Insights

Strategic Partnerships Oculus VR operates under Meta with a focus on accelerating VR development and ecosystem growth, presenting an opportunity to offer enterprise-grade collaboration, content creation tools, and cross-platform integrations to boost developer outcomes and accelerate sales cycles.

Enterprise Collaboration The company emphasizes social interaction and collaboration within VR, suggesting potential value in selling enterprise training, remote collaboration solutions, and immersive meeting platforms to large organizations seeking scalable, immersive workflows.

Content Pipeline With a thriving developer ecosystem and a portfolio of titles and experiences, there is room to upsell Studios services, SDK enhancements, and monetization strategies to studios and publishers looking to optimize distribution on Meta Quest and compatible devices.

Hardware Platform Oculus hardware lineup including Rift, Touch, and Gear VR indicates cross-sell potential for peripherals, sensors, haptics, and value-added accessories aligned with enterprise deployments, training labs, or education programs.

Funding & Growth Recent financing activity and growth initiatives signal openness to partnerships, co-development deals, and white-label solutions; explore opportunities for joint ventures, licensing, or co-funded research to expand market reach.

Similar companies to Oculus VR

Oculus VR Tech Stack

Oculus VR uses 8 technology products and services including REST, Autodesk Inventor, ISO 13485, and more. Explore Oculus VR's tech stack below.

  • REST
    Api Management
  • Autodesk Inventor
    Cad & Graphics
  • ISO 13485
    Certificates
  • NetApp
    Data Management
  • Arduino
    Miscellaneous
  • Ubuntu
    Operating Systems
  • PTC Windchill
    Product Information Management
  • Linux
    Programming Languages

Media & News

Oculus VR's Email Address Formats

Oculus VR uses at least 2 format(s):
Oculus VR Email FormatsExamplePercentage
First.Last@oculus.comJohn.Doe@oculus.com
95%
FLast@oculus.comJDoe@oculus.com
2%
FirstLast@oculus.comJohnDoe@oculus.com
2%
First@oculus.comJohn@oculus.com
1%
First.Last@oculusvr.comJohn.Doe@oculusvr.com
92%
First@oculusvr.comJohn@oculusvr.com
8%

Frequently Asked Questions

What is Oculus VR's phone number?

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You can contact Oculus VR's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Oculus VR's stock symbol?

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Oculus VR is a publicly traded company; the company's stock symbol is OVTZ.

What is Oculus VR's official website and social media links?

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Oculus VR's official website is oculus.com and has social profiles on LinkedInCrunchbase.

What is Oculus VR's NAICS code?

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Oculus VR's NAICS code is 334 - Computer and Electronic Product Manufacturing.

How many employees does Oculus VR have currently?

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As of July 2026, Oculus VR has approximately 411 employees across 6 continents, including North AmericaAsiaEurope. Key team members include Head Of Quality Assurance And Erp Software Manager: J. C.Head Of Product Design Engineering: L. M.Owner: M. M.. Explore Oculus VR's employee directory with LeadIQ.

What industry does Oculus VR belong to?

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Oculus VR operates in the Computers and Electronics Manufacturing industry.

What technology does Oculus VR use?

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Oculus VR's tech stack includes RESTAutodesk InventorISO 13485NetAppArduinoUbuntuPTC WindchillLinux.

What is Oculus VR's email format?

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Oculus VR's email format typically follows the pattern of First.Last@oculus.com. Find more Oculus VR email formats with LeadIQ.

How much funding has Oculus VR raised to date?

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As of July 2026, Oculus VR has raised $98M in funding. The last funding round occurred on Sep 03, 2025.
Oculus VR logo

Oculus VR

Computers and Electronics ManufacturingCalifornia, United States201-500 Employees

Oculus VR, part of Facebook, develops immersive virtual reality hardware and software to enable experiences anywhere, with anyone. The company operates globally with teams focused on VR research, computer vision, haptics, and social interaction, pursuing ongoing innovation. Since its founding in 2012 and its 2014 acquisition by Facebook, Oculus has evolved from a single headset to a broader ecosystem built around a platform and a thriving developer community.

Its hardware and software offerings support a broad user base through the Oculus Store, hosting thousands of games and experiences. Based in Menlo Park, California, the company is a mid-sized player in the computer and electronics industry, with recent partnerships and titles illustrating ongoing expansion, such as a 2024 collaboration with WB Games for Batman: Arkham Shadow.

Section iconCompany Overview

Phone number
Website
oculus.com
Stock Symbol
OVTZ
NAICS Code
334 - Computer and Electronic Product Manufacturing
Employees
201-500

Section iconFunding & Financials

  • $98M

    Oculus VR has raised a total of $98M of funding over 6 rounds. Their latest funding round was raised on Sep 03, 2025as a grant.

  • $25M$50M

    Oculus VR's revenue is estimated to be in the range of $25M$50M

Section iconFunding & Financials

  • $98M

    Oculus VR has raised a total of $98M of funding over 6 rounds. Their latest funding round was raised on Sep 03, 2025as a grant.

  • $25M$50M

    Oculus VR's revenue is estimated to be in the range of $25M$50M

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