Start.gg
Software DevelopmentColorado, United States2-10 Employees
Smash.gg was founded in 2015 and is enabling the bottoms-up growth of eSports communities around the world. In December 2020, smash.gg was acquired by Microsoft.
Rapid Community Growth Start.gg has established a strong foundation for eSports communities worldwide since its founding in 2015, demonstrating ongoing potential for expanding community engagement platforms and related services.
Strategic Industry Position With recent acquisitions like Microsoft and partnerships such as Rivalsofaether, Start.gg is positioned to leverage strategic alliances to broaden its market reach and deepen its integration with the eSports ecosystem.
Expanding Event Offerings The launch of monthly eSports cups provides continuous engagement opportunities, creating avenues for sponsorships, brand activations, and monetization through real-money competitions.
Competitive Market Potential Operating in a space with similar companies like Challengermode and Battlefy, Start.gg can capitalize on the growing demand for accessible, scalable tournament management solutions to attract additional clients and partners.
Financial Growth Opportunities With reported revenues between one and ten million dollars and recent platform expansions, there is significant scope for upselling digital tools, sponsorship packages, and premium features to existing and new clients.
Start.gg uses 8 technology products and services including Calendly, Cloudflare CDN, Firebase, and more. Explore Start.gg's tech stack below.
| Start.gg Email Formats | Percentage |
| FLast@smash.gg | 77% |
| Last@smash.gg | 12% |
| First@smash.gg | 8% |
| FirstLast@smash.gg | 3% |
Software DevelopmentColorado, United States2-10 Employees
Smash.gg was founded in 2015 and is enabling the bottoms-up growth of eSports communities around the world. In December 2020, smash.gg was acquired by Microsoft.
Start.gg's revenue is estimated to be in the range of $1M$10M
Start.gg's revenue is estimated to be in the range of $1M$10M