Insights

Strong Market Presence tinyBuild has established a global footprint with key operations across North America, Europe, and Brazil, supported by a diverse portfolio of popular titles like Hello Neighbor and Graveyard Keeper. This broad geographic reach opens opportunities for international partnerships and localized marketing initiatives to expand sales channels.

Robust Revenue Base With annual revenues between $100 million and $250 million and a strategic focus on building evergreen franchises, tinyBuild demonstrates a stable financial position that can support continued investments, licensing, merchandise, and expansion into new gaming markets or complementary media.

Active Industry Engagement The company's recent participation in industry events such as Steam Next Fest and Connect 2025, along with strategic partnerships like RedBubble for licensed merchandise, indicate ongoing marketing investments and opportunities to leverage industry visibility for promoting new titles and merchandise collaborations.

Technology & Innovation Utilizing advanced tools like PyTorch, TensorFlow, and C++, tinyBuild emphasizes a commitment to innovative game development and AI technology, presenting opportunities for tech partnerships, licensing collaborations, or co-developing cutting-edge gaming experiences.

Growth and Expansion Recent launches such as Duckside on major consoles and planned Early Access releases like Kingmakers suggest a focus on expanding the player base and monetization through early engagement. Opportunities exist for sales propositions involving distribution, platform partnerships, and auxiliary products in the expanding gaming ecosystem.

tinyBuild GAMES Tech Stack

tinyBuild GAMES uses 8 technology products and services including Autodesk Maya, Adobe Photoshop, Webpack, and more. Explore tinyBuild GAMES's tech stack below.

  • Autodesk Maya
    Audio, Video, Graphics
  • Adobe Photoshop
    Cad & Graphics
  • Webpack
    Development
  • PyTorch
    Machine Learning
  • TensorFlow
    Machine Learning
  • Reddit
    Message Boards
  • C++
    Programming Languages
  • Google
    Search Engines

Media & News

tinyBuild GAMES's Email Address Formats

tinyBuild GAMES uses at least 1 format(s):
tinyBuild GAMES Email FormatsExamplePercentage
First.Last@tinybuild.comJohn.Doe@tinybuild.com
63%
Last@tinybuild.comDoe@tinybuild.com
23%
First@tinybuild.comJohn@tinybuild.com
9%
FLast@tinybuild.comJDoe@tinybuild.com
5%

Frequently Asked Questions

Where is tinyBuild GAMES's headquarters located?

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tinyBuild GAMES's main headquarters is located at Bellevue, Washington United States. The company has employees across 5 continents, including EuropeNorth AmericaAsia.

What is tinyBuild GAMES's official website and social media links?

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tinyBuild GAMES's official website is tinybuild.com and has social profiles on LinkedInCrunchbase.

What is tinyBuild GAMES's NAICS code?

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tinyBuild GAMES's NAICS code is 5112 - Software Publishers.

How many employees does tinyBuild GAMES have currently?

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As of March 2026, tinyBuild GAMES has approximately 121 employees across 5 continents, including EuropeNorth AmericaAsia. Key team members include Ceo: A. N.Chief Financial Officer: G. J. S.Chief Operations Officer: O. P.. Explore tinyBuild GAMES's employee directory with LeadIQ.

What industry does tinyBuild GAMES belong to?

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tinyBuild GAMES operates in the Computer Games industry.

What technology does tinyBuild GAMES use?

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tinyBuild GAMES's tech stack includes Autodesk MayaAdobe PhotoshopWebpackPyTorchTensorFlowRedditC++Google.

What is tinyBuild GAMES's email format?

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tinyBuild GAMES's email format typically follows the pattern of First.Last@tinybuild.com. Find more tinyBuild GAMES email formats with LeadIQ.

How much funding has tinyBuild GAMES raised to date?

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As of March 2026, tinyBuild GAMES has raised $65M in funding. The last funding round occurred on Sep 15, 2021 for $50M.

When was tinyBuild GAMES founded?

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tinyBuild GAMES was founded in 2011.

tinyBuild GAMES

Computer GamesWashington, United States51-200 Employees

Founded in 2013, tinyBuild is a global publisher and developer of premium video games, primarily for PC and Consoles. Major titles include Hello Neighbor, Graveyard Keeper, SpeedRunners, Totally Reliable Delivery Service, Potion Craft, etc..

Headquartered in Seattle, Washington, USA, the Company has key operations in Europe, the US and Brazil, with over 400 employees and independent contractors. 

tinyBuild’s strategy focuses on building evergreen multimedia franchises by partnering up with talented developers from all over the world.
tinyBuild’s back-catalogue titles contribute large amounts of recurring revenue, supporting continued investment in a growing number of new titles. Since 2013, tinyBuild has successfully ‘acquihired’ a number of development teams, and its strong corporate culture contributes to one of the lowest staff turnover in the industry.

 tinyBuild listed on the London Stock Exchange (AIM:TBLD) in March 2021. You can find out more about the Company and its strategy, including its commitment to ESG, here: https://www.tinybuildinvestors.com/

Section iconCompany Overview

Headquarters
Bellevue, Washington United States
NAICS Code
5112 - Software Publishers
Founded
2011
Employees
51-200

Section iconFunding & Financials

  • $65M

    tinyBuild GAMES has raised a total of $65M of funding over 2 rounds. Their latest funding round was raised on Sep 15, 2021 in the amount of $50Mas a IPO.

  • $100M$250M

    tinyBuild GAMES's revenue is estimated to be in the range of $100M$250M

Section iconFunding & Financials

  • $65M

    tinyBuild GAMES has raised a total of $65M of funding over 2 rounds. Their latest funding round was raised on Sep 15, 2021 in the amount of $50Mas a IPO.

  • $100M$250M

    tinyBuild GAMES's revenue is estimated to be in the range of $100M$250M

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