Insights

Expanding Game Portfolio Tarsier Studios has successfully transitioned into developing original titles such as Little Nightmares and Reanimal, indicating a focus on innovative and diverse gaming experiences. This opens opportunities to offer advanced development tools, middleware, or services tailored to their creative pipeline to support their growth in original IPs.

Recent Market Activity The studio has recently launched enhanced editions and significant expansions for their existing titles, showcasing its engagement with post-launch content and community-driven updates. Sales solutions around downloadable content, expansion packages, or live service monetization models could align well with their current strategies.

Technological Adoption Utilizing a tech stack including Autodesk Maya, TeamCity, and multiple platforms for assets and deployment, Tarsier demonstrates a focus on high-quality visuals and efficient development workflows. There is potential to offer cloud-based development tools, optimization solutions, or AI-driven asset management to further streamline their production processes.

Financial Scale and Scope With revenue estimated between one and ten million dollars and around 60 employees, Tarsier is a mid-sized independent developer, presenting opportunities for scalable software solutions, project management platforms, and targeted marketing or publishing support services to help them expand their market reach.

Market Presence and Collaborations Strong collaborative ties with major publishers like Sony and THQ Nordic, along with a focus on horror and adventure genres, position Tarsier as a niche developer with potential for partnership opportunities. Offering targeted marketing, distribution channels, or co-publishing arrangements could reinforce their growth trajectory in the competitive gaming industry.

Tarsier Studios Tech Stack

Tarsier Studios uses 8 technology products and services including Autodesk Maya, TeamCity, Font Awesome, and more. Explore Tarsier Studios's tech stack below.

  • Autodesk Maya
    Audio, Video, Graphics
  • TeamCity
    Continuous Integration
  • Font Awesome
    Font Scripts
  • Twemoji
    Font Scripts
  • MooTools
    Javascript Frameworks
  • LinkedIn
    Online Community Software
  • PHP
    Programming Languages
  • YouTube
    Video Players

Media & News

Tarsier Studios's Email Address Formats

Tarsier Studios uses at least 1 format(s):
Tarsier Studios Email FormatsExamplePercentage
First.Last@tarsier.seJohn.Doe@tarsier.se
96%
First@tarsier.seJohn@tarsier.se
4%

Frequently Asked Questions

Where is Tarsier Studios's headquarters located?

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Tarsier Studios's main headquarters is located at 1b Roskildevägen Malmö, Skåne 211 47 Sweden. The company has employees across 2 continents, including EuropeNorth America.

What is Tarsier Studios's official website and social media links?

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Tarsier Studios's official website is tarsier.se and has social profiles on LinkedIn.

What is Tarsier Studios's SIC code NAICS code?

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Tarsier Studios's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Tarsier Studios have currently?

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As of May 2026, Tarsier Studios has approximately 51 employees across 2 continents, including EuropeNorth America. Key team members include Ceo: O. M.Chief Financial Officer: H. Z.Narrative Director: D. M.. Explore Tarsier Studios's employee directory with LeadIQ.

What industry does Tarsier Studios belong to?

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Tarsier Studios operates in the Computer Games industry.

What technology does Tarsier Studios use?

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Tarsier Studios's tech stack includes Autodesk MayaTeamCityFont AwesomeTwemojiMooToolsLinkedInPHPYouTube.

What is Tarsier Studios's email format?

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Tarsier Studios's email format typically follows the pattern of First.Last@tarsier.se. Find more Tarsier Studios email formats with LeadIQ.

When was Tarsier Studios founded?

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Tarsier Studios was founded in 2005.

Tarsier Studios

Computer GamesSkåne, Sweden51-200 Employees

Currently employing around 60 people, Tarsier Studios is an independent game development studio based in Malmö, Sweden. Having worked with Sony and Media Molecule on various projects including LittleBigPlanet PS Vita and Tearaway Unfolded, the last few years has seen Tarsier make the transition to full independence. 

2017 saw the release of both Little Nightmares and Statik, Tarsier’s first two original titles. Little Nightmares II was released February 11th, 2021.  With both games wildly different from each other in both style and gameplay, the answer to ‘what makes a Tarsier game?’ remains refreshingly unknown and hugely exciting. 

The unveiling of The City of Metronome at E3 2005 put Tarsier Studios on the map as a developer with a unique vision, and the talent to make that vision a reality.

Section iconCompany Overview

Headquarters
1b Roskildevägen Malmö, Skåne 211 47 Sweden
Website
tarsier.se
SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2005
Employees
51-200

Section iconFunding & Financials

  • $1M$10M

    Tarsier Studios's revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $1M$10M

    Tarsier Studios's revenue is estimated to be in the range of $1M$10M

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