Insights

Growing Global Network With chapters across major cities worldwide and a diverse membership comprising enterprises, media, entertainment, and academic institutions, VR/AR Association offers extensive collaboration opportunities for companies seeking to engage with influential industry leaders and expand their international presence in the VR and AR markets.

Innovative Technology Development Recent launches like Dynamic Dimming technology and partnerships with companies such as Arcturus demonstrate VRARA’s focus on advancing immersive hardware and volumetric video solutions, providing openings for hardware manufacturers and content creators to adopt and integrate cutting-edge AR/VR technologies.

Strategic Partnerships Collaborations with academic institutions like Algoma University and technology firms indicate VRARA’s active role in fostering innovative research and joint ventures, presenting opportunities for organizations in education and tech development to align with industry leaders for joint ventures and research collaborations.

Market Engagement & Events VRARA’s consistent hosting of meetups, industry panels, and high-profile events creates networking platforms for solution providers and service vendors aiming to showcase their offerings, generate leads, and build relationships within the growing AR and VR ecosystem.

Revenue & Industry Standing With an estimated revenue between 250 and 500 million USD and a strong presence among industry pioneers, VRARA exemplifies a financially stable organization with potential for strategic partnerships and integration into their expanding ecosystem of innovative AR/VR solutions.

Similar companies to VR/AR Association (VRARA)

VR/AR Association (VRARA) Tech Stack

VR/AR Association (VRARA) uses 8 technology products and services including Twitter Ads, Facebook Pixel, Open Graph, and more. Explore VR/AR Association (VRARA)'s tech stack below.

  • Twitter Ads
    Advertising
  • Facebook Pixel
    Analytics
  • Open Graph
    Content Management System
  • RSS
    Content Management System
  • Webpack
    Development
  • Squarespace Commerce
    E-commerce
  • Google Workspace
    Email
  • Constant Contact
    Marketing Automation

Media & News

VR/AR Association (VRARA)'s Email Address Formats

VR/AR Association (VRARA) uses at least 1 format(s):
VR/AR Association (VRARA) Email FormatsExamplePercentage
First@thevrara.comJohn@thevrara.com
79%
FL@thevrara.comJD@thevrara.com
9%
Last@thevrara.comDoe@thevrara.com
8%
FirstLast@thevrara.comJohnDoe@thevrara.com
4%

Frequently Asked Questions

What is VR/AR Association (VRARA)'s official website and social media links?

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VR/AR Association (VRARA)'s official website is thevrara.com and has social profiles on LinkedIn.

What is VR/AR Association (VRARA)'s NAICS code?

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VR/AR Association (VRARA)'s NAICS code is 81391 - Business Associations.

How many employees does VR/AR Association (VRARA) have currently?

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As of December 2025, VR/AR Association (VRARA) has approximately 151 employees across 6 continents, including North AmericaEuropeAsia. Key team members include Vice President Thailand (bangkok): A. D.President, Uk: D. R.President - Denver Chapter: T. M.. Explore VR/AR Association (VRARA)'s employee directory with LeadIQ.

What industry does VR/AR Association (VRARA) belong to?

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VR/AR Association (VRARA) operates in the Industry Associations industry.

What technology does VR/AR Association (VRARA) use?

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VR/AR Association (VRARA)'s tech stack includes Twitter AdsFacebook PixelOpen GraphRSSWebpackSquarespace CommerceGoogle WorkspaceConstant Contact.

What is VR/AR Association (VRARA)'s email format?

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VR/AR Association (VRARA)'s email format typically follows the pattern of First@thevrara.com. Find more VR/AR Association (VRARA) email formats with LeadIQ.

When was VR/AR Association (VRARA) founded?

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VR/AR Association (VRARA) was founded in 2015.

VR/AR Association (VRARA)

Industry AssociationsCalifornia, United States51-200 Employees

Founded in 2015, the VR/AR Association is a global member community of the best minds in virtual reality and augmented reality with Chapters in major cities across the world designed to foster research, develop standards, and promote and connect members.

Members of the VR/AR Association include enterprises,  media and entertainment companies, advertising agencies, retailers, brands, professional sports teams, hardware developers of components, chipsets, accessories and head mounted displays (HMDs), software developers of gaming, entertainment, and productivity tools, content creators, universities and academic and entrepreneurship institutions. 

The VR/AR Association promotes and supports VR/AR Chapters in cities throughout the world.  Chapters are run by a Chapter President who aims to support the VR/AR Association mission. Responsibilities include hosting meetups with speakers, industry panel discussions and presentations on a bi-monthly schedule, supporting local chapter research and case studies, and assisting in connecting and promoting member companies and individuals interested in growing every aspect of the virtual reality and augmented reality ecosystem.

Section iconCompany Overview

NAICS Code
81391 - Business Associations
Founded
2015
Employees
51-200

Section iconFunding & Financials

  • $250M$500M

    VR/AR Association (VRARA)'s revenue is estimated to be in the range of $250M$500M

Section iconFunding & Financials

  • $250M$500M

    VR/AR Association (VRARA)'s revenue is estimated to be in the range of $250M$500M

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