Insights

Growing mobile focus Cat Daddy Games has a history of transitioning to mobile and VR, with recent and ongoing projects in mobile titles like WWE SuperCard and NBA 2K Mobile partnerships. This indicates strong potential for monetization strategies, live ops practices, and cross-promotion opportunities tailored to mobile publishers and ad networks.

Licensing and collaborations Longstanding partnerships with major brands and franchises (WWE, NBA 2K) and past collaborations with Gamestop offer a compelling track record for co-marketing, licensing deals, and physical tie-ins. This suggests ripe opportunities to pitch additional licensed IPs, cross-promotions, and retail strategies.

Strategic scale fit With a staff size under 200 and substantial revenue in the hundreds of millions, Cat Daddy sits in a sweet spot for boutique-to-midscale collaboration. This makes them an attractive candidate for flexible service models, SaaS tools, and targeted enrichment programs without enterprise-level procurement frictions.

Data-driven advantage The tech stack includes NoSQL, InfluxDB, and real-time services (gRPC, NSONE), highlighting a capacity for scalable, data-forward game development and analytics. There is potential to offer telemetry, user analytics enhancements, A/B testing platforms, and performance optimization services.

Industry positioning Historical success across PC, console, and mobile with a focus on evolving platforms positions Cat Daddy to benefit from partnerships that leverage their cross-platform expertise. Sales opportunities exist in middleware, cloud backend solutions, and live operations tools that support multi-platform game ecosystems.

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Cat Daddy Games Tech Stack

Cat Daddy Games uses 8 technology products and services including Tableau, HashiCorp Terraform, Elastic stack (ELK), and more. Explore Cat Daddy Games's tech stack below.

Media & News

Cat Daddy Games's Email Address Formats

Cat Daddy Games uses at least 6 email formats:
Cat Daddy Games Email FormatsExamplePercentage
First.Last@catdaddy.comJohn.Doe@catdaddy.com
57%
FLast@catdaddy.comJDoe@catdaddy.com
41%
FirstL@catdaddy.comJohnD@catdaddy.com
2%
FirstL@catdaddygames.comJohnD@catdaddygames.com
73%
FLast@catdaddygames.comJDoe@catdaddygames.com
18%
First.Last@catdaddygames.comJohn.Doe@catdaddygames.com
9%

Frequently Asked Questions

What is Cat Daddy Games's phone number?

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You can contact Cat Daddy Games's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Cat Daddy Games's official website and social media links?

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Cat Daddy Games's official website is catdaddygames.com and has social profiles on LinkedIn.

How much revenue does Cat Daddy Games generate?

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As of August 2026, Cat Daddy Games's annual revenue is estimated to be $250M - $500M.

What is Cat Daddy Games's NAICS code?

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Cat Daddy Games's NAICS code is 5112 - Software Publishers.

How many employees does Cat Daddy Games have currently?

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As of August 2026, Cat Daddy Games has approximately 132 employees across 2 continents, including North America and Oceania. Key team members include Chief Executive Officer: J. U., Owner: E. Z. and Technical Artist: T. B. Explore Cat Daddy Games's employee directory with LeadIQ.

What industry does Cat Daddy Games belong to?

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Cat Daddy Games operates in the Computer Games industry.

What technology does Cat Daddy Games use?

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Cat Daddy Games's tech stack includes Tableau, HashiCorp Terraform, Elastic stack (ELK), Zendesk, Atlassian Jira, Microsoft Azure, Miro and Adobe Creative Suite.

What is Cat Daddy Games's email format?

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Cat Daddy Games's email format typically follows the pattern of First.Last@catdaddy.com. Find more Cat Daddy Games email formats with LeadIQ.

When was Cat Daddy Games founded?

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Cat Daddy Games was founded in 1991.
Cat Daddy Games logo

Cat Daddy Games

Computer GamesWashington, United States51-200 Employees

Cat Daddy Games is a mid-sized game development studio based in Kirkland, Washington, that operates within the computer games industry. Its founders, Pat Wilkinson and Harley Howe, built an early portfolio of PC titles and, in 2003, the company was acquired by Take-Two Interactive, after which it shifted into console development and produced the Carnival Games franchise. The name of the company stems from a term Howe encountered in the woods, reflecting an informal, hands-on approach to creating games. As the industry evolved, Cat Daddy Games redirected its focus toward mobile and virtual reality projects, with upcoming titles in the works.

Recent activity demonstrates continued work on licensed mobile experiences, such as the WWE SuperCard line. In November 2021, the studio released WWE SuperCard Season 8, a substantial update to the card-battling game.

Section iconCompany Overview

Phone number
NAICS Code
5112 - Software Publishers
Founded
1991
Employees
51-200

Section iconFunding & Financials

  • $250M - $500M

    Cat Daddy Games's revenue is estimated to be in the range of $250M - $500M

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