Insights

Mobile to PC Not Doppler has a strong mobile games track record with hundreds of millions of downloads and a shift in 2026 toward PC development. This indicates potential cross-platform collaboration opportunities, publishing or porting services, and monetization strategy consulting for studios expanding to PC.

Rapid Growth Signals With revenue in the low to mid seven figures and a sizable portfolio of live mobile games, Not Doppler represents a scalable partner for distribution deals, in-game advertising partnerships, or co-development projects that leverage their established audience and monetization expertise.

Hit Titles & IP Proven portfolio including Crash of Cars and Earn to Die series suggests a track record of engaging, shareable games. This creates opportunities for licensing, cross-promotion, sponsorships, and strategic collaborations around popular IPs.

Indie to Publisher As a Sydney-based studio with publishing experience, Not Doppler could be a candidate for white-label publishing partnerships, publishing collaborations, or investment in growth initiatives that require an established publisher with developer-friendly processes.

Global Distribution Experience with App Store and Google Play through prior titles implies readiness for international distribution partnerships, regional localization services, and ad-tech or monetization platform collaborations to optimize global reach.

Not Doppler Tech Stack

Not Doppler uses 8 technology products and services including AppNexus, PubMatic, Unreal Engine, and more. Explore Not Doppler's tech stack below.

  • AppNexus
    Advertising
  • PubMatic
    Advertising
  • Unreal Engine
    Audio, Video, Graphics
  • Cloudflare DNS
    Domain Name Services
  • macOS
    Operating Systems & Computing Languages
  • Trello
    Project Management
  • Bootstrap
    UI Frameworks
  • Google Plus
    Widgets

Not Doppler's Email Address Formats

Not Doppler uses at least 1 format(s):
Not Doppler Email FormatsExamplePercentage
First@notdoppler.comJohn@notdoppler.com
81%
Last@notdoppler.comDoe@notdoppler.com
14%
FirstLast@notdoppler.comJohnDoe@notdoppler.com
5%

Frequently Asked Questions

What is Not Doppler's official website and social media links?

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Not Doppler's official website is notdoppler.com and has social profiles on LinkedIn.

How much revenue does Not Doppler generate?

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As of July 2026, Not Doppler's annual revenue is estimated to be $1M - $10M.

What is Not Doppler's SIC code NAICS code?

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Not Doppler's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Not Doppler have currently?

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As of July 2026, Not Doppler has approximately 20 employees across 2 continents, including OceaniaNorth America. Key team members include Founder And Ceo: J. D.General Manager: J. D.Senior 2d Artist - Lead Artist: J. C.. Explore Not Doppler's employee directory with LeadIQ.

What industry does Not Doppler belong to?

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Not Doppler operates in the Computer Games industry.

What technology does Not Doppler use?

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Not Doppler's tech stack includes AppNexusPubMaticUnreal EngineCloudflare DNSmacOSTrelloBootstrapGoogle Plus.

What is Not Doppler's email format?

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Not Doppler's email format typically follows the pattern of First@notdoppler.com. Find more Not Doppler email formats with LeadIQ.

When was Not Doppler founded?

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Not Doppler was founded in 2005.
Not Doppler logo

Not Doppler

Computer GamesNew South Wales, Australia11-50 Employees

Not Doppler is a Sydney-based game development studio and publisher in the computer games industry. It began in 2005 as a web games portal and shifted its emphasis to mobile in 2012, with its mobile titles generating over 300 million downloads, including Crash of Cars and the Earn to Die series. The company continues from its Sydney base with a portfolio that encompasses mobile titles and ongoing PC development. In 2026, Not Doppler is actively developing PC games in addition to supporting its existing mobile lineup, with two new PC titles in the works. Based in Sydney, New South Wales, the company operates as a small-to-mid-sized studio serving both mobile and PC game audiences.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2005
Employees
11-50

Section iconFunding & Financials

  • $1M - $10M

    Not Doppler's revenue is estimated to be in the range of $1M - $10M

Section iconFunding & Financials

  • $1M - $10M

    Not Doppler's revenue is estimated to be in the range of $1M - $10M

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