Insights

Strong Funding Backing Thatgamecompany received a substantial $160 million investment from Sequoia Capital and TPG, indicating robust financial health and potential for scaling operations, making it an attractive partner for technology integrations and collaborative projects.

Innovative Culture With Pixar co-founder Ed Catmull serving as a principal advisor on creative culture, the company demonstrates a commitment to innovation and strategic growth, opening opportunities for creative software providers or talent acquisition partnerships.

Expanding Market Presence The upcoming PC release of Sky and recent updates like Season of the Assembly highlight their push into broader gaming markets and platforms, creating sales opportunities in distribution, marketing, and platform development.

Revenue Potential With estimated revenues between $50 million and $100 million, thatgamecompany presents considerable market potential for B2B solutions such as analytics, monetization tools, or customer engagement platforms tailored for premium entertainment providers.

Innovative Tech Stack Utilizing technologies like Figma, HTML5, and cloud security tools, the company is embracing modern development practices, indicating readiness for technology partnerships involving UI/UX design, cloud solutions, and security services that support scalable game development.

thatgamecompany Tech Stack

thatgamecompany uses 8 technology products and services including Facebook Pixel, Ashby, HashiCorp Vault, and more. Explore thatgamecompany's tech stack below.

  • Facebook Pixel
    Analytics
  • Ashby
    Applicant Tracking Systems
  • HashiCorp Vault
    Data Security
  • Figma
    Design
  • Okta
    Identity Verification
  • Microsoft
    Miscellaneous
  • Android
    Programming Languages
  • HTML5
    Web Tools And Plugins

Media & News

thatgamecompany's Email Address Formats

thatgamecompany uses at least 1 format(s):
thatgamecompany Email FormatsExamplePercentage
First.Last@thatgamecompany.comJohn.Doe@thatgamecompany.com
69%
First@thatgamecompany.comJohn@thatgamecompany.com
24%
Last@thatgamecompany.comDoe@thatgamecompany.com
4%
FLast@thatgamecompany.comJDoe@thatgamecompany.com
3%

Frequently Asked Questions

What is thatgamecompany's phone number?

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You can contact thatgamecompany's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is thatgamecompany's official website and social media links?

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thatgamecompany's official website is thatgamecompany.com and has social profiles on LinkedInCrunchbase.

What is thatgamecompany's SIC code NAICS code?

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thatgamecompany's SIC code is 5092 - Toys and Hobby Goods and Supplies NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does thatgamecompany have currently?

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As of December 2025, thatgamecompany has approximately 229 employees across 5 continents, including North AmericaAsiaEurope. Key team members include Chief Financial And Operating Officer: W. K.Chief Financial And Operating Officer: W. K.Head Of User Acquisition: J. P.. Explore thatgamecompany's employee directory with LeadIQ.

What industry does thatgamecompany belong to?

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thatgamecompany operates in the Entertainment Providers industry.

What technology does thatgamecompany use?

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thatgamecompany's tech stack includes Facebook PixelAshbyHashiCorp VaultFigmaOktaMicrosoftAndroidHTML5.

What is thatgamecompany's email format?

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thatgamecompany's email format typically follows the pattern of First.Last@thatgamecompany.com. Find more thatgamecompany email formats with LeadIQ.

How much funding has thatgamecompany raised to date?

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As of December 2025, thatgamecompany has raised $1M in funding. The last funding round occurred on Jul 29, 2020 for $1M.

When was thatgamecompany founded?

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thatgamecompany was founded in 2006.

thatgamecompany

Entertainment ProvidersCalifornia, United States201-500 Employees

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. 

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that make positive change to the human psyche worldwide.

Section iconCompany Overview

Phone number
SIC Code
5092 - Toys and Hobby Goods and Supplies
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2006
Employees
201-500

Section iconFunding & Financials

  • $1M

    thatgamecompany has raised a total of $1M of funding over 1 rounds. Their latest funding round was raised on Jul 29, 2020 in the amount of $1M.

  • $50M$100M

    thatgamecompany's revenue is estimated to be in the range of $50M$100M

Section iconFunding & Financials

  • $1M

    thatgamecompany has raised a total of $1M of funding over 1 rounds. Their latest funding round was raised on Jul 29, 2020 in the amount of $1M.

  • $50M$100M

    thatgamecompany's revenue is estimated to be in the range of $50M$100M

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