Insights

Growth momentum Madbox has achieved rapid player reach since 2018, with a user base surpassing 300 million and ongoing expansion. This indicates strong market demand and potential for scalable collaboration or co-publishing opportunities, especially with partners seeking high-visibility mobile game portfolios.

Funding signal Significant venture backing from Alven in 2019 with a Series A round around 16.5 million euros signals investor confidence and financial runway. This can be leveraged to position potential strategic partnerships, licensing deals, or new product ventures with a well-funded development roadmap.

Tech stack Utilizes cloud and data-driven tools (AWS, Google BigQuery, Redshift, Tableau) along with CI/CD and collaboration platforms (GitHub, Jenkins, Slack). This suggests receptivity to analytics, live-ops optimization, personalized monetization, and robust backend integrations for enterprise clients or ad-tech collaborations.

Market positioning As a mobile game developer/publisher with self-published titles starting from 2018, Madbox operates in a competitive yet scalable segment. Opportunities exist in cross-promotion, co-development, or distribution partnerships to enhance monetization and player retention across markets.

Opportunity focus With a mid-sized team (51-200 employees) and revenue in the 10–25 million range, Madbox appears poised for strategic partnerships that can accelerate growth—such as distribution deals, monetization partnerships, or technology-enabled publishing services targeting regional markets or new game genres.

Similar companies to Madbox

Madbox Tech Stack

Madbox uses 8 technology products and services including Tableau, Amazon Web Services, GitHub, and more. Explore Madbox's tech stack below.

Madbox's Email Address Formats

Madbox uses at least 4 email formats:
Madbox Email FormatsExamplePercentage
First@madboxgames.ioJohn@madboxgames.io
52%
First.Last@madboxgames.ioJohn.Doe@madboxgames.io
38%
First.Middle@madboxgames.ioJohn.Michael@madboxgames.io
9%
FirstLast@madboxgames.ioJohnDoe@madboxgames.io
1%

Frequently Asked Questions

What is Madbox's official website and social media links?

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Madbox's official website is madbox.io and has social profiles on LinkedIn.

How much revenue does Madbox generate?

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As of October 2026, Madbox's annual revenue is estimated to be $10M - $25M.

What is Madbox's NAICS code?

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Madbox's NAICS code is 5112 - Software Publishers.

How many employees does Madbox have currently?

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As of October 2026, Madbox has approximately 144 employees across 4 continents, including Europe, Asia and South America. Key team members include Cto: E. H., Chief Revenue Officer (cro): T. Q. and Vp Engineering / Producer: J. R. C. Explore Madbox's employee directory with LeadIQ.

What industry does Madbox belong to?

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Madbox operates in the Computer Games industry.

What technology does Madbox use?

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Madbox's tech stack includes Tableau, Amazon Web Services, GitHub, Jenkins, Amazon Redshift, Google BigQuery, Brevo and Slack.

What is Madbox's email format?

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Madbox's email format typically follows the pattern of First@madboxgames.io. Find more Madbox email formats with LeadIQ.

When was Madbox founded?

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Madbox was founded in 2018.
Madbox logo

Madbox

Computer GamesÎle-de-France, France51-200 Employees

Madbox is a mobile game developer and publisher in the computer games industry, based in Paris, France, with 51 to 200 employees. The company creates and publishes its own mobile games for a worldwide audience and has reported more than 300 million players since 2018. Dash Valley was launched on iOS in September 2018. In 2019, Madbox announced a Series A financing round with Alven. The organization operates from 19 Rue Poissonnière, Paris 75002, Île-de-France, and maintains a tech stack that includes TypeScript and Nuxt.js.

Section iconCompany Overview

Website
madbox.io
NAICS Code
5112 - Software Publishers
Founded
2018
Employees
51-200

Section iconFunding & Financials

  • $10M - $25M

    Madbox's revenue is estimated to be in the range of $10M - $25M

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