Insights

Growth Opportunities MachineGames is expanding its intellectual property footprint with Wolfenstein 3 in development, a live‑action TV series in development, and a licensed tabletop RPG. This presents cross‑sell opportunities for engine tooling, animation pipelines, and narrative/AAA production services, as well as potential partnerships for marketing, merchandising, and streaming/TV integration.

Franchise Synergy Recent Dawn of the Machine updates to Quake indicate ongoing collaboration with id Software and a strategy to monetize classic IP through modern free updates. This opens doors for co‑marketing deals, cross‑promoted DLC/expansion bundles, and joint publishing opportunities that leverage established fan bases.

Indie‑to‑Midscale Growth MachineGames operates with a lean team and modest revenue, suggesting receptiveness to outsourcing, co‑development, or technology partnerships to scale production, toolchains, or outsourcing of level design, QA, or porting to additional platforms.

Platform‑Neutral Reach Completed Dawn of the Machine release across Xbox, PlayStation, Nintendo Switch, and PC demonstrates capability across major consoles and PC. This presents a sales angle for middleware, analytics, cloud services, or post‑launch live operations that support multi‑platform ecosystems.

Security & Compliance Utilization of OneTrust and Microsoft 365 in their tech stack indicates emphasis on governance, privacy, and collaboration efficiency. This suggests opportunities for security software, identity management, and compliance training solutions tailored to a mid‑sized game studio.

Similar companies to MachineGames

MachineGames Tech Stack

MachineGames uses 8 technology products and services including iCIMS, html5media, Open Graph, and more. Explore MachineGames's tech stack below.

  • Applicant Tracking Systems
  • html5media
    Audio, Video, Graphics
  • Open Graph
    Content Management System
  • Cookie Compliance
  • React
    Javascript Frameworks
  • Miscellaneous
  • Team Collaboration

Media & News

MachineGames's Email Address Formats

MachineGames uses at least 4 email formats:
MachineGames Email FormatsExamplePercentage
First.Last@machinegames.comJohn.Doe@machinegames.com
94%
FLast@machinegames.comJDoe@machinegames.com
3%
Last.First@machinegames.comDoe.John@machinegames.com
2%
FMiddleLast@machinegames.comJMichaelDoe@machinegames.com
1%

Frequently Asked Questions

What is MachineGames's official website and social media links?

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MachineGames's official website is machinegames.com and has social profiles on LinkedIn.

How much revenue does MachineGames generate?

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As of October 2026, MachineGames's annual revenue is estimated to be $1M - $10M.

What is MachineGames's SIC code and NAICS code?

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MachineGames's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does MachineGames have currently?

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As of October 2026, MachineGames has approximately 168 employees across 4 continents, including Europe, Asia and North America. Key team members include Cto: J. K., Managing Director: L. J. and World Art Director: C. W. Explore MachineGames's employee directory with LeadIQ.

What industry does MachineGames belong to?

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MachineGames operates in the Computer Games industry.

What technology does MachineGames use?

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MachineGames's tech stack includes iCIMS, html5media, Open Graph, OneTrust, Microsoft 365, React, DocuSign and Miro.

What is MachineGames's email format?

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MachineGames's email format typically follows the pattern of First.Last@machinegames.com. Find more MachineGames email formats with LeadIQ.

When was MachineGames founded?

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MachineGames was founded in 2009.
MachineGames logo

MachineGames

Computer GamesUppsala, Sweden51-200 Employees

MachineGames is a mid-sized video game developer based in Uppsala, Sweden, and a subsidiary of ZeniMax Media Inc. A closely knit team of seasoned developers focuses on delivering high-quality game experiences. The company operates within the computer games industry, contributing to a broader ecosystem of established franchises and new IP. Recent coverage indicates the studio is active on Wolfenstein titles and has been linked to a Rainbow Six Siege–style multiplayer project. It is also reported to be developing a Wolfenstein television series in collaboration with Amazon MGM Studios.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2009
Employees
51-200

Section iconFunding & Financials

  • $1M - $10M

    MachineGames's revenue is estimated to be in the range of $1M - $10M

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