Insights

Strategic Acquisitions Playdemic’s acquisition by Electronic Arts in 2021 signifies a strong industry endorsement and an expanding market presence, providing opportunities for sales partnerships aligned with EA's growth in mobile gaming and social gaming segments.

Mobile Gaming Focus As a leader in free-to-play mobile games with social and competitive features, Playdemic offers potential for technology integrations, content collaborations, or service solutions that enhance gaming engagement and monetization strategies.

Innovative Game Portfolio With award-winning titles like Golf Clash and active development of remastered and seasonal content, there are opportunities to offer supplementary entertainment, marketing, or analytics tools tailored to engaging highly active gaming audiences.

Growth and Expansion Recent updates including new game modes, community updates, and large-scale initiatives such as scholarship programs demonstrate an appetite for community engagement and educational outreach, opening avenues for outreach solutions and partnership opportunities.

Technology and Data Skills Utilizing advanced tech stacks such as Azure Pipelines and HTML5 indicates a readiness to adopt innovative development tools, suggesting a receptive market for development software, cloud services, or analytics solutions to streamline publishing and operational workflows.

Playdemic Tech Stack

Playdemic uses 8 technology products and services including MATLAB, The Trade Desk, Adobe Premiere Pro, and more. Explore Playdemic's tech stack below.

  • MATLAB
    Advanced Analytics And Data Science
  • The Trade Desk
    Advertising
  • Adobe Premiere Pro
    Audio, Video, Graphics
  • Azure Pipelines
    Continuous Integration
  • Apple iCloud Mail
    Email
  • MobX
    Javascript Libraries
  • Zuora
    Recurring Billing
  • HTML5
    Web Tools And Plugins

Media & News

Playdemic's Email Address Formats

Playdemic uses at least 2 format(s):
Playdemic Email FormatsExamplePercentage
First.Last@playdemic.comJohn.Doe@playdemic.com
72%
Last@playdemic.comDoe@playdemic.com
10%
First@playdemic.comJohn@playdemic.com
11%
First-Last@playdemic.comJohn-Doe@playdemic.com
4%
FirstLast@playdemic.comJohnDoe@playdemic.com
2%
FirstL@playdemic.comJohnD@playdemic.com
1%
FLast@ea.comJDoe@ea.com
80%
FiLast@ea.comJoDoe@ea.com
10%
First.Last@ea.comJohn.Doe@ea.com
6%
FirstLast@ea.comJohnDoe@ea.com
4%

Frequently Asked Questions

What is Playdemic's phone number?

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You can contact Playdemic's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Playdemic's official website and social media links?

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Playdemic's official website is ea.com and has social profiles on LinkedInCrunchbase.

What is Playdemic's NAICS code?

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Playdemic's NAICS code is 5112 - Software Publishers.

How many employees does Playdemic have currently?

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As of December 2025, Playdemic has approximately 62 employees across 1 continents, including Europe. Key team members include CTO: A. H.Head Of User Acquisition: J. W.Director Of Product Management: C. O.. Explore Playdemic's employee directory with LeadIQ.

What industry does Playdemic belong to?

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Playdemic operates in the Computer Games industry.

What technology does Playdemic use?

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Playdemic's tech stack includes MATLABThe Trade DeskAdobe Premiere ProAzure PipelinesApple iCloud MailMobXZuoraHTML5.

What is Playdemic's email format?

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Playdemic's email format typically follows the pattern of First.Last@playdemic.com. Find more Playdemic email formats with LeadIQ.

How much funding has Playdemic raised to date?

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As of December 2025, Playdemic has raised $399K in funding. The last funding round occurred on Oct 11, 2013 for $399K.

Playdemic

Computer GamesEngland, United Kingdom51-200 Employees

Playdemic was founded in 2010 and is one of the leading mobile games companies in the UK and Europe. Based in Manchester, UK, our studio is home to 70+ talented employees worldwide. We’re passionate about creating innovative, meaningful mobile games that engage and delight millions of players globally.

In June 2021, Electronic Arts acquired Playdemic for $1.4 billion, marking a strategic expansion into the mobile gaming market. Our expertise in free-to-play mobile games (particularly those with strong social and competitive elements) complements EA’s goals and supports continued growth.

We’re the developer behind the BAFTA-winning hit Golf Clash, where players compete in real-time on beautiful courses worldwide. Whether it’s 1v1 matches, tournaments, or friendly challenges with Facebook friends, players can upgrade clubs, unlock new tours, and sharpen their skills in pursuit of becoming the ultimate Golf Clash champion.

Section iconCompany Overview

Phone number
Website
ea.com
NAICS Code
5112 - Software Publishers
Employees
51-200

Section iconFunding & Financials

  • $399K

    Playdemic has raised a total of $399K of funding over 2 rounds. Their latest funding round was raised on Oct 11, 2013 in the amount of $399K.

  • $1M$10M

    Playdemic's revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $399K

    Playdemic has raised a total of $399K of funding over 2 rounds. Their latest funding round was raised on Oct 11, 2013 in the amount of $399K.

  • $1M$10M

    Playdemic's revenue is estimated to be in the range of $1M$10M

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