Insights

Audience Reach GameCity hosts annual festivals and regular events in Nottingham, attracting diverse attendees interested in videogame culture, live experiences, and community engagement, presenting opportunities for event sponsorships, cross-promotions, and venue partnerships.

University Backing As a project of Nottingham Trent University with public and private sector support, there is a clear access point for academic collaborations, research sponsorships, student-focused initiatives, and co-branded program development.

Content Partners The long-running engagement with world premieres, art installations, and public debates signals potential for brands seeking experiential marketing, digital media collaborations, and license or IP showcase opportunities during high-visibility events.

Digital Footprint Utilizing Google AdSense, Google Workspace, and standard web tools suggests opportunities to provide tech solutions for event management, sponsorship dashboards, audience analytics, and digital marketing services tailored to event ecosystems.

Growth Potential Revenue scale is mid-market with a history of large, multi-faceted events and a sizable legacy archive; this indicates potential for partnerships in ticketing platforms, streaming/VR experiences, archival licensing, and merchandise ventures aligned with festival branding.

Similar companies to GameCity

GameCity Tech Stack

GameCity uses 6 technology products and services including Google AdSense, Google Hosted Libraries, Google Workspace, and more. Explore GameCity's tech stack below.

  • Google AdSense
    Advertising
  • Google Hosted Libraries
    Content Delivery Network
  • Google Workspace
    Email
  • Google Fonts API
    Font Scripts
  • jQuery
    Javascript Libraries
  • Nginx
    Web Servers

Media & News

GameCity's Email Address Formats

GameCity uses at least 1 format(s):
GameCity Email FormatsExamplePercentage
First@gamecity.orgJohn@gamecity.org
100%

Frequently Asked Questions

Where is GameCity's headquarters located?

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GameCity's main headquarters is located at Zoetermeer, South Holland Netherlands. The company has employees across 5 continents, including EuropeNorth AmericaAsia.

What is GameCity's official website and social media links?

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GameCity's official website is gamecity.org and has social profiles on LinkedIn.

What is GameCity's NAICS code?

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GameCity's NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does GameCity have currently?

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As of June 2026, GameCity has approximately 17 employees across 5 continents, including EuropeNorth AmericaAsia. Key team members include Chief Executive Officer: R. G.Owner: D. S.Owner: B. B.. Explore GameCity's employee directory with LeadIQ.

What industry does GameCity belong to?

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GameCity operates in the Entertainment Providers industry.

What technology does GameCity use?

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GameCity's tech stack includes Google AdSenseGoogle Hosted LibrariesGoogle WorkspaceGoogle Fonts APIjQueryNginx.

What is GameCity's email format?

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GameCity's email format typically follows the pattern of First@gamecity.org. Find more GameCity email formats with LeadIQ.

When was GameCity founded?

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GameCity was founded in 2005.
GameCity logo

GameCity

Entertainment ProvidersSouth Holland, Netherlands11-50 Employees

GameCity is an entertainment provider focused on videogame culture, organizing a program of regular events that culminates in an annual festival held in Nottingham's venues and public spaces. Based in Zoetermeer, South Holland, the organization creates diverse, participatory experiences—from art exhibitions and tea parties to arcade trails and big-screen outdoor gaming—that encourage playful engagement. Since its inception in 2006, the program has included world premieres, public debates, and large-scale installations, including more than 3,000 zombies and four tons of Lego. 

GameCity operates as a project of Nottingham Trent University with support from private and public sector partners. In 2008, NTU collaborated with the National Media Museum to launch the National Videogame Archive, which now holds over 3,000 objects. The initiative centers on presenting emerging work in videogames and facilitating public involvement alongside creators.

Section iconCompany Overview

Headquarters
Zoetermeer, South Holland Netherlands
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2005
Employees
11-50

Section iconMedia & News

Section iconFunding & Financials

  • $25M$50M

    GameCity's revenue is estimated to be in the range of $25M$50M

Section iconFunding & Financials

  • $25M$50M

    GameCity's revenue is estimated to be in the range of $25M$50M

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