Insights

Strong Mobile Presence Dirtybit's flagship games, particularly the Fun Run series, have amassed over 140 million downloads globally, indicating a significant established user base on mobile platforms that can be leveraged for targeted advertising or in-game monetization opportunities.

Award-Winning Reputation The company's recognition through awards and a successful global launch demonstrates credibility and a track record of engaging multiplayer social games, which can facilitate partnerships or licensing deals within the gaming industry.

Growth Potential With reported revenues between 1 million and 10 million USD and a relatively small team, Dirtybit is positioned for strategic growth, making them a promising candidate for partnership or investment to scale their popular multiplayer game portfolio.

Niche Multiplayer Focus Specializing in real-time multiplayer games that foster social and competitive interactions, Dirtybit offers opportunities for collaborations in social gaming integrations, live event sponsorships, or expanding multiplayer experiences.

Tech-Savvy Studio Utilizing a robust tech stack including Adobe Creative Suite, Webpack, and social media integration tools, Dirtybit is well-equipped for innovative marketing campaigns and backend development projects, ideal for technology or service partnerships.

Dirtybit Tech Stack

Dirtybit uses 8 technology products and services including Adobe, Open Graph, Webpack, and more. Explore Dirtybit's tech stack below.

  • Adobe
    Audio, Video, Graphics
  • Open Graph
    Content Management System
  • Webpack
    Development
  • Squarespace Commerce
    E-commerce
  • Moment.js
    Javascript Libraries
  • HSTS
    Security
  • YouTube
    Video Players
  • Adobe Creative Suite
    Visualisation Software

Media & News

Dirtybit's Email Address Formats

Dirtybit uses at least 1 format(s):
Dirtybit Email FormatsExamplePercentage
First@dirtybit.comJohn@dirtybit.com
82%
Last@dirtybit.comDoe@dirtybit.com
11%
First.Middle@dirtybit.comJohn.Michael@dirtybit.com
5%
FirstLast@dirtybit.comJohnDoe@dirtybit.com
2%

Frequently Asked Questions

What is Dirtybit's official website and social media links?

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Dirtybit's official website is dirtybit.com and has social profiles on LinkedIn.

What is Dirtybit's SIC code NAICS code?

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Dirtybit's SIC code is 7372 - Prepackaged Software NAICS code is 5112 - Software Publishers.

How many employees does Dirtybit have currently?

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As of December 2025, Dirtybit has approximately 17 employees across 3 continents, including EuropeNorth AmericaOceania. Key team members include Ceo And Co-Founder: E. B. H.Coo: E. H. N.Cto: M. V.. Explore Dirtybit's employee directory with LeadIQ.

What industry does Dirtybit belong to?

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Dirtybit operates in the Computer Games industry.

What technology does Dirtybit use?

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Dirtybit's tech stack includes AdobeOpen GraphWebpackSquarespace CommerceMoment.jsHSTSYouTubeAdobe Creative Suite.

What is Dirtybit's email format?

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Dirtybit's email format typically follows the pattern of First@dirtybit.com. Find more Dirtybit email formats with LeadIQ.

When was Dirtybit founded?

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Dirtybit was founded in 2011.

Dirtybit

Computer GamesVestland, Norway11-50 Employees

Dirtybit is an award winning games studio located in the city of Bergen, on the west coast of Norway

Our mission is to let people create memorable moments together!

Dirtybit was founded in 2011 by students at NTNU - the Norwegian University of Science and Technology, who joined forces to make mobile games. 

The founders wanted to recreate the feelings and the memorable moments they got from competing with each other while playing Mario Kart together when they were kids, and bring this to new generations on mobile. 

Most multiplayer games for mobile in the market at the time was turn based, so they started developing the game “Fun Run”, where people could have fun and play together in real time. 

After winning the “Norwegian Game Awards”, the game was launched globally. After a very successful social media campaign, where players were encouraged to tweet about #funrun on Twitter, #funrun trended worldwide. It started spreading at schools in the US, and after reaching the #1 position in the US app store, players all over the world started playing Fun Run. 

Today our games in the Fun Run series have more than 140 million downloads all over the world.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2011
Employees
11-50

Section iconMedia & News

Section iconFunding & Financials

  • $1M$10M

    Dirtybit's revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $1M$10M

    Dirtybit's revenue is estimated to be in the range of $1M$10M

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