Insights

Strategic Partnerships Target educational institutions and non-profit organizations that align with social impact and STEM initiatives, leveraging E-Line Media's track record with programs like the National STEM Video Game Challenge to propose co-branded learning games and grant-funded projects.

VR Expansion Capitalize on recent VR releases such as Beyond Blue After the Storm to offer enterprise or educational VR content bundles, partnerships with museums or science centers, and location-based entertainment collaborations.

IP Leverage Explore licensing or co-development opportunities around Never Alone and Beyond Blue IPs for cross-media or classroom simulations, expanding monetization beyond traditional game sales.

Platform Synergy Propose multi-platform distribution deals including Apple Arcade and Nintendo Switch with added value like classroom-ready curricula, accessibility options, and post-launch content to maximize reach and retention.

Sustainability & Impact Position E-Line as a partner for ESG-focused brands and municipalities seeking educational entertainment, offering impact-driven game design, data dashboards, and measurable learning outcomes to attract sponsorships and grants.

Similar companies to E-Line Media

E-Line Media Tech Stack

E-Line Media uses 8 technology products and services including iCIMS, Amazon Web Services, Sketch, and more. Explore E-Line Media's tech stack below.

Media & News

E-Line Media's Email Address Formats

E-Line Media uses at least 4 email formats:
E-Line Media Email FormatsExamplePercentage
FLast@elinemedia.comJDoe@elinemedia.com
53%
First.Last@elinemedia.comJohn.Doe@elinemedia.com
36%
First@elinemedia.comJohn@elinemedia.com
9%
FL@elinemedia.comJD@elinemedia.com
2%

Frequently Asked Questions

What is E-Line Media's phone number?

Minus sign iconPlus sign icon
You can contact E-Line Media's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is E-Line Media's official website and social media links?

Minus sign iconPlus sign icon
E-Line Media's official website is elinemedia.com and has social profiles on LinkedIn and Crunchbase.

How much revenue does E-Line Media generate?

Minus sign iconPlus sign icon
As of August 2026, E-Line Media's annual revenue is estimated to be $50M - $100M.

What is E-Line Media's SIC code and NAICS code?

Minus sign iconPlus sign icon
E-Line Media's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does E-Line Media have currently?

Minus sign iconPlus sign icon
As of August 2026, E-Line Media has approximately 67 employees across 5 continents, including North America, Africa and Asia. Key team members include Lead Technical Artist: C. H., Lead Game Designer: Z. A. B. and Project Manager: J. B. Explore E-Line Media's employee directory with LeadIQ.

What industry does E-Line Media belong to?

Minus sign iconPlus sign icon
E-Line Media operates in the Computer Games industry.

What technology does E-Line Media use?

Minus sign iconPlus sign icon
E-Line Media's tech stack includes iCIMS, Amazon Web Services, Sketch, Zendesk, Hootsuite, AfterPay, Trello and Piwik PRO Core.

What is E-Line Media's email format?

Minus sign iconPlus sign icon
E-Line Media's email format typically follows the pattern of FLast@elinemedia.com. Find more E-Line Media email formats with LeadIQ.

How much funding has E-Line Media raised to date?

Minus sign iconPlus sign icon
As of August 2026, E-Line Media has raised $8.9M in funding. The last funding round occurred on Apr 30, 2016 for $5M.

When was E-Line Media founded?

Minus sign iconPlus sign icon
E-Line Media was founded in 2007.
E-Line Media logo

E-Line Media

Computer GamesArizona, United States51-200 Employees

E-Line Media is a mid-sized video game developer and publisher based in Phoenix, Arizona. The company focuses on creating games that are entertaining while aiming to deliver positive social impact, with titles such as the ocean-exploration game Beyond Blue and the BAFTA-award-winning Never Alone in its catalog. It maintains a presence at gaming conventions and educational forums, reflecting its role at the intersection of entertainment and learning, and has contributed to initiatives including the National STEM Video Game Challenge, the Games and Learning Publishing Council, and the ASU Center for Games and Impact. 

The company targets players and educators seeking meaningful experiences, aiming to make time spent gaming purposeful. Positioned within the computer games industry as a pioneer in the games-for-social-impact space, it pursues projects that blend storytelling, exploration, and learning themes. Based in Phoenix, it has continued to release and expand its offerings, with a notable recent development being Beyond Blue After the Storm, a VR follow-up to its ocean-exploration title.

Section iconCompany Overview

Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2007
Employees
51-200

Section iconFunding & Financials

  • $8.9M

    E-Line Media has raised a total of $8.9M of funding over 2 rounds. Their latest funding round was raised on Apr 30, 2016 in the amount of $5M as a Series B.

  • $50M - $100M

    E-Line Media's revenue is estimated to be in the range of $50M - $100M

Ready to create more pipeline?

Get a demo and discover why thousands of SDR and Sales teams trust
LeadIQ to help them build pipeline confidently.

© LeadIQ, Inc. All rights reserved.