Insights

Acquisition history Former ownership to Playtika and later acquisition by Energized Customs indicate a history of consolidation and strategic exits in mobile gaming. This suggests potential for partnerships or white-label collaborations with larger studios seeking to leverage Seriously’s mobile-first expertise and IP development capabilities.

IP and franchises Strong focus on mobile-first franchise development with Best Fiends as a flagship title points to scalable IP that can be extended or co-produced across platforms, licensing, merchandise, and cross-promotional marketing opportunities for brand partnerships and sponsored content.

Financial profile Revenue under $1M with $28M in funding indicates a high-growth, capital-backed development studio. This presents an opportunity for venture-friendly deals, studio-wide partnerships, and staged co-development arrangements that align with fundraising milestones.

Tech stack Heavy use of cloud and devops tools (AWS, Google Cloud, Elasticsearch, Docker, Kubernetes-like tooling via Ansible and Jenkins) enables scalable live-ops support. This makes Seriously an attractive partner for technical collaborations, performance optimization, analytics integrations, and joint ventures around live service games.

Market positioning Small to mid-sized studio with global ambition and a focus on narrative-driven, socially appealing experiences. This aligns with potential collaborations on story-rich mobile titles, co-development with other studios, or licensing opportunities for content-driven game formats and storytelling partnerships.

Similar companies to Seriously Digital Entertainment

Seriously Digital Entertainment Tech Stack

Seriously Digital Entertainment uses 8 technology products and services including Grafana, Amazon Web Services, Ansible, and more. Explore Seriously Digital Entertainment's tech stack below.

Seriously Digital Entertainment's Email Address Formats

Seriously Digital Entertainment uses at least 4 email formats:
Seriously Digital Entertainment Email FormatsExamplePercentage
First.Last@seriously.comJohn.Doe@seriously.com
84%
First@seriously.comJohn@seriously.com
8%
FirstL@seriously.comJohnD@seriously.com
5%
Last@seriously.comDoe@seriously.com
3%

Frequently Asked Questions

What is Seriously Digital Entertainment's phone number?

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You can contact Seriously Digital Entertainment's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Seriously Digital Entertainment's official website and social media links?

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Seriously Digital Entertainment's official website is seriously.com and has social profiles on LinkedIn.

How much revenue does Seriously Digital Entertainment generate?

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As of July 2026, Seriously Digital Entertainment's annual revenue is estimated to be <$1M.

What is Seriously Digital Entertainment's SIC code and NAICS code?

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Seriously Digital Entertainment's SIC code is 7372 - Prepackaged Software and NAICS code is 71 - Arts, Entertainment, and Recreation.

How many employees does Seriously Digital Entertainment have currently?

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As of July 2026, Seriously Digital Entertainment has approximately 51 employees across 3 continents, including Europe, North America and Oceania. Key team members include Head Of Design: K. N., Co-Founder And Chief Executive Officer: A. S. and Co-Founder: C. H. Explore Seriously Digital Entertainment's employee directory with LeadIQ.

What industry does Seriously Digital Entertainment belong to?

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Seriously Digital Entertainment operates in the Entertainment Providers industry.

What technology does Seriously Digital Entertainment use?

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Seriously Digital Entertainment's tech stack includes Grafana, Amazon Web Services, Ansible, Docker, Jenkins, Mailchimp, Google Cloud and Elasticsearch.

What is Seriously Digital Entertainment's email format?

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Seriously Digital Entertainment's email format typically follows the pattern of First.Last@seriously.com. Find more Seriously Digital Entertainment email formats with LeadIQ.

How much funding has Seriously Digital Entertainment raised to date?

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As of July 2026, Seriously Digital Entertainment has raised $28M in funding. The last funding round occurred on Aug 04, 2015 for $18M.

When was Seriously Digital Entertainment founded?

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Seriously Digital Entertainment was founded in 2013.
Seriously Digital Entertainment logo

Seriously Digital Entertainment

Entertainment ProvidersSouthwest Finland, Finland51-200 Employees

Seriously Digital Entertainment is a Finland-based entertainment provider with 51-200 employees, located at 6 7th Floor Arkadiankatu Helsinki, Southwest Finland 00100 Finland. The company develops global entertainment franchises that originate as mobile games, focusing on mobile-first experiences, storytelling, world-building, and character-driven narratives. Its product portfolio includes the Best Fiends games. In its history, the company partnered with Talenthouse in 2018 and was acquired by Energized Customs Limited in April 2022. Reported revenue is in the range of 0 to 1 million USD, and the company has raised about 18 million USD in funding.

Section iconCompany Overview

Phone number
SIC Code
7372 - Prepackaged Software
NAICS Code
71 - Arts, Entertainment, and Recreation
Founded
2013
Employees
51-200

Section iconFunding & Financials

  • $28M

    Seriously Digital Entertainment has raised a total of $28M of funding over 4 rounds. Their latest funding round was raised on Aug 04, 2015 in the amount of $18M as a Series A.

  • <$1M

    Seriously Digital Entertainment's revenue is estimated to be in the range of <$1M

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