Insights

Cultural Engagement GameCity demonstrates strong community engagement through diverse, interactive events that attract a wide audience interested in gaming, art, and cultural experiences. This provides opportunities for partnership in event sponsorships, branded activations, and content collaborations.

Educational Collaborations As a project connected with Nottingham Trent University, GameCity offers potential avenues for educational technology providers or youth engagement programs to collaborate on virtual experiences, workshops, or immersive learning platforms.

Digital Outreach Utilizing platforms like Google AdSense and Google Workspace, GameCity actively leverages digital tools for promotion and operations, indicating openness to solutions that enhance online engagement, content distribution, and event marketing.

Funding & Growth With revenue in the range of 50 to 100 million dollars, there is significant growth potential which could be supported through sponsorship, merchandise, ticketing solutions, or technology upgrades to expand their interactive offerings and festival reach.

Archival & Collection The partnership with the National Media Museum and the extensive videogame archive presents opportunities for companies in digital archiving, content licensing, or augmented reality to offer innovative solutions that enhance the preservation and exhibition of gaming history.

Similar companies to GameCity

GameCity Tech Stack

GameCity uses 3 technology products and services including Google AdSense, Google Workspace, Nginx, and more. Explore GameCity's tech stack below.

  • Google AdSense
    Advertising
  • Google Workspace
    Email
  • Nginx
    Web Servers

Media & News

GameCity's Email Address Formats

GameCity uses at least 1 format(s):
GameCity Email FormatsExamplePercentage
First@gamecity.orgJohn@gamecity.org
50%
First@gamecity.orgJohn@gamecity.org
50%

Frequently Asked Questions

What is GameCity's official website and social media links?

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GameCity's official website is gamecity.org and has social profiles on LinkedIn.

What is GameCity's NAICS code?

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GameCity's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does GameCity have currently?

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As of September 2025, GameCity has approximately 19 employees across 5 continents, including North AmericaEuropeAsia. Key team members include Chief Executive Officer: R. G.Owner: D. S.Owner: B. B.. Explore GameCity's employee directory with LeadIQ.

What industry does GameCity belong to?

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GameCity operates in the Entertainment Providers industry.

What technology does GameCity use?

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GameCity's tech stack includes Google AdSenseGoogle WorkspaceNginx.

What is GameCity's email format?

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GameCity's email format typically follows the pattern of First@gamecity.org. Find more GameCity email formats with LeadIQ.

When was GameCity founded?

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GameCity was founded in 2005.

GameCity

Entertainment Providers11-50 Employees

GameCity is a unique celebration of videogame culture.

It’s a series of regular events culminating in an annual festival that takes place in Nottingham’s best venues and public spaces. GameCity brings people together to participate in interesting things and engage in playful experiences in exciting new ways. Since 2006 when we started, we’ve had:

Art exhibitions, tea parties, music recitals, world premieres, public debates, arcade trails, club nights, big-screen outdoor gaming, pub quizzes, lego animations, book readings, 3000+ zombies, 4 tons of Lego, 2 world records, 1 album and loads of other stuff.

GameCity is about showcasing the most exciting new work in the world. It’s about world-class developers sharing their creativity and the public joining in.

Come and play.

GameCity is a project of Nottingham Trent University with support and backing from a range of private and public sector partners. In 2008 NTU collaborated with the National Media Museum to launch the National Videogame Archive. It now has over 3000 objects in the collection.

Section iconCompany Overview

NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2005
Employees
11-50

Section iconMedia & News

Section iconFunding & Financials

  • $50M$100M

    GameCity's revenue is estimated to be in the range of $50M$100M

Section iconFunding & Financials

  • $50M$100M

    GameCity's revenue is estimated to be in the range of $50M$100M

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