Insights

Acquisition Backing Playdemic is owned by Electronic Arts, acquired for 1.4 billion in 2021, signaling strong stability and access to EA’s global distribution, marketing resources, and cross-promotion opportunities that can be leveraged for co-developed titles or expanded mobile portfolio outreach.

Mobile Focus Specializes in free-to-play mobile games with social and competitive elements, notably Golf Clash, indicating a high-engagement, live-ops model. Opportunities exist to pitch in-game monetization enhancements, ads partnerships, or expansion into adjacent genres within EA’s mobile ecosystem.

Tech & Data Utilizes modern data and analytics stack including Snowflake, Azure Databricks, Pendo, and IBM SPSS, suggesting readiness for advanced analytics, personalization, and experimentation services that could improve retention, LTV, and monetization for external partners.

Global Reach UK and Europe-based studio with worldwide player base; potential for regional marketing partnerships, localized content development, and cross-promotion with EA’s global titles to accelerate user acquisition and diversification of revenue streams.

Growth Levers Revenue is in the $1M–$10M range with growth potential through expansion of live services, new IP within the EA portfolio, and leveraging existing free-to-play expertise to scale user acquisition, events, and e-sports-style competitive features.

Similar companies to Playdemic

Playdemic Tech Stack

Playdemic uses 8 technology products and services including Azure Databricks, Google Ads, Pendo, and more. Explore Playdemic's tech stack below.

Media & News

Playdemic's Email Address Formats

Playdemic uses at least 8 email formats:
Playdemic Email FormatsExamplePercentage
First.Last@playdemic.comJohn.Doe@playdemic.com
74%
Last@playdemic.comDoe@playdemic.com
11%
First@playdemic.comJohn@playdemic.com
10%
First-Last@playdemic.comJohn-Doe@playdemic.com
5%
FLast@ea.comJDoe@ea.com
79%
FiLast@ea.comJoDoe@ea.com
11%
First.Last@ea.comJohn.Doe@ea.com
6%
FirstLast@ea.comJohnDoe@ea.com
4%

Frequently Asked Questions

What is Playdemic's phone number?

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You can contact Playdemic's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Playdemic's official website and social media links?

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Playdemic's official website is ea.com and has social profiles on LinkedIn and Crunchbase.

How much revenue does Playdemic generate?

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As of August 2026, Playdemic's annual revenue is estimated to be $1M - $10M.

What is Playdemic's SIC code and NAICS code?

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Playdemic's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Playdemic have currently?

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As of August 2026, Playdemic has approximately 57 employees across 2 continents, including Europe and Asia. Key team members include CTO: A. H., Head Of User Acquisition: J. W. and Director Of Product Management: C. O. Explore Playdemic's employee directory with LeadIQ.

What industry does Playdemic belong to?

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Playdemic operates in the Computer Games industry.

What technology does Playdemic use?

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Playdemic's tech stack includes Azure Databricks, Google Ads, Pendo, Chef Infra, Snowflake, IBM SPSS, Palo Alto Firewalls and Piwik PRO Core.

What is Playdemic's email format?

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Playdemic's email format typically follows the pattern of First.Last@playdemic.com. Find more Playdemic email formats with LeadIQ.

How much funding has Playdemic raised to date?

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As of August 2026, Playdemic has raised $4.4M in funding. The last funding round occurred on Oct 11, 2013 for $399K.
Playdemic logo

Playdemic

Computer GamesEngland, United Kingdom51-200 Employees

Playdemic is a mobile game developer based in Manchester, England, specializing in free-to-play titles that incorporate social and competitive features. Founded in 2010, the studio operates as a mid-sized team with a global reach, delivering experiences intended to engage players around the world. The best-known title in its portfolio is Golf Clash, a real-time multiplayer game set on worldwide courses that includes 1v1 matches, tournaments, and social challenges. In 2021, Playdemic became part of Electronic Arts, placing it within a broader mobile gaming strategy. The company targets mobile players seeking competitive, social play, and its work contributes to EA's push to expand free-to-play experiences across its portfolio.

Section iconCompany Overview

Phone number
Website
ea.com
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Employees
51-200

Section iconFunding & Financials

  • $4.4M

    Playdemic has raised a total of $4.4M of funding over 2 rounds. Their latest funding round was raised on Oct 11, 2013 in the amount of $399K as a Venture Round.

  • $1M - $10M

    Playdemic's revenue is estimated to be in the range of $1M - $10M

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