Insights

Growth through Acquisition Plexonic's acquisition by Playrix in 2020 indicates a strategic focus on expanding its market reach and development capabilities, suggesting potential synergies for collaboration or integration of new technologies in casual gaming ecosystems.

Diverse Tech Stack Utilization of a varied set of tools including Mixpanel, Snapchat, and Yoast SEO shows an openness to adopt innovative analytics, social media, and SEO strategies that can be leveraged for marketing and user engagement campaigns.

Market Diversification With a portfolio spanning from skill-gaming on Facebook to mobile casual games, Plexonic demonstrates flexibility to target multiple segments within the gaming industry, presenting opportunities for tailored content or monetization models.

Growing Industry Presence Operating within the computer games industry with a team of up to 200 employees, Plexonic's strategic position and recent acquisition suggest a potential for expansion into new gaming genres or markets, especially through partnership and outsourcing.

Potential Revenue Growth With current revenues estimated between $0 and $1 million, there are opportunities for business development initiatives focused on monetization enhancement, user acquisition, and expanded distribution channels to drive revenue growth.

Similar companies to Plexonic (acquired by Playrix)

Plexonic (acquired by Playrix) Tech Stack

Plexonic (acquired by Playrix) uses 8 technology products and services including Adobe, LiteSpeed Cache, Hostinger CDN, and more. Explore Plexonic (acquired by Playrix)'s tech stack below.

  • Adobe
    Audio, Video, Graphics
  • LiteSpeed Cache
    Caching
  • Hostinger CDN
    Content Delivery Network
  • WordPress
    Content Management System
  • Google Cloud
    Infrastructure As A Service
  • Quantcast
    System Analytics & Monitoring
  • MediaElement.js
    Video Players
  • LiteSpeed
    Web Servers

Plexonic (acquired by Playrix)'s Email Address Formats

Plexonic (acquired by Playrix) uses at least 1 format(s):
Plexonic (acquired by Playrix) Email FormatsExamplePercentage
First@plexonic.comJohn@plexonic.com
36%
First.Last@plexonic.comJohn.Doe@plexonic.com
19%
Last.First@plexonic.comDoe.John@plexonic.com
9%
First@plexonic.comJohn@plexonic.com
36%

Frequently Asked Questions

What is Plexonic (acquired by Playrix)'s official website and social media links?

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Plexonic (acquired by Playrix)'s official website is plexonic.com and has social profiles on LinkedIn.

What is Plexonic (acquired by Playrix)'s NAICS code?

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Plexonic (acquired by Playrix)'s NAICS code is 5112 - Software Publishers.

How many employees does Plexonic (acquired by Playrix) have currently?

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As of December 2025, Plexonic (acquired by Playrix) has approximately 51 employees across 2 continents, including EuropeAsia. Key team members include Product Manager: M. K.. Explore Plexonic (acquired by Playrix)'s employee directory with LeadIQ.

What industry does Plexonic (acquired by Playrix) belong to?

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Plexonic (acquired by Playrix) operates in the Computer Games industry.

What technology does Plexonic (acquired by Playrix) use?

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Plexonic (acquired by Playrix)'s tech stack includes AdobeLiteSpeed CacheHostinger CDNWordPressGoogle CloudQuantcastMediaElement.jsLiteSpeed.

What is Plexonic (acquired by Playrix)'s email format?

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Plexonic (acquired by Playrix)'s email format typically follows the pattern of First@plexonic.com. Find more Plexonic (acquired by Playrix) email formats with LeadIQ.

When was Plexonic (acquired by Playrix) founded?

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Plexonic (acquired by Playrix) was founded in 2007.

Plexonic (acquired by Playrix)

Computer GamesYerevan, Armenia51-200 Employees

Plexonic was acquired by Playrix in 2020.
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Plexonic was founded in 2008 and since then its team created more than 40 casual game titles.
Started from skill-gaming, moved to Facebook era and then to mobile market, Plexonic grew to become one of the world's most skilled and talented game studios.
Partnering with world's leading publishers and developers, the scope of Plexonic's game genres varies from match-3 to 3D games.
Plexonic's team culture is reflected in the games studio is designing and developing. At Plexonic, we do believe that anyone will become a gamer once trying out our games!

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2007
Employees
51-200

Section iconFunding & Financials

  • $1M

    Plexonic (acquired by Playrix)'s revenue is estimated to be in the range of $1M

Section iconFunding & Financials

  • $1M

    Plexonic (acquired by Playrix)'s revenue is estimated to be in the range of $1M

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