Insights

Growing Game Portfolio People Can Fly has expanded its project pipeline with high-profile collaborations including Gears of War E-Day, a new PlayStation IP development with Sony, and ongoing VR projects. This indicates an increasing demand for diverse game development services and opportunities for technology or content providers.

Strategic Industry Partnerships The company maintains active development agreements with industry giants like Microsoft, Sony, and Krafton, presenting potential sales opportunities in licensing, middleware, and platform-specific innovations for these major partners.

Investment in Publishing Recent acquisition of publishing rights and the creation of a dedicated publishing vertical suggest a shift towards a full-stack development model, opening doors for supporting services in game publishing, distribution, and marketing.

Focus on High-Quality Technologies As one of the leading Unreal Engine studios, People Can Fly’s emphasis on high-end game engines highlights potential opportunities for companies offering advanced graphics, animation tools, or engine customization services.

Market Expansion and Revenue Growth With a revenue range of 50 to 100 million USD and expanding global presence across Poland, the UK, and North America, the company offers prospects for entering new markets through collaboration, technology solutions, or joint ventures to accelerate growth.

People Can Fly Studio Tech Stack

People Can Fly Studio uses 8 technology products and services including 33Across, Hotjar, Facebook Pixel, and more. Explore People Can Fly Studio's tech stack below.

  • 33Across
    Advertising
  • Hotjar
    Analytics
  • Facebook Pixel
    Analytics
  • Apple iCloud Mail
    Email
  • DocuSign
    Miscellaneous
  • Windows Server
    Operating Systems
  • HSTS
    Security
  • YouTube
    Video Players

Media & News

People Can Fly Studio's Email Address Formats

People Can Fly Studio uses at least 1 format(s):
People Can Fly Studio Email FormatsExamplePercentage
First.Last@peoplecanfly.comJohn.Doe@peoplecanfly.com
97%
FLast@peoplecanfly.comJDoe@peoplecanfly.com
2%
FirstLast@peoplecanfly.comJohnDoe@peoplecanfly.com
1%

Frequently Asked Questions

Where is People Can Fly Studio's headquarters located?

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People Can Fly Studio's main headquarters is located at 171 Aleja "solidarnosci" Warsaw, Masovian 00-877 Poland. The company has employees across 3 continents, including EuropeNorth AmericaAsia.

What is People Can Fly Studio's official website and social media links?

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People Can Fly Studio's official website is peoplecanfly.com and has social profiles on LinkedInCrunchbase.

What is People Can Fly Studio's SIC code NAICS code?

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People Can Fly Studio's SIC code is 7299 - Miscellaneous Personal Services, Not Elsewhere Classified NAICS code is 5112 - Software Publishers.

How many employees does People Can Fly Studio have currently?

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As of May 2026, People Can Fly Studio has approximately 378 employees across 3 continents, including EuropeNorth AmericaAsia. Key team members include Ceo: S. W.Chief Compliance Officer: M. S.Head Of Group Reporting And Accounting: M. Ż.. Explore People Can Fly Studio's employee directory with LeadIQ.

What industry does People Can Fly Studio belong to?

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People Can Fly Studio operates in the Computer Games industry.

What technology does People Can Fly Studio use?

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People Can Fly Studio's tech stack includes 33AcrossHotjarFacebook PixelApple iCloud MailDocuSignWindows ServerHSTSYouTube.

What is People Can Fly Studio's email format?

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People Can Fly Studio's email format typically follows the pattern of First.Last@peoplecanfly.com. Find more People Can Fly Studio email formats with LeadIQ.

People Can Fly Studio

Computer GamesMasovian, Poland201-500 Employees

People Can Fly is a global video game development company operating in Poland, the UK and North America.

We are one of the leading Unreal Engine studios in the industry.

Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).

People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.

We are currently working on several exciting projects: Maverick (Gears of War: E-Day) with Microsoft; Echo with Krafton; Delta with Sony; Lost Rift (previously Victoria), which we’re growing in the self-publishing model; two projects in VR technology – Green Hell VR and TRACKED: Shoot To Survive.

SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Section iconCompany Overview

Headquarters
171 Aleja "solidarnosci" Warsaw, Masovian 00-877 Poland
SIC Code
7299 - Miscellaneous Personal Services, Not Elsewhere Classified
NAICS Code
5112 - Software Publishers
Employees
201-500

Section iconFunding & Financials

  • $50M$100M

    People Can Fly Studio's revenue is estimated to be in the range of $50M$100M

Section iconFunding & Financials

  • $50M$100M

    People Can Fly Studio's revenue is estimated to be in the range of $50M$100M

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