Insights

Expansion Potential EVA operates immersive VR arenas in France and Belgium with planned expansion to the United States, presenting a clear geographic growth opportunity for facility partnerships, localization services, and cross-border esports events.

Strategic Partnerships Recent and ongoing partnerships with PICO XR and Creative Arcades, plus collaborations with Ubisoft on Rabbids: Color Chaos, indicate a strong openness to co-development, hardware bundling, and co-marketing deals that can be leveraged for joint offerings.

Fan Engagement Tech Frequent feature updates such as Sonar grenade and Season Pass in Patch 1.7.0 show a rapid product iteration cycle and new monetization potentially via in-arena merchandising, paid DLCs, and premium experiences.

Financial Momentum Significant growth funding of over €35 million and a total funding footprint of around $48 million, alongside a mid-market investor base, signals a budget for enterprise-grade partnerships, co-investment in large-scale venues, and strategic enterprise sales campaigns.

Commercial Readiness A revenue range of $1M-$10M with a scalable B2B model and enterprise-ready tech stack (HubSpot, Adobe, Stripe, Sellsy) positions EVA as a compelling client for enterprise software, venue operations, and technology integration solutions seeking to streamline sales, marketing, and payments.

Similar companies to EVA - Esports Virtual Arenas

EVA - Esports Virtual Arenas Tech Stack

EVA - Esports Virtual Arenas uses 8 technology products and services including Hotjar, Linkedin Insight Tag, AutoCAD, and more. Explore EVA - Esports Virtual Arenas's tech stack below.

Media & News

EVA - Esports Virtual Arenas's Email Address Formats

EVA - Esports Virtual Arenas uses at least 3 email formats:
EVA - Esports Virtual Arenas Email FormatsExamplePercentage
First@eva.ggJohn@eva.gg
100%
First.Last@smartvr-studio.comJohn.Doe@smartvr-studio.com
53%
First@smartvr-studio.comJohn@smartvr-studio.com
47%

Frequently Asked Questions

What is EVA - Esports Virtual Arenas's official website and social media links?

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EVA - Esports Virtual Arenas's official website is eva.gg and has social profiles on LinkedIn and Crunchbase.

How much revenue does EVA - Esports Virtual Arenas generate?

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As of August 2026, EVA - Esports Virtual Arenas's annual revenue is estimated to be $1M - $10M.

What is EVA - Esports Virtual Arenas's NAICS code?

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EVA - Esports Virtual Arenas's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does EVA - Esports Virtual Arenas have currently?

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As of August 2026, EVA - Esports Virtual Arenas has approximately 187 employees across 4 continents, including Europe, Asia and North America. Key team members include Ceo: J. M., Cfo - Directrice Financière: A. L. G. and Chief Revenue Officer: B. G. Explore EVA - Esports Virtual Arenas's employee directory with LeadIQ.

What industry does EVA - Esports Virtual Arenas belong to?

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EVA - Esports Virtual Arenas operates in the Entertainment Providers industry.

What technology does EVA - Esports Virtual Arenas use?

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EVA - Esports Virtual Arenas's tech stack includes Hotjar, Linkedin Insight Tag, AutoCAD, Amazon Web Services, HubSpot Content Hub, Google Workspace, Klaviyo and Cisco Meraki.

What is EVA - Esports Virtual Arenas's email format?

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EVA - Esports Virtual Arenas's email format typically follows the pattern of First@eva.gg. Find more EVA - Esports Virtual Arenas email formats with LeadIQ.

How much funding has EVA - Esports Virtual Arenas raised to date?

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As of August 2026, EVA - Esports Virtual Arenas has raised $48M in funding. The last funding round occurred on Apr 29, 2026 for $7.1M.

When was EVA - Esports Virtual Arenas founded?

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EVA - Esports Virtual Arenas was founded in 2018.
EVA - Esports Virtual Arenas logo

EVA - Esports Virtual Arenas

Entertainment ProvidersÎle-de-France, France51-200 Employees

EVA - Esports Virtual Arenas operates as a mid-sized entertainment provider focused on immersive virtual reality esports experiences. It designs and operates large-scale VR arenas where players compete in After-H, a format conducted in spaces up to 1000 square meters that blend physical exertion with digital gameplay. Based in Montreuil in the Île-de-France region of France, the company was founded in 2018 and currently runs its own esports venues in France and Belgium, with plans to expand to the United States. The business targets esports players and venue operators seeking in-person, immersive entertainment experiences as part of its venue-based model.

In May 2026, EVA announced the upcoming launch of Rabbids: Color Chaos—a free-roam VR territory-paint mode—across its arenas beginning May 20, 2026. This content development accompanies its ongoing geographic expansion strategy, reinforcing its footprint in Europe with an eye toward U.S. presence.

Section iconCompany Overview

Website
eva.gg
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2018
Employees
51-200

Section iconFunding & Financials

  • $48M

    EVA - Esports Virtual Arenas has raised a total of $48M of funding over 2 rounds. Their latest funding round was raised on Apr 29, 2026 in the amount of $7.1M as a Venture Round.

  • $1M - $10M

    EVA - Esports Virtual Arenas's revenue is estimated to be in the range of $1M - $10M

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