Insights

Acquired Mobile Focus Playdemic is a mobile-first studio that was acquired by Electronic Arts in 2021 for 1.4 billion, signaling strong backing and continued emphasis on growing mobile free-to-play titles with social and competitive elements. This indicates potential for marketing partnerships, cross-promotional opportunities, and enterprise-scale monetization collaboration.

Global Reach With a UK base in Manchester and a distributed team of 70+ employees worldwide, Playdemic demonstrates international development and operations capabilities. This suggests readiness for multi-region marketing campaigns, localized content partnerships, and scalable deployment of global events or tournaments.

BAFTA-Note Games Creator of Golf Clash, a BAFTA-winning mobile title, showcases proven success in real-time competitive gameplay and engaging social features. Opportunities exist for licensing, cross-game promotions, or integration of similar competitive experiences into broader EA mobile ecosystems.

Strong Data & Tech Stack Adopting tools like Azure Databricks, Snowflake, Piwik PRO Core, and Pendo indicates mature data analytics, user insights, and product telemetry practices. This enables data-driven sales cases for advanced ad tech partnerships, in-game event monetization, and personalized marketing solutions.

Solid Financial Profile Revenue in the low nine-figure range with funding of several million dollars complements EA ownership, suggesting financial stability and investment continuity. This supports discussions around long-term collaboration, co-development, and strategic go-to-market initiatives.

Similar companies to Playdemic

Playdemic Tech Stack

Playdemic uses 8 technology products and services including Azure Databricks, Google Ads, Pendo, and more. Explore Playdemic's tech stack below.

Media & News

Playdemic's Email Address Formats

Playdemic uses at least 8 email formats:
Playdemic Email FormatsExamplePercentage
First.Last@playdemic.comJohn.Doe@playdemic.com
74%
Last@playdemic.comDoe@playdemic.com
11%
First@playdemic.comJohn@playdemic.com
10%
First-Last@playdemic.comJohn-Doe@playdemic.com
5%
FLast@ea.comJDoe@ea.com
79%
FiLast@ea.comJoDoe@ea.com
11%
First.Last@ea.comJohn.Doe@ea.com
6%
FirstLast@ea.comJohnDoe@ea.com
4%

Frequently Asked Questions

What is Playdemic's phone number?

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You can contact Playdemic's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Playdemic's official website and social media links?

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Playdemic's official website is ea.com and has social profiles on LinkedIn and Crunchbase.

How much revenue does Playdemic generate?

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As of October 2026, Playdemic's annual revenue is estimated to be $1M - $10M.

What is Playdemic's SIC code and NAICS code?

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Playdemic's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Playdemic have currently?

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As of October 2026, Playdemic has approximately 56 employees across 2 continents, including Europe and Asia. Key team members include CTO: A. H., Head Of User Acquisition: J. W. and Director Of Product Management: C. O. Explore Playdemic's employee directory with LeadIQ.

What industry does Playdemic belong to?

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Playdemic operates in the Computer Games industry.

What technology does Playdemic use?

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Playdemic's tech stack includes Azure Databricks, Google Ads, Pendo, Chef Infra, Snowflake, IBM SPSS, Palo Alto Firewalls and Piwik PRO Core.

What is Playdemic's email format?

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Playdemic's email format typically follows the pattern of First.Last@playdemic.com. Find more Playdemic email formats with LeadIQ.

How much funding has Playdemic raised to date?

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As of October 2026, Playdemic has raised $4.4M in funding. The last funding round occurred on Oct 11, 2013 for $399K.
Playdemic logo

Playdemic

Computer GamesEngland, United Kingdom51-200 Employees

Playdemic is a mobile game developer based in Manchester, England, specializing in free-to-play titles that incorporate social and competitive features. Founded in 2010, the studio operates as a mid-sized team with a global reach, delivering experiences intended to engage players around the world. The best-known title in its portfolio is Golf Clash, a real-time multiplayer game set on worldwide courses that includes 1v1 matches, tournaments, and social challenges. In 2021, Playdemic became part of Electronic Arts, placing it within a broader mobile gaming strategy. The company targets mobile players seeking competitive, social play, and its work contributes to EA's push to expand free-to-play experiences across its portfolio.

Section iconCompany Overview

Phone number
Website
ea.com
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Employees
51-200

Section iconFunding & Financials

  • $4.4M

    Playdemic has raised a total of $4.4M of funding over 2 rounds. Their latest funding round was raised on Oct 11, 2013 in the amount of $399K as a Venture Round.

  • $1M - $10M

    Playdemic's revenue is estimated to be in the range of $1M - $10M

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