Insights

Acquisition Opportunity Supersocial has been acquired by Super League Enterprise, indicating potential upsell or cross-sell opportunities within the combined client base and access to larger enterprise deals in the metaverse and brand world-building space.

Brand World Expertise Strong track record in Roblox and immersive branded experiences, including collaborations with Bandai Namco on PAC-MAN and Care Bears projects, positioning the company to pitch cross-promotional and licensing partnerships with game publishers and consumer brands.

Monetization Pathways Revenue in the low-to-mid single digits with active project development suggests opportunities to offer premium development services, live-ops management, and monetization strategy consultancy for digital communities and brand worlds.

Strategic Partnerships Recent partnerships with entertainment brands and media-backed investors signal openness to co-development and funding-aligned campaigns; potential to propose joint ventures with publishers, IP holders, and ad-tech firms targeting Roblox and the immersive internet.

Scale & Enterprise Acquisition by a NASDAQ-listed entity and a focus on large-scale metaverse brand worlds imply a readiness for enterprise-grade solutions, services, and platform integrations that appeal to advertising agencies, brands, and enterprise clients seeking scalable virtual experiences.

Supersocial (Acquired by Super League, NASDAQ: SLE) Tech Stack

Supersocial (Acquired by Super League, NASDAQ: SLE) uses 8 technology products and services including Autodesk Maya, Adobe Premiere Pro, Open Graph, and more. Explore Supersocial (Acquired by Super League, NASDAQ: SLE)'s tech stack below.

  • Autodesk Maya
    Audio, Video, Graphics
  • Adobe Premiere Pro
    Audio, Video, Graphics
  • Open Graph
    Content Management System
  • Cart Functionality
    E-commerce
  • Google Sheets
    Office Suites
  • Microsoft Azure
    Platform As A Service
  • C
    Programming Languages
  • Python
    Programming Languages

Media & News

Supersocial (Acquired by Super League, NASDAQ: SLE)'s Email Address Formats

Supersocial (Acquired by Super League, NASDAQ: SLE) uses at least 1 format(s):
Supersocial (Acquired by Super League, NASDAQ: SLE) Email FormatsExamplePercentage
FLast@supersocialinc.comJDoe@supersocialinc.com
69%
First@supersocialinc.comJohn@supersocialinc.com
27%
First.Last@supersocialinc.comJohn.Doe@supersocialinc.com
4%

Frequently Asked Questions

What is Supersocial (Acquired by Super League, NASDAQ: SLE)'s official website and social media links?

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Supersocial (Acquired by Super League, NASDAQ: SLE)'s official website is supersocialinc.com and has social profiles on LinkedIn.

What is Supersocial (Acquired by Super League, NASDAQ: SLE)'s NAICS code?

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Supersocial (Acquired by Super League, NASDAQ: SLE)'s NAICS code is 5112 - Software Publishers.

How many employees does Supersocial (Acquired by Super League, NASDAQ: SLE) have currently?

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As of July 2026, Supersocial (Acquired by Super League, NASDAQ: SLE) has approximately 8 employees across 2 continents, including North AmericaEurope. Key team members include Cfo/Cro: P. R.External Advisor: A. D.. Explore Supersocial (Acquired by Super League, NASDAQ: SLE)'s employee directory with LeadIQ.

What industry does Supersocial (Acquired by Super League, NASDAQ: SLE) belong to?

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Supersocial (Acquired by Super League, NASDAQ: SLE) operates in the Computer Games industry.

What technology does Supersocial (Acquired by Super League, NASDAQ: SLE) use?

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Supersocial (Acquired by Super League, NASDAQ: SLE)'s tech stack includes Autodesk MayaAdobe Premiere ProOpen GraphCart FunctionalityGoogle SheetsMicrosoft AzureCPython.

What is Supersocial (Acquired by Super League, NASDAQ: SLE)'s email format?

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Supersocial (Acquired by Super League, NASDAQ: SLE)'s email format typically follows the pattern of FLast@supersocialinc.com. Find more Supersocial (Acquired by Super League, NASDAQ: SLE) email formats with LeadIQ.

How much funding has Supersocial (Acquired by Super League, NASDAQ: SLE) raised to date?

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As of July 2026, Supersocial (Acquired by Super League, NASDAQ: SLE) has raised $7.1M in funding. The last funding round occurred on Sep 24, 2021.

When was Supersocial (Acquired by Super League, NASDAQ: SLE) founded?

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Supersocial (Acquired by Super League, NASDAQ: SLE) was founded in 2020.
Supersocial (Acquired by Super League, NASDAQ: SLE) logo

Supersocial (Acquired by Super League, NASDAQ: SLE)

Computer GamesNew York, United States2-10 Employees

Supersocial is a metaverse-focused games studio and agency based in New York, New York, developing, producing and publishing games, experiences and branded virtual worlds for Roblox and other emerging platforms. The company positions Roblox as its starting point for delivering immersive online environments, combining its studio work with brand-world creation. Its client base includes brands and other partners seeking to build digital communities and social experiences within virtual worlds. In May 2025, Supersocial was acquired by Super League Enterprise (NASDAQ: SLE), integrating its metaverse production capabilities into a broader ecosystem. The organization operates with a small team, reflecting its status as a specialized player in the computer games industry.

Section iconCompany Overview

NAICS Code
5112 - Software Publishers
Founded
2020
Employees
2-10

Section iconFunding & Financials

  • $7.1M

    Supersocial (Acquired by Super League, NASDAQ: SLE) has raised a total of $7.1M of funding over 2 rounds. Their latest funding round was raised on Sep 24, 2021as a seed.

  • $1M$10M

    Supersocial (Acquired by Super League, NASDAQ: SLE)'s revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $7.1M

    Supersocial (Acquired by Super League, NASDAQ: SLE) has raised a total of $7.1M of funding over 2 rounds. Their latest funding round was raised on Sep 24, 2021as a seed.

  • $1M$10M

    Supersocial (Acquired by Super League, NASDAQ: SLE)'s revenue is estimated to be in the range of $1M$10M

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