Insights

Growth in Game Releases Media Molecule continues to expand its portfolio with recent launches of Tren and Dreams on PlayStation Plus, attracting over 100,000 new players and increasing user engagement. This demonstrates a successful strategy of integrating innovative titles within their existing ecosystem, creating opportunities for supplementary content, expansion packs, and merchandise.

Community Engagement Opportunities The popularity of Dreams as a platform for user-generated content and community engagement presents potential avenues for tools and service providers specializing in community management, social sharing, and digital content monetization tailored for creative gaming audiences.

Strategic Use of Cloud Technologies Media Molecule's integration of Amazon Web Services and CloudFront indicates a reliance on scalable cloud infrastructure, highlighting a potential need for cloud optimization, security solutions, and performance enhancement services that could support their live service updates and game patches.

Rising Player Base The influx of players due to free releases and updates represents a growing user base that may be receptive to marketing partnerships, in-game advertising, and monetization strategies aligned with their creative and active gaming community.

Studio Expansion and Leadership The hiring of a new creative director suggests ongoing investment in innovative content creation and studio growth. This provides opportunities for collaboration with creative agencies, talent acquisition services, and technology partners to support media Molecule’s future projects and creative initiatives.

Media Molecule Tech Stack

Media Molecule uses 8 technology products and services including Amazon Web Services, Perforce, Amazon CloudFront, and more. Explore Media Molecule's tech stack below.

  • Amazon Web Services
    Cloud Hosting
  • Perforce
    Configuration Management
  • Amazon CloudFront
    Content Delivery Network
  • MySQL
    Database
  • Microsoft Excel
    Editors
  • Go
    Programming Languages
  • Kasada
    Security
  • YouTube
    Video Players

Media & News

Media Molecule's Email Address Formats

Media Molecule uses at least 1 format(s):
Media Molecule Email FormatsExamplePercentage
First@mediamolecule.comJohn@mediamolecule.com
61%
FirstLast@mediamolecule.comJohnDoe@mediamolecule.com
29%
FirstL@mediamolecule.comJohnD@mediamolecule.com
8%
FirLast@mediamolecule.comJohDoe@mediamolecule.com
2%

Frequently Asked Questions

What is Media Molecule's official website and social media links?

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Media Molecule's official website is mediamolecule.com and has social profiles on LinkedIn.

What is Media Molecule's SIC code NAICS code?

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Media Molecule's SIC code is 5045 - Computers and Computer Peripheral Equipment and Software NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Media Molecule have currently?

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As of December 2025, Media Molecule has approximately 113 employees across 2 continents, including EuropeNorth America. Key team members include Owner: R. A.Associate Design Director: E. N. D.Director Of Operations And Strategic Initiatives: G. A.. Explore Media Molecule's employee directory with LeadIQ.

What industry does Media Molecule belong to?

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Media Molecule operates in the Entertainment Providers industry.

What technology does Media Molecule use?

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Media Molecule's tech stack includes Amazon Web ServicesPerforceAmazon CloudFrontMySQLMicrosoft ExcelGoKasadaYouTube.

What is Media Molecule's email format?

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Media Molecule's email format typically follows the pattern of First@mediamolecule.com. Find more Media Molecule email formats with LeadIQ.

When was Media Molecule founded?

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Media Molecule was founded in 2006.

Media Molecule

Entertainment ProvidersEngland, United Kingdom51-200 Employees

Media Molecule is a video game development studio based in Guildford in the UK, and a proud member of the PlayStation Studios. We are the creators of the multi-award winning games LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded and we're currently building the next generation of Play, Create and Share for PlayStation: Dreams.

Section iconCompany Overview

SIC Code
5045 - Computers and Computer Peripheral Equipment and Software
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2006
Employees
51-200

Section iconFunding & Financials

  • $10M$25M

    Media Molecule's revenue is estimated to be in the range of $10M$25M

Section iconFunding & Financials

  • $10M$25M

    Media Molecule's revenue is estimated to be in the range of $10M$25M

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