Insights

AR Driven Monetization Really’s focus on exclusive Augmented Reality experiences and digital collectibles for blockbuster content presents a clear monetization lane. Sales teams can target film studios, streaming platforms, and cinema chains to license AR experiences, themed campaigns, or limited-edition digital collectibles tied to new releases.

Cinema Partnerships With availability in Regal Cinemas app and a positioned presence in movie ecosystems, there is a prime opportunity to upsell through cinema partnerships for in-theater AR experiences, QR-triggered collectibles, and cross-promotions around premiere events.

Cross Platform Reach Patient on mobile platforms (Google Play and Apple App Store) and existing integration in a major theater app suggests a multi-channel distribution approach. Potential upsell includes collaboration on co-branded apps, API integrations, and white-labeled AR experiences for other studios or networks.

Growth Potential Current revenue range indicates early-to-mid stage traction with room to scale. Target enterprise opportunities include licensing AR tech, hosting digital collectibles marketplaces, and offering analytics dashboards to studios on engagement and ownership trends.

Tech Enablement Utilizing AWS, WordPress, and other standard web tech implies readiness for enterprise integrations. Sales conversations can emphasize scalable infrastructure, security of ownership data, and potential for enterprise-grade features such as DRM, analytics, and integration with existing CMS/marketing stacks.

Really Tech Stack

Really uses 8 technology products and services including Site Kit, Amazon Web Services, WordPress, and more. Explore Really's tech stack below.

  • Site Kit
    Analytics
  • Amazon Web Services
    Cloud Hosting
  • WordPress
    Content Management System
  • Open Graph
    Content Management System
  • Font Awesome
    Font Scripts
  • Google Fonts API
    Font Scripts
  • Swiper
    Javascript Libraries
  • Apache HTTP Server
    Web Servers

Really's Email Address Formats

Really uses at least 2 format(s):
Really Email FormatsExamplePercentage
First@moviebill.comJohn@moviebill.com
50%
FirstLast@moviebill.comJohnDoe@moviebill.com
36%
FLast@moviebill.comJDoe@moviebill.com
14%

Frequently Asked Questions

What is Really's official website and social media links?

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Really's official website is www.really.ar and has social profiles on LinkedIn.

How much revenue does Really generate?

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As of August 2026, Really's annual revenue is estimated to be $1M - $10M.

What is Really's NAICS code?

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Really's NAICS code is 5112 - Software Publishers.

How many employees does Really have currently?

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As of August 2026, Really has approximately 17 employees across 2 continents, including AsiaNorth America. Key team members include Founder: T. G.Chairman: N. C.Administrator: C. A.. Explore Really's employee directory with LeadIQ.

What industry does Really belong to?

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Really operates in the Software Development industry.

What technology does Really use?

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Really's tech stack includes Site KitAmazon Web ServicesWordPressOpen GraphFont AwesomeGoogle Fonts APISwiperApache HTTP Server.

What is Really's email format?

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Really's email format typically follows the pattern of First@moviebill.com. Find more Really email formats with LeadIQ.

When was Really founded?

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Really was founded in 2015.
Really logo

Really

Software DevelopmentCalifornia, United States11-50 Employees

Really is a software development company based in Burbank, California, with roots in Moviebill. It offers augmented reality experiences and digital collectibles tied to blockbuster movies and streaming entertainment. Its products are available on Google Play and Apple App Store and are integrated within the Regal Cinemas app.

Users can unbox, view, and interact with digital collectibles in augmented reality, with ownership information displayed on each object. The company serves movie fans and viewers of streaming content, situating its work within the software development industry focused on entertainment experiences.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2015
Employees
11-50

Section iconFunding & Financials

  • $1M - $10M

    Really's revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $1M - $10M

    Really's revenue is estimated to be in the range of $1M - $10M

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