Insights

Market Expansion Vivid Games is actively expanding beyond mobile, publishing on Nintendo Switch and partnering with VR and external studios. This signals openness to cross-platform collaborations and distribution partnerships that sales teams can leverage to propose co-publishing, porting, or joint marketing deals.

Strategic Partnerships Recent and ongoing partnerships with VR Factory, Anzu and QubicGames indicate a readiness to collaborate with technology and advertising partners. This presents a sales opportunity to offer complementary tech stacks, in-game advertising, and cross-brand campaigns to monetize live titles.

Lifecycle Monetization The focus on improving top performing games for increased engagement and monetization suggests a need for ongoing liveops services, analytics, retention campaigns, and monetization strategy support that a sales team can package as a retainer or project-based service.

Leadership Growth Appointment of a new Vice President signals potential for strategic realignment and bigger-scale initiatives. This can open doors for enterprise collaborations, investor-facing narratives, and long-term licensing or publishing agreements with higher ARR potential.

Global Reach With a portfolio aimed at global markets and a US Switch launch for Real Boxing 2 Remastered, there is opportunity to offer international publishing, localization, marketing, and regional partner programs to accelerate market penetration and increases in cross-border revenue.

Vivid Games Tech Stack

Vivid Games uses 8 technology products and services including Adobe Creative Cloud, Adobe Premiere Pro, Midjourney, and more. Explore Vivid Games's tech stack below.

  • Adobe Creative Cloud
    Audio, Video, Graphics
  • Adobe Premiere Pro
    Audio, Video, Graphics
  • Midjourney
    Generative Ai
  • Google Sheets
    Office Suites
  • LinkedIn
    Online Community Software
  • JSON
    Programming Languages
  • Cloudflare Bot Management
    Security
  • Adobe Creative Suite
    Visualisation Software

Media & News

Vivid Games's Email Address Formats

Vivid Games uses at least 1 format(s):
Vivid Games Email FormatsExamplePercentage
First.Last@vividgames.comJohn.Doe@vividgames.com
96%
First@vividgames.comJohn@vividgames.com
3%
First.Middle@vividgames.comJohn.Michael@vividgames.com
1%

Frequently Asked Questions

What is Vivid Games's phone number?

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You can contact Vivid Games's main corporate office by phone at . For more prospecting data, LeadIQ has access to up-to-date and accurate contact information within our platform. Find, capture, and sync contact data to your CRM and sales tools in one click.

What is Vivid Games's official website and social media links?

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Vivid Games's official website is vividgames.com and has social profiles on LinkedInCrunchbase.

What is Vivid Games's SIC code NAICS code?

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Vivid Games's SIC code is 7299 - Miscellaneous Personal Services, Not Elsewhere Classified NAICS code is 5112 - Software Publishers.

How many employees does Vivid Games have currently?

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As of July 2026, Vivid Games has approximately 58 employees across 3 continents, including EuropeAsiaAfrica. Key team members include Ceo: P. G.Head Of Ua: M. L.Head Of Production: Ł. K.. Explore Vivid Games's employee directory with LeadIQ.

What industry does Vivid Games belong to?

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Vivid Games operates in the Computer Games industry.

What technology does Vivid Games use?

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Vivid Games's tech stack includes Adobe Creative CloudAdobe Premiere ProMidjourneyGoogle SheetsLinkedInJSONCloudflare Bot ManagementAdobe Creative Suite.

What is Vivid Games's email format?

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Vivid Games's email format typically follows the pattern of First.Last@vividgames.com. Find more Vivid Games email formats with LeadIQ.

How much funding has Vivid Games raised to date?

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As of July 2026, Vivid Games has raised $1.4M in funding. The last funding round occurred on Sep 20, 2024 for $1.4M.

When was Vivid Games founded?

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Vivid Games was founded in 2006.
Vivid Games logo

Vivid Games

Computer GamesKuyavian-pomeranian, Poland51-200 Employees

Vivid Games is a Polish game developer focused on mobile titles within the computer games industry. The company operates with a remote-friendly model and is headquartered in Bydgoszcz, in the Kuyavian-Pomeranian region. Its portfolio includes Real Boxing, a mobile boxing franchise, and it has earned industry recognition such as Best Indie Developer, Best Polish Game of the Year, and Apple’s Editors’ Choice. 

To extend the reach of its growing catalog, Vivid Games pursues profitable marketing on mobile platforms and publishes titles on other systems, including Nintendo Switch. The company relies on both internal teams and external studios, and it pursues partnerships within its publishing program to boost player satisfaction, engagement, and monetization. In March 2025, the company announced a partnership with VR Factory, signaling an expansion of its collaboration network.

Section iconCompany Overview

Phone number
SIC Code
7299 - Miscellaneous Personal Services, Not Elsewhere Classified
NAICS Code
5112 - Software Publishers
Founded
2006
Employees
51-200

Section iconFunding & Financials

  • $1.4M

    Vivid Games has raised a total of $1.4M of funding over 2 rounds. Their latest funding round was raised on Sep 20, 2024 in the amount of $1.4Mas a private_equity.

  • $1M$10M

    Vivid Games's revenue is estimated to be in the range of $1M$10M

Section iconFunding & Financials

  • $1.4M

    Vivid Games has raised a total of $1.4M of funding over 2 rounds. Their latest funding round was raised on Sep 20, 2024 in the amount of $1.4Mas a private_equity.

  • $1M$10M

    Vivid Games's revenue is estimated to be in the range of $1M$10M

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