Insights

Strategic partnerships Paladin Studios has a track record of collaborating with major players such as Nintendo, Apple Arcade, Netflix, Zeptolab, and Bandai Namco. These existing partnerships suggest opportunity for co-development, publishing deals, or expansion into new platforms with similar publishers or IP owners.

Global publishing The company emphasizes working with major publishers from around the world and has prior collaboration with Bandai Namco and Nintendo. This indicates receptiveness to publisher-led distribution, regional localization, and platform strategy services that can be offered by a BD team.

Multi platform Recent projects span mobile, PC, and console reimaginings, indicating technical versatility and openness to platform expansion. Sales opportunities exist in licensing, porting, or joint development with publishers looking to diversify platforms.

Financial scale With a lean team (2-10 employees) and revenue under one million, Paladin is likely in a growth phase seeking scalable partnerships, outsourcing, or bigger-per-project deals to accelerate development without compromising their culture.

Awards & momentum Past recognition for Best Game Design and Best Game, plus ongoing mentions in industry press, signals strong creative credibility. This can be leveraged to position as a premium collaborator for publishers seeking award-winning indie talent.

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Paladin Studios Tech Stack

Paladin Studios uses 8 technology products and services including Jenkins, Salesforce, Redis, and more. Explore Paladin Studios's tech stack below.

Paladin Studios's Email Address Formats

Paladin Studios uses at least 3 email formats:
Paladin Studios Email FormatsExamplePercentage
First@paladinstudios.comJohn@paladinstudios.com
94%
FirstLast@paladinstudios.comJohnDoe@paladinstudios.com
4%
First.Last@paladinstudios.comJohn.Doe@paladinstudios.com
2%

Frequently Asked Questions

What is Paladin Studios's official website and social media links?

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Paladin Studios's official website is paladinstudios.com and has social profiles on LinkedIn.

How much revenue does Paladin Studios generate?

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As of September 2026, Paladin Studios's annual revenue is estimated to be <$1M.

What is Paladin Studios's SIC code and NAICS code?

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Paladin Studios's SIC code is 7372 - Prepackaged Software and NAICS code is 5112 - Software Publishers.

How many employees does Paladin Studios have currently?

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As of September 2026, Paladin Studios has approximately 4 employees across 2 continents, including Europe and North America. Key team members include Co-Founder & Co-Ceo: D. D. G., Senior 2d Game Artist: M. D. L. and Developer: T. B. Explore Paladin Studios's employee directory with LeadIQ.

What industry does Paladin Studios belong to?

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Paladin Studios operates in the Computer Games industry.

What technology does Paladin Studios use?

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Paladin Studios's tech stack includes Jenkins, Salesforce, Redis, Microsoft Active Directory, Google Cloud, Heroku, Netlify and Atlassian Confluence.

What is Paladin Studios's email format?

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Paladin Studios's email format typically follows the pattern of First@paladinstudios.com. Find more Paladin Studios email formats with LeadIQ.

When was Paladin Studios founded?

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Paladin Studios was founded in 2005.
Paladin Studios logo

Paladin Studios

Computer GamesSouth Holland, Netherlands2-10 Employees

Paladin Studios is a game developer based in The Hague, Netherlands, founded in 2005. The company focuses on creating console and mobile titles that aim to evoke a range of emotions in players, from lighthearted moments to more intense experiences, and emphasizes creativity, professionalism, learning, and a positive workplace culture as part of its approach to development. Its portfolio includes titles such as My Tamagotchi Forever, Stormbound, Galaga Wars, Momonga Pinball Adventures, and SuperCar City, reflecting a diverse mix of genres and platforms.
The studio collaborates with major publishers and partners, highlighting its role within the broader game industry as a co-developer and collaborator. It maintains relationships with well-known companies and has worked with entities like Nintendo, Apple Arcade, Netflix, Zeptolab, and Bandai Namco, positioning itself as a globally engaged developer with a focus on delivering games that appeal to players worldwide.

Section iconCompany Overview

SIC Code
7372 - Prepackaged Software
NAICS Code
5112 - Software Publishers
Founded
2005
Employees
2-10

Section iconFunding & Financials

  • <$1M

    Paladin Studios's revenue is estimated to be in the range of <$1M

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