimated to be in the range of $10M$25M

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